I've just started modding and have been doing a lot of reading here and at the CS wiki. Currently I'm working on a weapon mod which has some pretty complex scripting weaved into it already.
Anyway, I'm stuck on whether it's possible to implement a couple of ideas that I have and hoping someone could point me in the right direction.
1. Restore Health Visual Effect
The ranged effect for Restore Health is a "Burst of light and white wave" as per the http://cs.elderscrolls.com/constwiki/index.php/Visuals_Effect. I find this effect quite cool and think it would be great to have a similar effect for weapon hits. Unfortunately, I can't seem to find this particular effect in the CS and have been unsuccessful in trying to replicate it. I tested a script to cast a ranged restore health spell on the target but it works very intermittently. I also thought of moving an invisible object to the target's position and getting the script to cast a spell at it, but I still won't be able to modify the effect (I'd like it to run faster). Any ideas?
2. Selective AOE spells
Can an area spell be scripted in such a way that it only affects certain types of target, such as only hostile targets or only NPC's? I'm thinking of using it for some sort of constant effect aura.
Anyway, thanks for reading and any insights would be helpful!
Lanceor