I tell the game how I want to RP by doing it.
That may pretty well sum up the role-playing goal of Skyrim. At least since Morrowind, attributes grow easily. Unlike numerous other games, the Elder Scrolls doesn't want attributes to restrict you. In other games, you can have a strong and smart hero or a strong and nimble hero, but you can't have a strong, smart, and nimble hero. That is not the way of the Elder Scrolls. In the Elder Scrolls, you can have it all. So, ditch attributes. Make all characters equally strong, smart, and nimble. No one wants to be too weak, or too stupid, or too clumsy to do what he wants to do. Attributes are a hindrance.
With Oblivion, if you don't want to be a great archer, then skimp on your bow use. Suppose, however, that you wish to play someone who frequently uses his bow but who never masters archery. Avoiding using archery is a dull way to prevent your character from achieving mastery. With Skyrim, your situation improves, because now you can use your bow to your heart's content you like without gaining all of archery's perks. You can easily keep your frequent bow use from cramping your style.
The Elder Scrolls could go even further with streamlining, and might even improve because of it. A problem I always encounter in RPGs is not being able to be who I want to be. Suppose I wish to play an assassin as talented as Artemis Entreri. The typical scenario is that I begin as a relatively weak and unskilled nobody. I gain experience, and grow in power and ability. Then, when I finally achieve Entreri's level of mastery, the game is over, or so nearly over that it might as well be over. So much for being a great assassin! Yeah, great game. Thanks for letting me be what I want to be. :meh:
Imagine the Elder Scrolls ditching levels, and ditching the grind to improve in skills and gain perks. Just let us set our skill levels and perks and health/stamina/magicka at the outset. If you want to be an average Joe and fight your way through the game that way, great, you can! If you want to be Entreri, then great, you can, and you do it from the very beginning!
Yes, I can "roleplay" a sniper in Halo by limiting my weapon choice, but I know my effectiveness is based on my own personal skill with those weapons, my characters skills with those weapons is equal.
I like your example. In a way, our skills and perks in Skyrim are nothing but weapons. We pick our weapons of choice and shoot them, and except for our weapon selections, there is nothing to distinguish one character from the next.