im finding it diffecult to to get armorer up to atleast 50 because most of the time the enemies die before they get to me, with use of poison summons or illusion to stop them dead in thier tracks. im also find alchemy to be leveling way to fast, im thinking on starting this char over and taking out alchemy, i want this char to me largely based on illusion (causing chaos in the enemy ranks) summons (incase i run into a creature or NPC that can resist my command creature or humonoid) marksman (for all important snipe to the head) i like restoration as well just as a back up incase i take a few hits. i find sneak levels to fast with the stealth spec. so i left as a minor.
i would like some suggestions if anyone has the time on taking alchemy and armorer out and replacing it with something else. i want this char to be able to take enemies out at range instead of having to run all the back to the beginning of a dungeon run cause a beefed up bandit can take a ton of hits