Retail distribution vs. Steam - question

Post » Tue Dec 01, 2015 9:31 am

Even though gog.com is not talked about much in the media. I'm pretty sure the CEO and executives of ZeniMax Media Inc. know about gog.com.

There is no way a business person, a CEO or a executive a company would not know of another company, especially if that company is rich or on a countries stock market, which the CD Projekt group are on on the Polish stock market.

There is just absolutely no way a company would not know of another company if the company is rich or on the stock market.

The refund system for Electronic Arts (EA's) Origin I have no idea how it works. My brother has a Electronic Arts (EA) Origin account, but I have not played on his account for months. I need to ask him for permission everytime he gets off work and he gets off work later than I do and he plays Battlefield 4 right when he gets off work then he goes to bed.

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Marcus Jordan
 
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Post » Tue Dec 01, 2015 9:05 pm

https://www.origin.com/en-us/news/origin-great-game-guarantee

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ezra
 
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Post » Tue Dec 01, 2015 1:34 pm

You should read the comments on that page....seems like EA's refund system is a lot like many of their games....

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Imy Davies
 
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Post » Tue Dec 01, 2015 12:55 pm

Did you read the comments? A majority of them aren't even about the refund system. EA actually makes a lot of great games compared to some other publishers such as Ubisoft and Activision Blizzard.

Either way, this is off topic.

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Allison Sizemore
 
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Post » Tue Dec 01, 2015 4:43 pm

Steam don't use many bits verifying, mandatory updates are the main issue, but you can run in offline mode eliminating all.

Its unrealistic with an AAA game without DRM and steam is magnitudes better than the junk we had before like starforce.

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Marquis T
 
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Post » Tue Dec 01, 2015 7:24 pm

I could have sworn that I got a notification saying I couldn't get one once I clicked the final buy button. Maybe I misread it.

As for steam and data caps. If you buy a physical copy, you can install it from the disc and only need to worry about patches. Or stop living in the stone age, data caps are dumb. But that might not be within your power.

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roxanna matoorah
 
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Post » Tue Dec 01, 2015 7:55 pm

I have to login into Steam first in online mode every time I log in into Steam, to switch to offline mode every time I want to go in offline mode. VALVe said they fixed this bug, but apparently it never got fixed for me.

The GoG Galaxy client now as of today has a patch rollback feature, which Steam still does not.

So it is unrealistic for a AAA PC version of a video game to be sold 100% Digital Rights Management (DRM) free? Interesting because the PC version of The Witcher 3: Wild Hunt when it released for sale May 19th, 2015 CD Projekt RED released it 100% Digital Rights Management (DRM) free for sale on gog.com and also the physical boxed version of the PC version of The Witcher 3: Wild Hunt sold to brick and mortar retailer stores worldwide is also 100% Digital Rights Management (DRM) free.

The GoG Galaxy client is also optional for all video games sold on gog.com. The video games sold on Steam that use Steamworks, Steam is not optional.

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Toby Green
 
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Post » Tue Dec 01, 2015 6:33 pm

Steam has never been optional. It's always been a DRM service that generates Valve a lot of money. So much money they don't even bother to make video games anymore. It was ironic because there used to be a bug where you couldn't even play games in offline mode. This was the case around the time Skyrim came out and I didn't have internet for two weeks do to lightning blowing out a nearby telephone pole. Even though it's a single player game, because of a silly Steam bug, I could not play the game due to the DRM...

GOG is without a doubt the better service and more friendly to gamers. DRM doesn't work and doesn't stop piracy. That's why CDPR stopped their DRM checks after TW2 released because it was more a hassle to the gamer more than anyone else. As for how large the game will be, I wouldn't expect it to be bigger than 40GB. Games usually aren't over 50GB (biggest games I've had to download were Titanfall, GTA V, and Final Fantasy XIII) unless the developers have a lot of uncompressed audio or something else. I think TW3 was about 40GB. DAI may have been 30GB at most? ACU was around 40GB I believe also. I wouldn't expect Fallout 4 to be anything ridiculous as they aren't injecting the game with a bunch of large high resolution textures.

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Josh Lozier
 
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Post » Tue Dec 01, 2015 6:15 am

You are aware that CD Projekt owns GoG right? And that they're about the only company that puts brand new games out there. Sure you get your occational Hotline Miami 2, but as far as big titles, it seems to either be CD Projekt or titles that are old enough for publishers to not really care about them anymore.

So yes, it is unrealistic. And even on GoG, you will have to download the game, so that still contributes to the data cap yes?

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Bethany Watkin
 
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Post » Tue Dec 01, 2015 10:04 pm

I never said Steam is optional or ever was optional. Did I? I said GoG's Galaxy client is optional for all of the video games that they sell.

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Adam Baumgartner
 
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Post » Tue Dec 01, 2015 5:18 pm

I'm aware CD Projekt RED owns gog.com. I was responding to this that Zaria said.

Its unrealistic with an AAA game without DRM and steam is magnitudes better than the junk we had before like starforce.

The WItcher 3: Wild Hunt is a AAA video game and the PC version of The Witcher 3: Wild Hunt sold on gog.com is 100% Digital Rights Management (DRM) free and so is the physical boxed version of the PC version of The Witcher 3: Wild Hunt sold to brick and mortar retailer stores worldwide.

I don't know if Zaria thought that The Witcher 3: Wild Hunt is a AAA video game or not a AAA video game.

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Nice one
 
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Post » Tue Dec 01, 2015 1:52 pm

I don't think you get m point, CD Projekt owns GoG, so putting their brand new games on there is somewhat natural, but they're the exception. We haven't seen more publishers flocing to GoG since May 19th. Steam is still popular among publishers. So what I'm saying is that Zaria is right it is unrealistic. And pointing out the exception rather than the rule isn't really a valid argument. It's unrealistic surviving a gunshot to the face, or being struck by lightning, but people have done it. Though they are the exceptions. So what I'm saying is that just because something is possible, doesn't mean that it's a realistic expectation.

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Andrew Tarango
 
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Post » Tue Dec 01, 2015 3:53 pm

Well something big is happening this week from what a gog.com employee said. If it's either a bunch of video games that will be released for sale on gog.com or if a new AAA video game publishing company or 2 new AAA video game publishing companies will appear on gog.com to sell their video games.

ZeniMax Media Inc. and Bethesda Softworks is one of the new AAA video game publishing companies that got a lot of speculation for 2 weeks now that will appear on gog.com to sell their video games this week.

Whatever it is it will put gog.com on the digital distribution retailer services map and for 2015 gog.com grew bigger than last year or than any other years that gog.com has existed since 2008.

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james reed
 
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Post » Tue Dec 01, 2015 6:03 pm

Well yeah, but I doubt it will be big enough for Falout 4 to happen. As far as Bethesda on GoG, I figure it will be their older games.

I would like to be wrong, but I consider myself to be a realist.

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Manny(BAKE)
 
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Post » Tue Dec 01, 2015 3:03 pm

I said it before I'm not expecting ZeniMax Media Inc. and Bethesda Softworks to sell the PC version of Fallout 4 on gog.com this week only maybe the 3 classic old Fallout video games, but once ZeniMax Media Inc. and Bethesda Softworks sees the sales they might end up releasing The Elder Scrolls video games for sale on gog.com, then maybe Fallout 3 with all of it's DLC's.

If I read the wishlist votes correctly there is a total of 250,000+ votes for all of the video games that ZeniMax Media Inc. and Bethesda Softworks publishes. I'm confident at least 1 million or 2 million PC gamers on gog.com will purchase their video games from gog.com after 6 months time if ZeniMax Media Inc. and Bethesda Softworks starts selling their video games on gog.com at a slow and steady pace.

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Far'ed K.G.h.m
 
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Post » Tue Dec 01, 2015 7:54 pm

Maybe the return of Fallout 1 & 2 & Tactics on gog? Or maybe that's not "big" :). I guess it's been 2 years but I actually had no idea they got pulled until a week or so back :). I have them in my library but I went to see the store page.

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Annick Charron
 
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Post » Tue Dec 01, 2015 2:07 pm

Been confirmed--Bethesda classics are on GOG. Old games only, including:

  • The Elder Scrolls III: Morrowind Game of the Year Edition
  • The Elder Scrolls Adventures: Redguard
  • The Elder Scrolls: Battlespire
  • Quake (includes Mission Pack 1 and Mission Pack 2)
  • The Ultimate DOOM
  • DOOM II + Master Levels for DOOM II + Final DOOM
  • Fallout
  • Fallout 2
  • Fallout Tactics

It doesn't seem like they have any plans for new games on the service, since they haven't even included ~10 year old games like Oblivion or Doom 3.

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Emily abigail Villarreal
 
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Post » Tue Dec 01, 2015 12:54 pm

There are more video games planned for release for sale on gog.com today. in 3 hours my time zone some PC gamers on the gog.com forums are speculating that The Elder Scrolls IV: Oblivion with all of it's DLC's and Shivering Isles will be released for sale on gog.com.

I'm hoping that by summer 2016 the PC version of Fallout 4 is released for sale on gog.com.

Anything is possible now right?

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SHAWNNA-KAY
 
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Post » Tue Dec 01, 2015 3:13 pm

This announcement was what I suspected. Gog Galaxy is a great way for companies to earn some cash from games you could NEVER get shelf space for in retail (thus the revenue potential is mostly zilch). However, since 80% of a new game's revenue is likley earned in the first month of release, putting out a new game without some form of DRM is not something larger studios / publishers are going to do....it's just too risky.

The CD Projekt "experiement" with Witcher 3 is interesting and may prove to some larger companies that it is possible to distribute day 1 without DRM. However, since modern DRM has very little (if any) effect on hindering valid customers from using the product (unlike previous DRM methods), it remains to be seen WHY any large release would consider it adventagous to do so. Yes, most gamers like the idea of DRM free software, but unless VALID numbers of how many copies of Witcher 3 are in play that were NOT legally purchased, all the "best selling" numbers in the world are always going to be tainted by the question of, "but what would those numbers have been if it DID have some form of DRM?". Also, CD Projekt has everything to gain in tempting to PROVE that no DRM is not effecting sales, any numbers they would provide on pirated copies in the wild would be viewed with some suspicion. Also, the question of HOW they got those numbers (if the game truly has no form of DRM / online monitoring installed) would also be a valid concern.

I'm in no way saying that any proof exists that DRM limits software piracy, but there also exist no hard facts that NOT having DRM does not harm your revenue numbers, either, so no large publisher is going to take that chance (unless they own a distribution method that may potentially profit from an attempt to prove that "DRM Free" is not economical suicide). This fact alone makes the argument that since Witcher 3 is a AAA title (possibly debatable in some circles) and has been released without DRM there is no reason for any other AAA to have it, just laughable. There was more than a small alterior motive for CD Projekt to release their game in that fashion (and it was not 100% to garner gamer support, tho it did have that effect also....a brilliant plan).

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Laura Shipley
 
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Post » Tue Dec 01, 2015 9:32 am

More PC gamers purchased the PC version of The Witcher 3: Wild Hunt from gog.com than from Steam 2 weeks after The Witcher 3: Wild Hunt released for sale. Go look up the information on google.com, even gog.com employees announced it on gog.com.

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Petr Jordy Zugar
 
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Post » Tue Dec 01, 2015 9:10 pm

That麓s my gripe with Steam. GFWL wasn麓t there for eternity, why would Steam be?

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Miranda Taylor
 
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Post » Tue Dec 01, 2015 8:16 pm

Wait wait wait as sec EA is still POS company, they dont get a pass. Making a battlefield clone of star wars battlefront is enough for me to put them back up on that worst company in America poll again.

As for services I know nothing about GoG's services but I feel like your taking steam for granted here. Its pretty optimized and handles things like game management and downloads pretty well. Also the downtime is pretty minimal.

Origin is alright but the interface feels clunky. The in game browser UI and browser are also pretty garbage. As for downloads well that really all depends on the game (which it shouldnt), Titanfalls download process was a joke. Uplay unrelated to EA is even more of a joke than that Titanfall download, that if anyone tries to validate its existance as viable game service, ill question their sanity and judgment making skills.

Post is alittle off topic I know but Steam is pretty great and I have had the displeasure of having to run multiple service providers (DMR or not) on my PC. If any of them were better than steam id freely admit it.

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krystal sowten
 
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Post » Tue Dec 01, 2015 5:37 pm


What's interesting about this is that (at least according to GoG) these are not the same titles as GoG offered previously; and as such, GoG members that already own Fallout, Fallout 2, and Tactics, do not own these. I'm sure most GoG users have seen when a game they own is listed as 'owned'... The new FO trilogy is not listed as owned for me.
I wonder is there any practical difference aside from a changed logo? At some point after the initial release, GoG censored their available version... and I would expect the same of the Bethesda version.

I'd be interested to learn of any noteworthy differences present in the re-released versions.
(As I have the original GoG version and the retail CD, I don't plan on buying this one; but it's funny indeed that GoG is willing to sell me the same three games again at a higher price than before.)

*On the whole, I think it's pretty cool that they are finally bringing some of their games to GoG.
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Cayal
 
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Post » Tue Dec 01, 2015 3:43 pm

You do realize that Pandemic, the original creator of the Star Wars Battlefront franchise, admitted that Battlefield was their main inspiration for their game? The fact that DICE is actually finally making a Star Wars Battlefront game of their own actually makes sense as the franchise was based off their award-winning design. I'd hardly call that a reason to suggest EA is the "worst company in America." Being a Battlefront and a Battlefield fan, I'm absolutely ecstatic that DICE is making a Battlefront game personally. I've also participated in the Star Wars Battlefront Alpha in early July, and the game play is very different from Battlefield. It's not a clone at all, I can assure you. I was actually a bit surprised how much it feels like a Battlefront game.

You can "feel" however you'd like. The only way you'll know is by actually downloading GOG Galaxy and finding out for yourself. GOG definitely is more gamer-friendly and less intrusive than Valve is. EA customer service is absolute garbage (Steam isn't much better), but you get free games every month, they had a refund service years before Steam even offered one (EA's is still better too), and aesthetically Origin just looks better than Steam honestly. The default Steam UI is dark, dreary, and morbid. That's more so a personal preference.

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Hairul Hafis
 
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Post » Tue Dec 01, 2015 11:26 am

Because Steam constantly hammers massive profits? Because it's actually functional service, unlike GFWL?

Of course there's always a chance that Steam shuts down for some unknown reason. Thing is, Valve has made clear that in such case the games players own there will be available to use regardless. Thus players never lose them.

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James Rhead
 
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