Resetting your perk trees.

Post » Mon Jun 20, 2011 10:57 am

Will it be possible to reset our perks? because I don't want to start over just because I find out a bunch of hours in that I like hammers more than swords or anything.
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Kristina Campbell
 
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Post » Sun Jun 19, 2011 11:07 pm

It would kind of kill any purpose to replaying the game.
I personally wouldn't want it for that reason. I'd rather be able to replay with a completely different style of gameplay.
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Marie Maillos
 
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Post » Mon Jun 20, 2011 8:40 am

Maybe but alot of ppl won't like it... I'd just not use it if u could and hope if you can it costs you some thing and has some in gamieness to it.
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Del Arte
 
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Post » Mon Jun 20, 2011 7:52 am

Unless there some penalty for doing a reset to your perks like -1 level but that'll be just annoying

but then again starting all over from the beginning because you don't like your character is what we all did in FO3 & NV even if annoying also
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Manuel rivera
 
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Post » Mon Jun 20, 2011 7:55 am

Maybe being able to change them within the same tree would be good after a certain point (like you find an alter that can rearrange your skills). So if you are a fire-based mage and want to be an Ice-based one, you can change it. For a cost
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Anna Beattie
 
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Post » Mon Jun 20, 2011 12:00 am

It would kind of kill any purpose to replaying the game.
I personally wouldn't want it for that reason. I'd rather be able to replay with a completely different style of gameplay.

No it wouldn't, I'll replay the game for the quests alone. If they're good that is.

Maybe but alot of ppl won't like it... I'd just not use it if u could and hope if you can it costs you some thing and has some in gamieness to it.

Well, it's a singleplayer game. So I don't see how they could ahve a problem with it. If they don't like it they won't use it.

Also, it wouldn't be that game changing. Seeing as the individual SKILL LEVEL is still unaltered. So, you will still be better at, for example, one handed weapons even if you reset your perks. So you can put those perks in a different one handed weapons tree. It would pretty much just change what weapon you're good at.

EDIT: unless you decide to put those perks in a different skill. But then you would have to level up that skill.

EDIT2: Oh, that would give us the ability to make demigod characters... Which is a bit wierd... Hmm, they would have to put some limit to it.
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Avril Louise
 
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Post » Mon Jun 20, 2011 6:55 am

Hell no. I'm sorry but this is a horrible idea, it kills all sense of replayability for me. Hmm maybe I'll make a Mage? Wait nevermind, I'll just reset my perk trees....

Yeah, no.
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Nice one
 
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Post » Mon Jun 20, 2011 6:14 am

Will it be possible to reset our perks? because I don't want to start over just because I find out a bunch of hours in that I like hammers more than swords or anything.

Alright but think about this.If you reset them you would have to start over with the same skill ranks so you would only be able to get low level perks at a high level.Perk require skill requirements so it's not like WoW where you can just pick one.

Now that you think about this would you want to reset them?But if you still do then if you can think of a reason that makes sense then say it because I doubt there is one.
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DAVId Bryant
 
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Post » Mon Jun 20, 2011 4:32 am

Much of the "streamlining" that Bethesda is doing is to make it so that you don't play the game for 3 hours and then realize that you made some mistake in the beginning. You should be able to create your character and craft them the way you want, then you finish playing the 300 hours of game play, or you start a new character. Todd Howard has mentioned that the game is about playing to level 50, when you would be maxed out on perks and he compares level 50 in Skyrim to level 25 in Oblivion. By this description, you could feasibly get to level 50 in the time it would take to beat the main quest; 30 hours approximately.
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Solène We
 
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Post » Mon Jun 20, 2011 8:52 am

I sure hope not.
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Heather M
 
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Post » Mon Jun 20, 2011 9:47 am

This is not an MMO. NO!
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Eddie Howe
 
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Post » Sun Jun 19, 2011 8:32 pm

I hope this never happens.
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Connie Thomas
 
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Post » Mon Jun 20, 2011 1:41 am


Well, it's a singleplayer game. So I don't see how they could ahve a problem with it. If they don't like it they won't use it.


If there is no respec potion, etc., then I estimate for myself 5-10 playthroughs of 400+ hours each over a period of a few years.

If there is a respec potion then I would estimate 3-4 playthroughs.

Its as if you could just change from Nord to Argonian at any point in the game, or reset your alliance with the rebel faction to the loyalist faction in the civil war, etc.

If you just want to try out some of the perks without restarting a new character, I'm sure there will be a console command you can use like player.addperk XXX, etc., or a mod for that.
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dean Cutler
 
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Post » Mon Jun 20, 2011 1:59 am

If you don't like it... don't use it? I'm indifferent to this.
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Amber Hubbard
 
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Post » Mon Jun 20, 2011 2:21 am

I came to this thread to vote no just like how most other people did then i thought


We had no limits, in oblivion, you could be a master of every single skill


So why not a master in every skill in Skyrim.


I say yes, with no penalty you should be able to reset your perks
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Bones47
 
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Post » Mon Jun 20, 2011 6:02 am

You build your character up as you play so no I wouldn't want it. It would also be annoying seeing of the option to respec even if I don't use it. :tongue:

So why not a master in every skill in Skyrim.

Isn't that one of the reasons why the skill/leveling system was changed? For diverse character builds?
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.X chantelle .x Smith
 
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Post » Mon Jun 20, 2011 5:50 am

No...

There should be some consequences for choosing a perk you don't like. Not some reset button....
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Erich Lendermon
 
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Post » Sun Jun 19, 2011 7:03 pm

We had no limits, in oblivion, you could be a master of every single skill


Yeah your right. Lets bring over all the stupid broken [censored] from Oblivion. Morrowind too while we're at it, bring on the infinity stacking spell effects. F it, lets just throw balance right out the window. Who needs it? If you don't like it don't use it. :shakehead:
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carla
 
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Post » Mon Jun 20, 2011 2:10 am

If you don't like it... don't use it? I'm indifferent to this.


in a game with 280 perks, who wouldn't use it?

if there is some kind of respec item, I will have to install a mod to remove it from the game. I'd like to preserve the massive replay value.
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I’m my own
 
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Post » Mon Jun 20, 2011 12:02 am

Some people actually like to feel like they are powerful in a fantasy game, not wizarding apprentice number 71 or a page for the hero

Balance in a single player game means NOTHING



We are supposed to kill dozens if not scores of dragons, not take inventory in the alchemy shop or serve drinks at a tavern
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john palmer
 
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Post » Sun Jun 19, 2011 10:00 pm

in a game with 280 perks, who wouldn't use it?

if there is some kind of respec item, I will have to install a mod to remove it from the game. I'd like to preserve the massive replay value.

That's no different than just not using it.

Some people put dozens/hundreds of hours in one character. Others make many characters. Others make a few characters. All are perfectly fine ways of playing the game, and Todd Howard has said as much. I will say however the way he's talked made it sound like you can't reset perks. I'm sure a mod will allow it though.

Like I said I'm indifferent, but it always puzzles me how some people want an option to not exist all because they lack the personal self discipline to not use it. I suppose they should remove the console too? No thanks.
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KiiSsez jdgaf Benzler
 
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Post » Sun Jun 19, 2011 6:25 pm

Balance in a single player game means NOTHING

I don't really see this as having anything to do with game balance. If all the perks are balanced, then it doesn't matter if you respec, you will still have a balanced character and balanced combat encounters.

Incidentally, I have never played any multiplayer games in my life other than the Civilization series, and balance is extremely important to me. If a game is too easy it becomes incredibly boring. That's why we have a difficulty slider. On the highest difficulty setting, a game should really kick your ass.
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Fanny Rouyé
 
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Post » Sun Jun 19, 2011 10:59 pm

DENIED
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Devin Sluis
 
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Post » Mon Jun 20, 2011 2:23 am

I think there would also be some other problems with it. Like how you can get a reputation as a swordfighter or whatever, it would have to change as you change your entire character, and what about the factions you belonged too? Your character's past might not make any sense anymore.
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Hilm Music
 
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Post » Mon Jun 20, 2011 2:01 am

No... you can't pick perks and then go back and change them... that ruins the whole point. If that were the case, then we might as well just be able to get all of them. You should know what you like by using what you like. If you don't like swords, don't pick sword perks. If you really want to reset your perks... create a new character.
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BethanyRhain
 
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