Respawning too slow!

Post » Wed Sep 01, 2010 6:21 am

RayAntG i completly agree. the people who play CoD as almost a religion do not know the true quality of other games. their missing out on a totally diffrent gaming world thats BETTER. their so used to running around and killing people with cheap tricks that whne they decide to actually play another game they hate it because its not like CoD!
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Budgie
 
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Post » Wed Sep 01, 2010 2:49 pm

LOL If COD players don't like this game it wont make any money. I think you guys MAY be wrong. It really is going to depend on how everything plays out. I just hope the game creators are aware that the game will svck if your alive for five seconds and dead for 15!

Maybe this game is not what I am looking for. Maybe nobody on this planet is ever going to make a cool FPS with awesome customization. If you guys think respawning is awesome why don't you try playing COD, and every time you die make yourself wait 20 seconds to respawn. Gets old fast doesn't it? Unless your the guy who gets 38 kills and dies only four times a game.

I can't stand when fans cannot tolerate any criticism. Without criticism all games would svck. If I was happy with call of duty would I be here?

Whether you guys like it or not Call of Duty is the standard of gaming right now in the world. No it is not quite what I want. My hope is this game is as fun, but even BETTER than call of duty. My impressions of this game was that it would be an awesome fps with crazy player customization, and be completely online. That is what I have been looking for, but clearly the rest of COD is the best in the world at this time. If it was not it wouldn't gross over a billion in sales. COD still does not reach my expectations in gaming despite its achievements. I believe BRINK has a chance to reach expectations of greatness.

I also believe there is nothing wrong with pushing developers to create great games! Otherwise we would all still be playing Mario Brothers!

Lastly, Remember that the original trailers for this game showed a sort of COD on acid in the future type game. I want fast paced shooter, and that is what the preview showed of the guy running through the city in the original trailer, so don't get irritated with me for having a high standard that was set by the game developers and not me! Since when did the vision for BRINK become slow paced move methodically type game? That is not at all what the original trailers showed.

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Sarah Evason
 
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Post » Wed Sep 01, 2010 1:08 pm

if you want a game thats completly online, has great customaztion and is an awsome FPS go play MAG. other than that just go play CoD and leave the brink forums alone.
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Lucy
 
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Post » Wed Sep 01, 2010 1:12 pm

if you want a game thats completly online, has great customaztion and is an awsome FPS go play MAG. other than that just go play CoD and leave the brink forums alone.


I still think you guys are missing my points and distorting the truth. If I have to run 15 seconds to a battle front it is the same as waiting 15 seconds to respawn except I don't have to sit and do nothing. I would rather run my character back into play than do absolutely nothing!

If you go down and shoot a pistol and wait for a medic that is better than doing nothing. I know its in COD, but that doesn't mean it would make Brink the same game. Brink is a totally different monster, but can learn a lot from a game like COD. Creating games is like creating music. you take little bits of those before you, but you create something totally new and original in the end. We want to improve and progress gaming not step backwards!

BTW, Halo was a total piece of S**T! I hate that game. If Brink is anything like Halo I will ask for my money back!

Sorry for having high standards and raising concerns. I didn't know you losers were so close minded to suggestions.
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Jeff Tingler
 
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Post » Wed Sep 01, 2010 6:43 pm

1) I can fire my cod4 or even cod2 server browser up right now and refresh the Search and Destroy servers. You'll see a high level of activity there and I'm sure you know that once you die in s&d you'll have to wait for another round to begin, but hey , that's the whole concept of that gametype !! It might well be that you play tdm 24/7 and that you really need a gametype like that , but then I'm afraid this won't be a game you're going to like unless you want something new ;)

2) You say and I quote : "I can't stand when fans cannot tolerate any criticism. Without criticism all games would svck."
If you were truely that critical about games , wouldn't you think that all these cod games look too much like the previous one ? That it might be good for something new to be introduced ? Something completely different than most FPS ? ;)

3) :sadvaultboy:

4) The trailer you probably saw was the CINEMATIC trailer . If I'd buy games by only judging a trailer , I'd be disappointed a lot. Then again , some people are hypersensitive to marketing.

5) Saying Brink is slow paced is like saying that the earth is flat. It might look like that , but it sure isn't !
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Lil'.KiiDD
 
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Post » Wed Sep 01, 2010 8:20 am

That vid's old right?
Anyway if it really won't work it will be patched.
(Although I don't see why they would've added it in the first place, 15 to 20 seconds respawn is for games like BFBC2 and MAG, which I frikken love but it doesn't seem to suit Brink very well)
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Jodie Bardgett
 
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Post » Wed Sep 01, 2010 7:01 pm

I still think you guys are missing my points and distorting the truth. If I have to run 15 seconds to a battle front it is the same as waiting 15 seconds to respawn except I don't have to sit and do nothing. I would rather run my character back into play than do absolutely nothing!

If you go down and shoot a pistol and wait for a medic that is better than doing nothing. I know its in COD, but that doesn't mean it would make Brink the same game. Brink is a totally different monster, but can learn a lot from a game like COD. Creating games is like creating music. you take little bits of those before you, but you create something totally new and original in the end. We want to improve and progress gaming not step backwards!

BTW, Halo was a total piece of S**T! I hate that game. If Brink is anything like Halo I will ask for my money back!

Sorry for having high standards and raising concerns. I didn't know you losers were so close minded to suggestions.


Heyo, I just took your last post to reply, I don't necessarily reply to this post, but to you

BRINKs spawn system will be in waves, if you die when the clock is at 8, you will respawn in 8 seconds if you click in that tab, if you choose not to, the clock will reset back to 20 after those 8 seconds, so you can spawn anywhere between 1 second and 20 seconds

If this game were to have Instant respawn, Medics would become obsolete, why wait for a Medic, when you can just pop that button, and get back to where you were a few momentd ago?

Another thing with BRINK is that it wont have the health system of Call of Duty, so that might also be one thing why they have chosen to have the wave-respawn, you don't die instantly from anything
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Maya Maya
 
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Post » Wed Sep 01, 2010 12:44 pm

Nobody likes having to wait to re-spawn but if it enhances the gameplay and it adds more depth to the game then i'm all for it. BRINK has just about everything I want in a FPS. I'm not gonna let a few seconds ruin the experience and not get the game.....that's just absurd. I could care less if COD players like this game or not.
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Conor Byrne
 
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Post » Wed Sep 01, 2010 9:47 am

That vid's old right?
Anyway if it really won't work it will be patched.
(Although I don't see why they would've added it in the first place, 15 to 20 seconds respawn is for games like BFBC2 and MAG, which I frikken love but it doesn't seem to suit Brink very well)


Timers will be more important on the PC platform. For consoles it will just be a matter of knowing when your enemy spawns so you know when you got some time to reload /recover after you killed some people. On the pc however the respawn timer is incredibly important. I've seen matches where whole tactics were based on the enemy's respawn timer.

Things you will deffo see : people killing themselves in order to spawn with the next wave and to make a push together.


I think most of this stuff will become clear once you play the game ;)
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Mizz.Jayy
 
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Post » Wed Sep 01, 2010 5:31 am

LOL If COD players don't like this game it wont make any money. I think you guys MAY be wrong. It really is going to depend on how everything plays out. I just hope the game creators are aware that the game will svck if your alive for five seconds and dead for 15!

I rather not play with the average COD player in this game. There are MEDICS in the game who can REVIVE you. If you have good medics, you will rarely be down for 10 seconds or more. Besides, it's in waves. If you die on the right moment, you respawn instantly anyways.

Maybe this game is not what I am looking for. Maybe nobody on this planet is ever going to make a cool FPS with awesome customization. If you guys think respawning is awesome why don't you try playing COD, and every time you die make yourself wait 20 seconds to respawn. Gets old fast doesn't it? Unless your the guy who gets 38 kills and dies only four times a game.


This is a cool game, but it requires respawn waves to work out. It's not TDM, you don't randomly spawn all over the map. Even hardcoe TDM in COD uses respawn waves.
It's not about kills. They are usefull, but don't give as much XP. It's about COMPLETING OBJECTIVES as a TEAM.

I can't stand when fans cannot tolerate any criticism. Without criticism all games would svck. If I was happy with call of duty would I be here?

We can stand criticism. We just don't want changes that leads us too much in the COD direction. They have chosen for certain gameplay mechanics and they worked fine in the past, that's why I personally trust in the current mechanics. I can go to the COD forums and suggest to take out ADS, that's like taking respawn waves out of Brink.

Whether you guys like it or not Call of Duty is the standard of gaming right now in the world. No it is not quite what I want. My hope is this game is as fun, but even BETTER than call of duty. My impressions of this game was that it would be an awesome fps with crazy player customization, and be completely online. That is what I have been looking for, but clearly the rest of COD is the best in the world at this time. If it was not it wouldn't gross over a billion in sales. COD still does not reach my expectations in gaming despite its achievements. I believe BRINK has a chance to reach expectations of greatness.


The standard is flawed then. COD is not the best game, it's the most played because it's soo easy too pick up. Quantity doesn't equal Quality.

Lastly, Remember that the original trailers for this game showed a sort of COD on acid in the future type game. I want fast paced shooter, and that is what the preview showed of the guy running through the city in the original trailer, so don't get irritated with me for having a high standard that was set by the game developers and not me! Since when did the vision for BRINK become slow paced move methodically type game? That is not at all what the original trailers showed.


Believe me, this is way faster paced than COD. It's not methodically either, that's something for Operation Flashpoint and certain other games.
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Juanita Hernandez
 
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Post » Wed Sep 01, 2010 8:13 pm

LOL If COD players don't like this game it wont make any money. I think you guys MAY be wrong.

What is this, I don't even...

It really is going to depend on how everything plays out. I just hope the game creators are aware that the game will svck if your alive for five seconds and dead for 15!

Then stop rushing into battle and dying. Think more tactically, and make your life count more.

Maybe this game is not what I am looking for. Maybe nobody on this planet is ever going to make a cool FPS with awesome customization. If you guys think respawning is awesome why don't you try playing COD, and every time you die make yourself wait 20 seconds to respawn. Gets old fast doesn't it? Unless your the guy who gets 38 kills and dies only four times a game.

I have played CoD, that's why you'll see it's no where near my recently played games on my Live account.
You also have your facts wrong, you don't die then wait 20 seconds. Ever 20 seconds they spawn a wave of people that died. You could wait a full 20 seconds, you could wait less then 1 second.

I can't stand when fans cannot tolerate any criticism. Without criticism all games would svck. If I was happy with call of duty would I be here?

By all means, give some constructive criticism. I have yet to see an OUNCE from you, just "You're wrong, I'm right, everything I say is fact."

Whether you guys like it or not Call of Duty is the standard of gaming right now in the world.

No, it's really not. And anyone who considers it the "Standard" has set the bar extremely low.

No it is not quite what I want. My hope is this game is as fun, but even BETTER than call of duty. My impressions of this game was that it would be an awesome fps with crazy player customization, and be completely online. That is what I have been looking for, but clearly the rest of COD is the best in the world at this time. If it was not it wouldn't gross over a billion in sales. COD still does not reach my expectations in gaming despite its achievements. I believe BRINK has a chance to reach expectations of greatness.

That's fine, you have an opinion. Next to no one here agrees with you. Is everyone but you not entitled to an opinion?

I also believe there is nothing wrong with pushing developers to create great games! Otherwise we would all still be playing Mario Brothers!

There isn't anything wrong with that. But you're not doing that, you're throwing a tantrum and acting like a child over something.


Lastly, Remember that the original trailers for this game showed a sort of COD on acid in the future type game. I want fast paced shooter, and that is what the preview showed of the guy running through the city in the original trailer, so don't get irritated with me for having a high standard that was set by the game developers and not me! Since when did the vision for BRINK become slow paced move methodically type game? That is not at all what the original trailers showed.


Cinematic Trailers != Gameplay
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El Goose
 
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Post » Wed Sep 01, 2010 3:55 pm

Timers will be more important on the PC platform. For consoles it will just be a matter of knowing when your enemy spawns so you know when you got some time to reload /recover after you killed some people. On the pc however the respawn timer is incredibly important. I've seen matches where whole tactics were based on the enemy's respawn timer.

Things you will deffo see : people killing themselves in order to spawn with the next wave and to make a push together.


I think most of this stuff will become clear once you play the game ;)

Because of the amount of players?
On the pc, atleast the few games I've played on it, because of the amount of players you really got a sturdy frontline, and when you killed them and thus making them have to wait to respawn you could move up.
That what you're saying?
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Tamika Jett
 
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Post » Wed Sep 01, 2010 12:51 pm

Maybe hip-hop "music".

Why "music" ?
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Charlotte Lloyd-Jones
 
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Post » Wed Sep 01, 2010 6:22 am

Because ... that's a good question. People keep confusing hip-hop and rap (rap is "talking over a beat" ;) ).

If you guys think respawning is awesome why don't you try playing COD, and every time you die make yourself wait 20 seconds to respawn. Gets old fast doesn't it?

I'll just go ahead and point out that in COD you drop after three hits by most weapons, whereas in BRINK it's about 6-8 for equal guns. HITS! Not random spray towards someone.

I can't stand when fans cannot tolerate any criticism. Without criticism all games would svck. If I was happy with call of duty would I be here?

It's proper criticism when it makes sense. But your "criticism" doesn't make sense with BRINK. It would make both the medic-class and objective-gameplay sort of obsolete. Hence why objective-based gametypes (Demolition, Domination, Capture The Flag...) have respawn-timers as well.

Whether you guys like it or not Call of Duty is the standard of gaming right now in the world. [...] If it was not it wouldn't gross over a billion in sales.

The COD-games since Modern Warfare are great sellers. But that doesn't make them great games. Because there is just as much dislike for them as liking amongst their gamers.

Lastly, Remember that the original trailers for this game showed a sort of COD on acid in the future type game.

You're referring to the render-trailer here, aren't ya?

I can't really see that one to picture a COD with Parkour.
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I love YOu
 
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Post » Wed Sep 01, 2010 4:50 pm

Wouldn't insta-spawns lower the value of medics?
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Mark Hepworth
 
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Post » Wed Sep 01, 2010 6:07 am

As Dysfunkshion everybody in this thread has said, the respawn timer is there to make capturing an objective possible, notice how even in COD's Search and Destroy the defending team doesn't respawn until... Well I forgot when they respawn, but my point still stands. Instant respawning only works in other COD gametypes because you die so quickly, this is not the case in the purely objective based Brink.

If you really want instant respawning, mod that crap into a server, hell I'm betting that and a TDM mod will appear within the first month if this game doesn't flop.
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Johnny
 
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Post » Wed Sep 01, 2010 11:16 am

I saw a demo of the game. Everything looked cool until I realized respawning was going to not be instant. Without instant respawning this game is going to svck big time! I pre-ordered but am going to cancel my pre-order if the respawning time is not brought down to zero seconds!

This is why I play team deathmatch in call of duty. It has no respawning delay. Why do you think capture the flag svcks on that game? Have the Brink creators lost their minds? If the Brink creators truly want to create the greatest game in history the bar has to be high and instant respawning MUST occur. Just make the players have to run to get back into the action. Delay the game if you have to, but please get it right! You guys can do better!

Is this problem going to be fixed? I am really bummed upon learning this. PLEASE BRINK CREATORS READ THIS AND WAKE UP!


Actually never mind this isn't worth commenting on.
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Cool Man Sam
 
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Post » Wed Sep 01, 2010 10:53 am

I assume based on your mannerisms and broadly stating that your opinions are facts despite being given many reasons to the contrary that you are a console gamer. in games such as this, making demands is not the way to get what you want. the best way to get what you want is get a pc that can play the game well, and then ask for modding tools and the ability to have private servers, i.e. servers run, hosted, and admin'd by various clans and such (like tf2). should these things be given then it is inevitable that what you desire (a 0-sec-respawn, team deathmatch style) will eventually come to exist. DESPITE it not working with the mechanics of the game and causing half or less of the available classes being played.

example of this tf2. standard maps and most other maps are ALL objective based. however with privately operated servers various values and map-rotations have been tweaked by the operators. so you see some insta-respawn servers... the matches on these servers are rarely if ever won. then there are around 3 user-made death-match maps. the servers that run these rarely have any spies, engineers, pyros, heavies, or medics playing on them. they are all generally only snipers, soldiers, and demomen. that is it. there is no team coordination, and the result in the end is what is seen in cod. a bunch of people running around killing with no coordination or tactics or even care that there IS a respawn timer. the only thing the team-status does is determine where you spawn and who you get points for killing.

most who enjoy team-based games enjoy them for the tactics strategy and coordination required to do well. in other words it is more difficult, more challenging, and requires far more skill and thought. the point of team-based objective play is to foster these things that the players desire. it is THIS audience that brink is going for. NOT the cod audience. the standard mindless-shooter market is over-saturated at the moment. if I wanted to play one I'd play one of those already available. why wait for a game that isn't out yet when what you seek is already available?

but all this has already been sated and still you have ignored it in this thread. clearly what you enjoy is the standard mindless-shooter, you just want some other mechanics involved. personally I find standard shooters boring and uninteresting at best, buggy and a waste of money at worst. you enjoy them, who am I to judge, someone somewhere in the world enjoys rubbing their face on a cactus. to me enjoying the standard-run-of-the-mill cod-fare is as unusual as someone enjoying rubbing their face on a cactus.

given that this game is NOT targeted at the cod-market, but you still want to play it. then the best suggestion is merely to do the following:
1. get a PC and internet connection that can play and handle brink.
2. request (NOT DEMAND) mod-tools and servers run by the players.
3. play brink as is when released until 2-3 weeks after release modder's have made the insta-respawn-deathmatch map you so desire.
or
3b. learn the mod tools and make your insta-respawn-deathmatch map that you so desire.
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Crystal Clarke
 
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Post » Wed Sep 01, 2010 8:41 am

I saw a demo of the game. Everything looked cool because I realized respawning was going to not be instant. Without instant respawning this game is going to be awesome! I pre-ordered and can't wait for it to be released but am going to cancel my pre-order if the respawning time is not brought down to zero seconds!

This is why I don't play team deathmatch in call of duty. It has no respawning delay. Why do you think capture the flag is better svcks on that game? Have the Brink creators thought of a good idea lost their minds? If the Brink creators truly want to create the greatest game in history the bar has to be high and instant respawning MUST NOT occur. Just make the players wait for a medic or respawn after the timer so the medic isn't useless have to run to get back into the action. Delay the game if you have to, but please get it right! Splash Damage is doing a good job! You guys can do better!

Is this going to stay the sameproblem going to be fixed? I am really excited upon learning this bummed upon learning this. Keep being awesome Splash Damage! PLEASE BRINK CREATORS READ THIS AND WAKE UP!


Fixed your welcome!

Call of Duty has no respawn delay and has grossed over one billion dollars in sales because the name CoD makes people go crazy, hello! I would like to see Brink gross two billion because I like their vision better. Customization is clutch!

I just think too slow of respawning time would be a totally apporiate blunder for what right now looks like an awesome game. I saw another video though and respawns did not look too slow at all. I want the game to succeed. If the game succeeds chances are I am going to be very happy with it. If I found out respawns were always 20 seconds I would have to trade in CoD to get more money for re-think my preorder. The thing is gamers need to be able to give feedback to creators if the creators are serious about making a great game. Everything I have heard from the creators leads me to believe they have a goal of creating top shelf game with no rivals. To do that we can't wait 20 seconds every time we die from Rambo Johnny killing us every once and awhile us every five seconds, but like I said the last demo I watched only showed two or three second delays which I can deal with, and I believe gamers could deal with. It really just isn't me. You have to look at the big picture. This game wants to make a billion bucks I think. To do that you need to keep gameplay fast, fun, and heart pumping action going non-stop.

Maybe I am wrong but I don't believe the creators are looking to sell a small handful of copies to hardcoe FPS gamers who won't mind long respawns. I just want them to get the message. Long respawns will equal sucess failure. Trust me it is a fact. I got a ton of gaming buddies who won't even consider playing if they have to wait for long respawns. Too long would kill the entire project. It's about selling copies and making money. That is why they need to keep the respawn times the same listen to what I am saying. They probably already figured this out. Like I said the last video I saw had shorter respawns. I just want to make sure they know this before release a game that will be awesome they waste away thousands of dollars creating a flop of a game.


BTW, A medic is not useless if he can bring back health on wounded and not dead players! Thus a re-spawn delay is not really needed.

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An Lor
 
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Post » Wed Sep 01, 2010 4:36 pm

Lol
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Lil'.KiiDD
 
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Post » Wed Sep 01, 2010 9:36 pm

I'm sad i didn't get to comment on this sooner. The developers have said something along the lines of "When you die we want you to be close to the action. We want you to be able to get right back up on the front lines." So you complaining about not wanting to wait for a respawn delay but you would run back to the action is ****ing stupid. Your not going to have to run far at all to get back to the action. If you die when the respawn timer is at 3 or 4 You'll be back where you were less than 10 seconds later.

Honestly I think your just a troll. Or a call of duty really devoted fan. Your also going to be in my signature for this site. No one here agrees with you and honestly no one really cares if you cancle your pre-order, the community will be thankful for it.
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glot
 
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Post » Wed Sep 01, 2010 7:02 pm

I still think you guys are missing my points and distorting the truth. If I have to run 15 seconds to a battle front it is the same as waiting 15 seconds to respawn except I don't have to sit and do nothing. I would rather run my character back into play than do absolutely nothing!

If you go down and shoot a pistol and wait for a medic that is better than doing nothing. I know its in COD, but that doesn't mean it would make Brink the same game. Brink is a totally different monster, but can learn a lot from a game like COD. Creating games is like creating music. you take little bits of those before you, but you create something totally new and original in the end. We want to improve and progress gaming not step backwards!

BTW, Halo was a total piece of S**T! I hate that game. If Brink is anything like Halo I will ask for my money back!

Sorry for having high standards and raising concerns. I didn't know you losers were so close minded to suggestions.


THIS IS A REPLY TO YOU IN GENERAL

first off everything everyone has said about you is 100% true, and i assume you have xbox 360 and im glad so i dont have to see you on psn.

Anyways, cod is a completely diffrent game, it may have made alot of cash-ola but its garbage, devlopers who make games soley for the big bucks arnt going anywhere, same goes for the ones that try stealing cod fans. SD are gamers making a game from experience and the games they made before had a respawn wave and it worked well.

To judge a game and say you wont buy because of one tiny feature of the game is not to you liking is idiotic and ignorant, if you want to cancel you pre order, please, dont come on the brink forums and rage about it and lecture us on how marketing a game works and how the game should be made. just dont play.

For the sake to preserve the little sanity left in your tiny pathetic mind, never use the internet again for it is far to sophisticated for you. The wave spawn system will work fine and Brink will not fail because of one simple aspect of the game is not to YOUR liking.


Now in a awesome three word phrase i will end this topic of stupidity.

YOU. GOT. BRINKED!
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Ria dell
 
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Post » Wed Sep 01, 2010 12:32 pm

lebowski00

The Developer's forum is at
http://www.splashdamage.com/forums/

best to make your case there, they're on the site all day

:wavey:
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Lindsay Dunn
 
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Post » Wed Sep 01, 2010 2:04 pm

lebowski00

The Developer's forum is at
http://www.splashdamage.com/forums/

best to make your case there, they're on the site all day

:wavey:

Not a good idea to mention that I don't want to have to respond to this rant of Slash Damage's forums too :shakehead:
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Nicole Elocin
 
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Post » Wed Sep 01, 2010 10:38 am

You won`t have to,

This discussion would be best continued on the developer`s forum. For some, the reasons will be obvious
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Anna S
 
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