I tried to type this out as polietly as possible, but I still don't think it worked. I'll just say it anyway though.
The thing is, the game is probably going to succeed (In my opinion). Maybe not to you, but you are honestly being extremely unreasonable. You want something, and they BETTER ****ing do it, or you're canceling your pre-order! Your opinion is right, and every gamer must agree with you!
Seriously, calm down. I don't think anyone truly "Likes" staring at respawn timers for a few seconds, but it's a part of online play for pretty much every FPS game out there. You have every right to voice your opinion, but you don't have to throw a tantrum over it.
Call of Duty has no respawn delay and has grossed over one billion dollars in sales, hello! I would like to see Brink gross two billion because I like their vision better. Customization is clutch!
I just think too slow of respawning time would be a total blunder for what right now looks like an awesome game. I saw another video though and respawns did not look too slow at all. I want the game to succeed. If the game succeeds chances are I am going to be very happy with it. If I found out respawns were always 20 seconds I would have to re-think my preorder. The thing is gamers need to be able to give feedback to creators if the creators are serious about making a great game. Everything I have heard from the creators leads me to believe they have a goal of creating top shelf game with no rivals. To do that we can't wait 20 seconds every time we die from Rambo Johnny killing us every five seconds, but like I said the last demo I watched only showed two or three second delays which I can deal with, and I believe gamers could deal with. It really just isn't me. You have to look at the big picture. This game wants to make a billion bucks I think. To do that you need to keep gameplay fast, fun, and heart pumping action going non-stop.
Maybe I am wrong but I don't believe the creators are looking to sell a small handful of copies to hardcoe FPS gamers who won't mind long respawns. I just want them to get the message. Long respawns will equal failure. Trust me it is a fact. I got a ton of gaming buddies who won't even consider playing if they have to wait for long respawns. Too long would kill the entire project. It's about selling copies and making money. That is why they need to listen to what I am saying. They probably already figured this out. Like I said the last video I saw had shorter respawns. I just want to make sure they know this before they waste away thousands of dollars creating a flop of a game.
BTW, A medic is not useless if he can bring back health on wounded and not dead players! Thus a re-spawn delay is not really needed.