» Fri Jun 03, 2011 10:27 am
He was playing on Medium. "Soldier Progress - 3/19".
Artificially making a game longer than it has to be by forcing you to go into cover more often doesn't mean it's long. Just poorly thought out. Difficulty being higher should mean you'd have to be more inventive with your environment, not that you should spend half an hour shooting a single enemy.
But your play style matters too. IF you're the type to just cloak past everyone and not shoot a single person, you'll finish it faster.
But if you just waltz in in Armor Mode like me, and blow up every single object that is flammable, and are constantly running for cover because you alert like 10 enemies, and then have to take them all down, it may take a lot longer.
There are short cuts like tunnels underground and stuff or if you take the long direct route, play times will vary. You can't just assume it's shorter like that. I mean, in all seriousness, in one mission, you can literally just swim past a whole highway of enemies and complete it in like 5 minutes.
I blasted my way thru every mission except the first one.
It was pretty easy until you met the acctual ceph.
There like monkeys extremly annoying and can take a great deal of bullets.