Retail, Questions?

Post » Fri Jun 03, 2011 2:34 am

3 missions in 51 minutes. No **** way this game lasts 12 hours on average.

And "Nanosuit Upgrades Modules". Glad to see they haven't even bothered fixing the grammar errors.

You do realize maybe he played on Easy? And there are a TON of missions. The 4 missions I did in the beta took me 2 hours and 19 minutes on Hard (not Supersoldier, which is Very Hard). Out of 19 missions? That's 11 hours right there. Very Hard should take well over 12 hours.
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Jimmie Allen
 
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Post » Fri Jun 03, 2011 9:57 am

He was playing on Medium. "Soldier Progress - 3/19".

Artificially making a game longer than it has to be by forcing you to go into cover more often doesn't mean it's long. Just poorly thought out. Difficulty being higher should mean you'd have to be more inventive with your environment, not that you should spend half an hour shooting a single enemy.
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meghan lock
 
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Post » Thu Jun 02, 2011 10:16 pm

He was playing on Medium. "Soldier Progress - 3/19".
recruit 3\19 LOL
he changed when playing, because when you play & press Esc you may change difficult (i saw on video)
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Mélida Brunet
 
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Post » Fri Jun 03, 2011 4:32 am

I don't suppose you've noticed that games usually record progress for lower difficulty levels than the one you're playing too, have you.
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Curveballs On Phoenix
 
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Post » Fri Jun 03, 2011 7:23 am

He was playing on Medium. "Soldier Progress - 3/19".

Artificially making a game longer than it has to be by forcing you to go into cover more often doesn't mean it's long. Just poorly thought out. Difficulty being higher should mean you'd have to be more inventive with your environment, not that you should spend half an hour shooting a single enemy.

But your play style matters too. IF you're the type to just cloak past everyone and not shoot a single person, you'll finish it faster.

But if you just waltz in in Armor Mode like me, and blow up every single object that is flammable, and are constantly running for cover because you alert like 10 enemies, and then have to take them all down, it may take a lot longer.

There are short cuts like tunnels underground and stuff or if you take the long direct route, play times will vary. You can't just assume it's shorter like that. I mean, in all seriousness, in one mission, you can literally just swim past a whole highway of enemies and complete it in like 5 minutes.
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Robert Garcia
 
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Post » Fri Jun 03, 2011 10:27 am

He was playing on Medium. "Soldier Progress - 3/19".

Artificially making a game longer than it has to be by forcing you to go into cover more often doesn't mean it's long. Just poorly thought out. Difficulty being higher should mean you'd have to be more inventive with your environment, not that you should spend half an hour shooting a single enemy.

But your play style matters too. IF you're the type to just cloak past everyone and not shoot a single person, you'll finish it faster.

But if you just waltz in in Armor Mode like me, and blow up every single object that is flammable, and are constantly running for cover because you alert like 10 enemies, and then have to take them all down, it may take a lot longer.

There are short cuts like tunnels underground and stuff or if you take the long direct route, play times will vary. You can't just assume it's shorter like that. I mean, in all seriousness, in one mission, you can literally just swim past a whole highway of enemies and complete it in like 5 minutes.

I blasted my way thru every mission except the first one.
It was pretty easy until you met the acctual ceph.
There like monkeys extremly annoying and can take a great deal of bullets.
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Britney Lopez
 
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Post » Fri Jun 03, 2011 9:04 am

Trigens are back?
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Charity Hughes
 
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Post » Fri Jun 03, 2011 6:52 am

He was playing on Medium. "Soldier Progress - 3/19".

Artificially making a game longer than it has to be by forcing you to go into cover more often doesn't mean it's long. Just poorly thought out. Difficulty being higher should mean you'd have to be more inventive with your environment, not that you should spend half an hour shooting a single enemy.

But your play style matters too. IF you're the type to just cloak past everyone and not shoot a single person, you'll finish it faster.

But if you just waltz in in Armor Mode like me, and blow up every single object that is flammable, and are constantly running for cover because you alert like 10 enemies, and then have to take them all down, it may take a lot longer.

There are short cuts like tunnels underground and stuff or if you take the long direct route, play times will vary. You can't just assume it's shorter like that. I mean, in all seriousness, in one mission, you can literally just swim past a whole highway of enemies and complete it in like 5 minutes.

I blasted my way thru every mission except the first one.
It was pretty easy until you met the acctual ceph.
There like monkeys extremly annoying and can take a great deal of bullets.

Yeah Cell soldiers are a piece of cake. The actual Ceph take like an entire mag of SCAR to die though (EACH). You can hit them directly with the SCAR Grenade Launcher and they don't die.
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Rachael
 
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Post » Thu Jun 02, 2011 11:10 pm

Remove the printed boxart from beneath the transparent plastic sheath, put the manual over the back half of the boxart and take a picture of that.

Just to remove any traces of doubt anyone might have.

Dude come on.. let it go now.
I can't use my serial key yet tough.
I'll have to wait untill american release.
But i can play singleplayer when I activate the game with my redeem code or activate offline.
Redeem code doesn't let you play singleplayer. Tell the truth. You know how you did it.
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Kelly Osbourne Kelly
 
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