My Review

Post » Tue Feb 15, 2011 8:33 pm

Graphics- When playing they look really solid and perfectly fit the Ark. Cutscenes are a diffrent story. Your character is barely seen and the characters you do seee ar not detailed enough. Guns are sharp and balanced and look great on both sides. I still question some moments when going to knock someone down because sometimes you will go through the enemy.

Sound- Voice work is top notch but i was dissapointed that i (as i exected) couldnt choose my voice for a specific nationality. Instyead it is like MAG when choosing a voice where you choose the one that sounds the best. The guns sound perfect for either faction and muzzle breaks add flair.

Playability- SMART isnt used as often as i thought it would but when used it is alot of fun. Sliding is only really used for going into a grooup of enemies with a shotgun or trying to dodge enemy fire. Aiming,leaning,hip firing work amazing. Its perfectly balanced when your sliding and shooting, your accuracy is lossed but still their. Same for when using SMART. After playing a few missions i wanted to ulock some gear so i went to teh challenges. The challenges only really focus on engineers and so does most of the capaighn. (i only played security. Beat it) In one challenge you are forced to switch between classes and complete that classes objective. The first time it was ok my team did some of teh covering but once i got to the secons diffuculty my team just svcked. the AI almost always all group and go for teh ebjective which always leads them to certain death. They revive if your close and barely hand out any buffs. Their are almost no Primary Objective AI. They will instead stand around until you get it but usually its to late (especially with bombs) I still find my self in awe when the AI does work because of how well it works. I wwas playing on ps3 and from the reviews on youtube, people were playing on xbox and it seems all the LAG problems come from XBOX. My game was fluid and non laggy and the only hiccups were when i was close to the enemy. PSN is down so iam can't get a review for multiplayer.

Customazation- well done. Their are alot of choices for players styles and colors and textures to choose from. Some clothing options dont have color options. Gun wise once you unlocke the attachments by completing a challenge are very good. you can move teh gun around and its easily displayed what going on the gun, comming off, and how its affecting the gun stats

Dissapointments: Grenades go off with a slight dirt pume and then its over. You cant throw grenades far and they take a while to cooldown, almost unnecassarily so. If i were to take out one thing it would be the flashbangs. They just dont work well with the aurora of brink. Also engineers are way to over used and medics way to under used. whehn i switched to an engineer and died their were no medics on my team. Their are to little abilitites to choosee from. I thought when i leveld up i would get more but nope. Their are roughly 6 to 8 for each class and some arnt even that good. You bettter off with the universal abilities.

I wasnt to mad at this game but i still wish their was a little more of everything. It was awsome when it was flowing but the campaighn is to short. The devs were right 5 hours for the security campaighn on normal but i flew through it only losing once or twice. Rating 4 and half stars and 9/10. This is from only beatig the security campaighn and getting to rank 2.
User avatar
Jeffrey Lawson
 
Posts: 3485
Joined: Tue Oct 16, 2007 5:36 pm

Post » Tue Feb 15, 2011 9:31 am

Graphics- When playing they look really solid and perfectly fit the Ark. Cutscenes are a diffrent story. Your character is barely seen and the characters you do seee ar not detailed enough. Guns are sharp and balanced and look great on both sides. I still question some moments when going to knock someone down because sometimes you will go through the enemy.

Sound- Voice work is top notch but i was dissapointed that i (as i exected) couldnt choose my voice for a specific nationality. Instyead it is like MAG when choosing a voice where you choose the one that sounds the best. The guns sound perfect for either faction and muzzle breaks add flair.

Playability- SMART isnt used as often as i thought it would but when used it is alot of fun. Sliding is only really used for going into a grooup of enemies with a shotgun or trying to dodge enemy fire. Aiming,leaning,hip firing work amazing. Its perfectly balanced when your sliding and shooting, your accuracy is lossed but still their. Same for when using SMART. After playing a few missions i wanted to ulock some gear so i went to teh challenges. The challenges only really focus on engineers and so does most of the capaighn. (i only played security. Beat it) In one challenge you are forced to switch between classes and complete that classes objective. The first time it was ok my team did some of teh covering but once i got to the secons diffuculty my team just svcked. the AI almost always all group and go for teh ebjective which always leads them to certain death. They revive if your close and barely hand out any buffs. Their are almost no Primary Objective AI. They will instead stand around until you get it but usually its to late (especially with bombs) I still find my self in awe when the AI does work because of how well it works.

Customazation- well done. Their are alot of choices for players styles and colors and textures to choose from. Some clothing options dont have color options. Gun wise once you unlocke the attachments by completing a challenge are very good. you can move teh gun around and its easily displayed what going on the gun, comming off, and how its affecting the gun stats

Dissapointments: Grenades go off with a slight dirt pume and then its over. You cant throw grenades far and they take a while to cooldown, almost unnecassarily so. If i were to take out one thing it would be the flashbangs. They just dont work well with the aurora of brink. Also engineers are way to over used and medics way to under used. whehn i switched to an engineer and died their were no medics on my team. Their are to little abilitites to choosee from. I thought when i leveld up i would get more but nope. Their are roughly 6 to 8 for each class and some arnt even that good. You bettter off with the universal abilities.

I wasnt to mad at this game but i still wish their was a little more of everything. It was awsome when it was flowing but the campaighn is to short. The devs were right 5 hours for the security campaighn on normal but i flew through it only losing once or twice. Rating 4 and half stars and 9/10. This is from only beatig the security campaighn and getting to rank 2.

you missed out what console it was for or the pc
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Brandon Wilson
 
Posts: 3487
Joined: Sat Oct 13, 2007 1:31 am

Post » Tue Feb 15, 2011 1:57 pm

Playability at teh bottom shows what console i was one.
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tegan fiamengo
 
Posts: 3455
Joined: Mon Jan 29, 2007 9:53 am

Post » Tue Feb 15, 2011 10:54 pm

The AI or not meant to complete the primary objective in the Challenges. However, if you have a problem with the bots, vote on this thread. It will not effect us for a while, (until the Playstation Network is back up), but the Developers said it can be altered.
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Misty lt
 
Posts: 3400
Joined: Mon Dec 25, 2006 10:06 am

Post » Tue Feb 15, 2011 5:06 pm

The AI or not meant to complete the primary objective in the Challenges. However, if you have a problem with the bots, vote on this thread. It will not effect us for a while, (until the Playstation Network is back up), but the Developers said it can be altered.

I do not get why people want the bots to complete the objectives for them. Change classes, a bot will hook you up with ammo.
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Epul Kedah
 
Posts: 3545
Joined: Tue Oct 09, 2007 3:35 am

Post » Tue Feb 15, 2011 6:58 pm

Thanks, p3r1sh 1n oblivion! ^_^
Glad to hear that shooting is still possible while sliding (I haven't tried that yet).
Yes, I feel that the controls feel smooth and the guns are nice-looking.
Good to hear you like the game.

I like the game as well, but I would give it a lower score due to the bots, hee. If they fix that, then my score would be like yours definitely. :)

I do not get why people want the bots to complete the objectives for them. Change classes, a bot will hook you up with ammo.

Maybe it's because most of the time, friendly AI bots (at least, when I played) never COVER you, lol. Might be story mode people are thinking about, but overall
friendly AI AND enemy AI (at least with me, anyway) definitely needs some major tweaking---make friendlies smarter and enemies less God-mode, lol. :D
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Amanda Leis
 
Posts: 3518
Joined: Sun Dec 24, 2006 1:57 am

Post » Wed Feb 16, 2011 1:52 am

I do not get why people want the bots to complete the objectives for them. Change classes, a bot will hook you up with ammo.

why should i change classes when im perfectly fine as a soldier protecting the person thats suppose to do the objective?

are you suggesting that whenever a mission comes up for engineers that everyone in mp should change classes? ofcourse not cause ppl are goin to play what theyre good at, so theres no reason why sp should have to change classes.

OT: good review, but yeah my main issue with the game is the AI (specifically when im on offense, defense they work fine).
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Claire Mclaughlin
 
Posts: 3361
Joined: Mon Jul 31, 2006 6:55 am

Post » Wed Feb 16, 2011 2:53 am

Playability at teh bottom shows what console i was one.


360?
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michael flanigan
 
Posts: 3449
Joined: Thu Jun 14, 2007 2:33 pm


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