And..how can you immerse yourself in a world that keeps being changed by the devs? Kind of like the fanbase of WoW and the Warcraft series. Blizzard has changed so much with the introduction of Draenei the last xpac, and especially blood elves, and now the goblins are taking sides of the horde for Cataclysm. That's not canon, and the lore is completely trashed. You can't take that seriously, because it's not even concrete anymore.
That's my point. I really don't care if you agree with me or not. haha. :shrug:
Whether you agree with us or not, you can't change the definition of canon. Canon is what is official. What Bethesda changes is official. Therefore, the changes made by Bethesda are official. Also, Vvardenfell in Arena is completely different from Vvardenfell in Morrowind. The whole atmosphere of TES series has changed since Arena. If what you consider to be canon is an original concept(a false definition of canon), then Arena is the only canon game and TES series is canonly an uncreative, DnD clone. You can't change what is canon by making your own definition. Canon is not decided by fans, canon has an actual meaning and fans can't decide what is canon or not. Since most things in TES series have changed since Arena, how do you decide what is canon(you can't)? If you don't consider Arena to be canon, then you are opposing your own, false definition of canon. Also, a game world full of magic isn't stable. Look at the warp in the west or an event
Spoiler in the Infernal City that destroyed the Vvardenfell seen in Morrowind.
So, what do you consider to be canon and how do you decide what is canon and what isn't, even though you can't actually decide what is or isn't canon?