- You have a saved game
- The saved game has NPCs with attributes/skills that were modified by a mod.
- The mod that made the changes has either been uninstalled or is disabled.
- NPCs are displaying behavior that seems erratic and comnected to the modified skills / atrributes.
How It Works:
This mod figures out the core values of a skill/attribute, keeping in mind the base value, magic items, spells and spell effects, but discards any additional modifications created by scripts using ModAv type OBSE commands.
Why?
I created this mod to clean up old versions of my SDR line, so currently it only resets Sneak, Speed and Actor Alpha values. However, since I'm planning on making it publicly available with the next release of SDR, I wanted to get feedback and suggestions from you folks in terms of functionality, and if there were other atrributes/skills/misc. values you would like me to include to fix issues you have run into with other mods.