Rewriting History- An Epic Tale

Post » Fri May 27, 2011 12:44 pm

PM all character sheets to me for approval first. Use any template, as long as it is detailed.

We are not currently accepting new members.

Rewriting History- Part 1

3E427- Dagoth Ur creates Akulakhan from the heart of Lorkhan. The Nerevarine was freed by the Empire, but too late.

3E427- The Blight increases in strength, causing most of Vvardenfell to fall sick and die. Those who remain are met by Ur, Akulakhan, and his army of magically enhanced dreamers.

3E429- Vivec and Almalexia are publicly executed. The fate of Sotha Sil is unknown.

3E429- Morrowind is completely under the control of Ur, the empire is driven out, and its people have had their free will completely eradicated.

3E440- Dagoth Ur has begun to convert the other provinces. Black Marsh, Skyrim, High Rock, and Hammerfell are taken. Cyrodiil has become a fortress. Valenwood and Elsewyr have united in their defence, forming the Wilder Alliance. Nobody has heard from the Summerset Isle.

3E446- The Emperor and his heirs are assassinated, and the ill-fitted Martin Septim now reigns.

3E450- Communications cease and history goes unrecorded.


It is the year 3E457, in the province of Cyrodiil, in outskirts of the Imperial City. The Empire is in ruins, and the Sixth House reigns throughout most of Tamriel. People die in the streets with the blight, Corprus is spreading. And every night more people are converted through their dreams into Sixth House Cultists.

People have been forced to stay indoors by what remains of the Imperial Legion- a quarantine, designed to keep the diseases- and the conversions- from spreading. As far as anyone knows, there is no way to be allowed out of the shelters.

Everyday life is difficult. Nobody can tell who might be a dreamer or not, and the cities grow emptier by the day. Ur has sent out his people in search of the Elder Scrolls, in an attempt at total victory.

But there is one hope. A young bard has had a dream. She dreamed that Uriel Septim ordered the Elder Scrolls be sent to Solstheim before he died, hidden somewhere in the frozen north which Ur has now turned his mind from.

The Imperial Legion have set it about the Imperial City, quietly, that they are looking for a secret task force, a small group of civilians who will hopefully be able to move unnoticed amongst the Sixth House and gather information.

Only the desperate, the brave, and the foolhardy would dare to answer this call, and risk blight, corprus, assassination, brain-washing, or complete obliteration at the hands of Dagoth Ur and Akulakhan. And the desperate it will be.

Hear now the tale that will never be remembered, a tale that stretches across land, time and space. A tale of Aedra and Daedra, a tale of power and horror and love and heartbreak, and terrible decisions. This is the tale that will rewrite history.

The world will never be the same.


Starting:

You can be whoever you want. We'll start in a shelter on the outskirts of the Imperial City. Your starting post takes place in the shelter, sitting in on a quiet meeting with a Captain of the Legion as he looks for recruits.

Rules:
-I claim the first and second posts for myself, and only I can post up the new threads.
-No ubering, character controlling, or anything of that ilk unless you have express permission from all parties involved.
-You can join at any time, but you must PM your character sheet for approval first, and then I will advise you on how best to join.
-Everybody is welcome here: beginners and pros. Just be willing to learn, and to have a good time.
-I am completely in control of this roleplay. I will avoid doing too much with people's characters, but there may well be moments when I need to move time along or unlock someone's character. I apologise in advance for any problems this might cause.
-Vampires and Werewolves are welcome, if played properly. Ditto assassins and their ilk.
-Just have a good time. :)
-Also PM me a short description of your character to add to the heroes section.

Who will you be?



Name: Renoit Aurelle
Nickname: Ren
Race: Breton
Gender: Female
Age: 19
Birthsigns: The Lover

Focus: Stealth and Social
Skills(In Game): Sneak, Acrobatics, Athletics, Speechcraft, Blade, Security
Skills(NonGame): Sleight-of-Hand, Acting, Singing
Class: Bard

Class Description: Renoit is skilled at being a bard: she sings well, has a good sense of humour, tells very exciting and innovative stories and can juggle like nobody's business. However, she isn't really good at much else- she nearly drops her blade when fighting, even though she's been trained, she isn't exactly graceful, although she has her moments, and nobody would consider her strong or magical to any noticeable degree. Even she is unsure how she survived this long.

General Appearance: She's petite, very small-boned and slender-limbed. To most, she appears fragile, until one notices her wiry agility and incredible resilience. Her skin is very pale. Her dark brown hair is pinned back into a long plait down her back. Her large eyes are light purple with an elvish tilt, rimmed by darkly by long eyelashes. Her nose is small and straight, and her smile is even and friendly. A spattering of freckles crosses her nose and cheekbones. There is something beautiful about Ren that tends to strike people late, a subtle beauty, unusual and unique but hard to notice at first glance, and sometimes at all.

Hair: Thick brown, worn back in a plait.
Eyes: Light Purple
Height: 5ft0"
Build: Petite, Agile
Skin: Pale
Tattoos/Scars: None

Personality: Sharply intelligent, willfull and very self-sufficient, Ren has been living rough for a long time and it's toughened her. She likes to make people happy, and is very compassionate and friendly, although she requires time to herself and spends a good deal of her time day-dreaming. She's a deep thinker, and likes to solve puzzles or challenges, and can be quite competitive (but only if she knows she'll win?) She has a fiery temper and little patience, but she regrets it when she lashes out.

She embarrasses easily, however, and can be a little nervous of people at first. She's quite contrary, both towards others and simply in herself: she'll say one thing one day and then something completely different the next. She has a good-natured sense of humour, although she can be a bit zany at times. Those who get past her eccentricities find her to be the most loyal of friends.

She has tendencies towards drama, and also has fits of bravery which frankly she'd do better without.

Weapon(s): A rusty iron dagger.
Clothing/Armour: Knee-high leather boots, and a pleated and faded black skirt that just reaches her knees. She has a loose blue shirt on and a patched-up long black coat. Around her waist is a heavy utility belt. She has a pair of fingerless leather gloves that extend to her elbows, and around her neck is a septim hung on a leather thong.

Inventory: Change of clothes, food rations, a waterskin.

Misc Skills and Traits:
-Ren tells wonderful stories.
-Ren is an untrained but beautiful singer.
-Is terrified of heights.
-Loves animals.
-Has occasional mood swings which might put others off balance- her passionate nature doubtlessly being an effect of her birthsign.


Short Bio: To be revealed. :)



Name: Winnamine Andarys
Nickname: Winna
Race: Dunmer
Gender: Female
Age: 56 (appears 30)
Birthsigns: The Warrior

Focus: Combat
Skills(In Game): Athletics, Blade, Marksman, Alchemy, Restoration, Destruction
Skills(NonGame): Intimidation, Blessing, Dodge, Repair
Class: Warrior Priestess/ Knight of the Lily

General Appearance: Winna is tall and shapely. She has lean muscles that come from training, not body-building, making her body very toned. Her features are sharp and proud, but somehow sad. Her silky raven hair has been cut short. Her skin is unusual, being silver rather than ashen grey or blue, and her eyes are soft red. Oddly, she has no scars, despite having been in many fights and received many injuries.


Hair: Short Black hair
Eyes: Light Red.
Height: 5ft7"
Build: Tall, strong
Skin: Silver
Tattoos/Scars: None, strangely.

Personality: Once vibrant, alive, and friendly, Winna is now a darker person. She keeps her answers short, and keeps her opinions to herself. She will usually refuse to take orders, rather doing things her own way, even to the detriment of the team. She's hurting deeply inside, and it shows, though she refuses to talk about it.

Weapon(s): Silver longsword and steel shortsword, both with angels on the hilt. A matching silver bow, and a quiver of swan-fletched arrows.
Clothing/Armour: A full set of Fitted Chitin armour. Beneath this she wears a golden shirt, and black leggings.

Inventory: Various potions and ingredients, arrows, food rations, a delicate religious pendant, with the symbol of Dibella on it. Various soul gems and a few scrolls.

Misc Skills and Traits:
-Winna can bestow blessings- and curses- on others.
-Winna is a fairly decent at repairing things, and has good knowledge of traps.

Short Bio: Winna was once a high priestess and Lily Knight. She loved her Gods, and Dibella in particular, for all the beauty and love she put in the world. When Ur began his campaign, and the blight and horror of corprus spread to Cyrodiil and the rest of the world, and Akulakhan slaughtered thousands, her faith completely shattered. She turned mercenary, and hasn't looked back.


Part 1:
The mission offered to the group was to gather information on Ur and his dreamers, and any other useful information for the empire. The group left the Imperial City Shelter via a portal with few supplies and various disagreements. It was decided that they should head for Morrowind, as they could get more useful information directly from there than they could by wandering aimlessly around- and possibly in the hopes that a solid plan might keep the group more together. Nobody is really happy with the Empire's quest, but with no alternative, they have no other hope but to follow it. They were attacked by a pack of wolves, which luckily were not carrying any contagious blight, and after spending the entire day walking the group have now set-up inside a cave to get some rest and wait out the night.

Dar'Shandi has yet to have made an impression on the hearts of either of the females.

Part 2:

The group set up in the cave, only for a blight storm to start. Luckily, they were able to wait out the night, during which three newcomers came to also take shelter- one righteous dunmer by the name of Arrallyn, one cheerful bosmer by the name of Arathor, and one shady khajiit by the name of Kharro.

However, the group's near fatal dysfunction rose up once more, causing Fin and Dar'Shandi to attack each other, Ren to let loose at Kharro, and general chaos to descend upon the group. Some of the more foolhardy members are discussing a suicidal attempt at taking Ur's life. The group have recently become under attack by corprus beasts, and the battle is not going well.
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LADONA
 
Posts: 3290
Joined: Wed Aug 15, 2007 3:52 am

Post » Fri May 27, 2011 5:04 pm

Heroes:


Renoit Aurelle: A young breton, who's subtle beauty and singularly compassionate nature has captured the hearts of many. A Bard, her skills do not at first appear all that practical, but Ren's real talents lie in who she is, not what she does. Born under two stars, she was marked by fate from birth. A small and seemingly insignigicant woman, she wonders what she can possibly do. But she has received a vision that she cannot ignore and knows that joining the band is the only way to get out of Cyrodiil.

Winnamine Andarys: A hardened dunmeri warrior priestess, once a Knight of the Lily, she has turned mercenary. Reknowned throughout the lands as a heartless and fierce fighter, Winna goes in the hopes of finding some purpose to her life.

Beniamus Revas: A breton spellsword, skilled with both blade and defensive spellcasting. A fighter of minor renown in the province of Cyrodiil, particularly for his service in the fighter guild, Ben hopes against hope that something can be done to right the world.

Corrin Godrel: 10 times out of 10 Corrin Godrel will take living in the wilderness than to living in a city. Finding the wilderness peacefull he respects the life of all the flora and fauna and although he is a hunter he takes only what he, and his tribe needs to survive. He is a very calm person at most times but there are a few subjects that will get him going, namely Dunmer. Early in his life his parents instilled in him a great hatred of all elves but none more than the Dark Elves. He carries his bow and arrows with him at all times and uses them to dispatch the majority of his opponents.

Islyths-Eij: Islyths-Eij is a rather unknown argonian. Born to a fighting family, he is naturally talented in combat. He strives to do what is best in any situation. However, he often lacks subtlety and can often be rather blunt in his methods.

Matthew Ironheart: Willing to sacrifice his life for the Empire, his brother, and the Crimson Legionnaires. Skilled with his longsword, his training helps him take care of his enemies. He isn't the most intimidating enemy you'll ever face, but a quick flash of his blade will change your mind, if you're still alive.

Phoenix: He tends to be alone at most times. He is specialized in scouting and living off the land. He is very agile and flexible man. He can run as fast as any horse and is very reliable. He cant speak any language very well and is a very good chameleon. Meaning he knows how to blend with the people around him. He had years of experince with alchemy. Just in making healing potions and posions. He is also a great chef and could make any dish taste good with a few improvments. He also has photographic memory.

Mordereth: More reckless then his father, Mordereth has the strange tendancy to get into alot of trouble. Thankfully his father taught him how to be a first class assassin, or all that trouble may have gotten him killed. He can be very anti social at times, and is quite sarcastic. Mordereth is a hard man to be-freind, but it is well worth the effort.

Kharro: a Khajiit vampire of rather mysterious nature. His major attribute: people don't notice him unless he want them to. He doesn't communicate much except what is necessary to do business. His business, however is putting his targets to their deaths. A master of the blade and bow, he is loyal to one thing alone: fulfilling the contract and getting paid, while remaining in the shadows.

Arathor Anruin: A kind and energetic Bosmer with a heart of gold. He has known how to shoot a bow since he was old enough to hold one and can shoot with the best of them. He has a personal vendetta against Ur and his ilk and will stop at nothing to rid the world of his evil; even if it means his life.

S'Kragki Zeterra: S'Kragki is rather different from most vampires, hating his 'gift' rather than embracing it. After his daughter left and his wife died of old age, the immortal has wandered alone, making few friends due to his condition. He is a kind and caring soul, if somewhat tormented, and goes out of his way to help others, caring little for his own well-being.

Since the invasion, the Khajiit has devoted himself to fighting the dreamers and corprusbeasts and protecting the scattered survivors that he finds. Though he knows it is even more in vain now that it was when civilization still stood, he still hopes that he is not the last of his family line and searches for any grandchildren his daughter may have borne him.

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Janine Rose
 
Posts: 3428
Joined: Wed Feb 14, 2007 6:59 pm

Post » Fri May 27, 2011 2:07 pm

Name: Kharro
Nickname: none so far
Race: Khajiit; Ohmes-Raht (vampire)
Gender: Male
Age: Unknown, but appears in his twenties
Birthsign: the Shadow

Focus: Stealth and Assassination
Skills (in game): Sneak, Security, Blade, Marksman, Athletics, Acrobatics, Illusion
Skills (non game): night vision (Khajiit's natural ability), sharpshooting, close-range blade fighting, acting (not as in theatre), ilusiveness (due to his birthsign)
Class: Assassin

Class description: being a vampire, he doesn't need to know how to gather food, although the number of generous blood donors has plummeted drastically in the last couple of months. Since Blight is covering most of the land he got used of walking around in day time. He still uses blood vials as a precaution. His primal concern is survival and would not risk an open fight if he could wait a month and find his target vulnerable. He has raised the ability to find and kill his targets into a queer form of art. In order to blend in in a crowd he has developed an eloquent accent of Cyrodiilic as well as Dunmeri and has no problems with learning new languages. He is an excellent actor and performs genuine physical and facial emotional responses.

General appearance: Medium height, lean, muscular in athletic way, not bulky. Light red eyes, pony tail brown mane. His face is expressionless unless acting for infiltration purposes. Some Khajiit females find his smouldering expression attractive but he does not respond well to flirting. He has no visual scars except one on his back that (surprisingly for a vampire) never healed. It was caused by a strong fireball spell, thrown at him by the only person he ever trusted. Carries his tail on the inside of his clothes and wears gloves so only his face is exposed and even that he mostly hides with a hood. His fur is somewhat of a lighter tone than the usual Khajiit because of his vampiric condition. His snout is completely black, not the usual pink. Black are also his claws. His vampire condition makes him much stronger than the usual Khajiit but would probably not win in an arm-wrestling match against a Nord or an Orc. In combat, he relies more on speed than strength.

Hair: brown hair, pony tail style
Eyes: light red, can turn dark red if he didn't feed for some time
Height: 5'8''
Build: light and swiftathletic
Fur: light brown, lighter than his hair
Scars: one big spherical burn on his back

Personality: appears cold, even melancholic. A true proffesional - would perform any feat if he was getting paid. When it comes to accepting deals he weighs the risk against the amount of pay. If the reward is bigger than the risk, he performs without questions except where and how. Never why. He is rather distant, keeps himself in the shadow; does not believe in friendship or love, only in the sanctity of the contract he is to fulfill. In some twisted way, he cherishes life and honors its worth each time he takes it. If betrayed he would turn on his betrayers with devastating, but cold fury. Never feeds in public, always using the shadows for that too. He keeps his vampire appetite under strict, almost military discipline. The only thing he truly fears is fire.

Armor: he uses an Elven Armor (cuirass, greaves, gauntlets, boots), painted in black. The armor used to be in great shape but recently got battered by the Coprus monster that attacked him on the road. He doesn't like to use a helmet as it reduces his vision.

Clothing: he wears a black robe across his armor so he appears bulky. Instead of the headgear, he wears a hooded black cloak. The cloak is enchanted with a resist fire spell to prevent him from being hit in the back.

Other equipment: he carries with him the Ring of Khajiiti, enabling him to hide with a Chameleon effect. He also has two amulets, one that enables him water breathing, the other water walking. He carries a bedroll and a small backpack, containing some dried food (so he doesn't have to use fire) to avoid suspicion, a skin of wine (he is immune to the effects of alcohol due to his vampire condition) and 6 vials of human blood. Some potions of resist fire and restore health.

Weapons: Dark Hashshashin dagger with a ruby built in the handle, Dark Hashshashin Scimitar with a black onyx built in the handle. Both blades are made from a black metal which appears to absorb light but doesn't reflect it. Also, an elven bow with 30 silver arrows. None of the weapons are enchanted so he doesn't have to worry about soul gems.

Bio: as a cub he was taken for a slave in Morrowind. Before the wake of Dagoth Ur he killed his Dunmeri masters and escaped from Vvardenfell, developing his skills on the road in order to survive. As he came to Cyrodiil, he accepted a spy-and-murder contract from a Bosmer in Skingrad. Afterwards he was contacted by the Dark Brotherhood which trained him into a superior assassin. He was turned into a vampire by Vicente Valtieri as a gift of honor for completing a difficult contract. In the wake of Dagoth Ur the Dark Brotherhood put all their agents into passive mode. Time has passed and no orders reached him. He lives as a private contracter now, accepting missions that are not centered just on assassination, but also does scouting and courier missions. His current asignment is not known.

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Siobhan Thompson
 
Posts: 3443
Joined: Sun Nov 12, 2006 10:40 am

Post » Fri May 27, 2011 9:46 am

Name: Arallyn Andrethi

Race: Dunmer

Age: 60 (looks to be in his early thirties)

Appearence: average height for a Dunmer, as well as trademark ash-grey skin and red eyes. His long, raven-black hair is kept in a low ponytail. His muscles are lean and well-toned. He has managed to keep himself adequetly nourished, but just barely and is a little on the thin side.

Focus: Stealth
Skills: While little more than adequate with his sword, Arallyn is quite proficient with his bow and throwing knives. He is also an expert sneaker. His weapon skills come almost exclusively from hunting in his time spent in the wilderness, which also gave him some knowledge of what berries and such were alright to eat.

Equipment: All he has is the gear he brought from Morrowind or that he bought in his first few months in Cyrodiil, which consists of a now old bow, around 30 rusty iron arrows, 20 or so old throwing knives miraculously kept sharp and un-rusted, and a steel shortsword likewise kept in working order. He also has a set of thin leather armor, more suitable as clothing then for actual defense.

Bio: Arallyn was born to the Telvanni, although he never really payed any mind to this affiliation. He ran away from home and made his way to Cyrodiil around the age of nineteen. Less than a year after his arrival, news reached Cyrodiil of Dagoth Ur's takeover. The natives were naturally distrustful of the newcomer Dunmer, who arrived shortly before Dagoth took control of Morrowind and began spreading. In order to avoid the distrustful gazes and hateful words, he became adept at sneaking and avoiding people. He never studied Magicka any more than his parents forced him to, as a member of the Telvanni, so all he knows in that area are a few of the most extreme basics of the schools. He feels as if his race is responsible for the state of the world today, and would do anything he could to regain some measure of honor for the Dunmer. He rarely manages to stay in the same settlement for very long, always being driven out by the Dunmer-hating locals, and so is often on the move. He also hasn't seen another Dunmer in years.

Personality: Arallyn has a deep sense of obligation, and even though almost everybody he has met in the last 40 years hates him, he still likes people. Due to his shame of what his race has done, he is greatly depressed, deperately looking for something to regain his race's honor.

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Nikki Hype
 
Posts: 3429
Joined: Mon Jan 01, 2007 12:38 pm

Post » Fri May 27, 2011 10:37 am

Name: Islyths-Eij

Nickname: Fin

Race: Argonian

Age: 28

Gender: Male

Birth sign: The Warrior

Focus: Combat

Main skills: Long Blade, Block, Heavy Armor, Marksman, Speechcraft

Secondary Skills: Alchemy,Survival(Cooking, making Camps, ETC.)

Class: Warrior. Born into a family associated with the Fighter's guild and the Legion, with his mother being in the Guild and his father in the Legion, he has been trained to fight since birth. In order to prepare him to survive, his parents had taught him meager Alchemical and Survival skills that they had picked up in their travels.

General appearance: Rather strong looking, with the standard Vvardenfell colouring of an argonian. Normal feet, akin to the Cyrodillian argonians.

Hair: Slick, tan-and-green fins with earrings.

Eye Colour: An emerald green.

Height: 6'3

Tattoos/Scars: Jagged scar crossing down his right eye from an encounter with a summoned scamp a few years back.

Mental Description: Islyths is a proud person, and likes to think that his mind can handle most situations. That remains to be seen. He is determined to finish whatever he starts.

Primary weapon: Flame-Bearer: Family silver sword, passed down the generations. Engraved with three Daedric runes on each side of the blade. Enchanted with a moderate fire damage enchantment.

Secondary weapon: Crossbow, iron. 20 bolts.

Clothing/Armour mostly worn: Full set of ingraved Iron armor sans helmet, Furred travelling cape. Wolf-Pelt scarf.

Inventory:
150 Septims
Maps of Vvardenfell, Cyrodill, and Black Marsh.
Pouch with Moonsugar.
Misc: *Minorly addicted to Moon Sugar
Bio: Islyths was born into a fighting family. They trained him from birth so that he could take up his parent's legacy in the Fighters Guild or the Legion when he grew older. However, the quarantine came down, cutting off any chance of him joining. The blight had been destroying the land, and converting its people. Ur was a force too strong for even the Legion. Everyone knew it, noone said it. To say it would be to admit defeat, to spiral into dispair. Even if Ur didn't break through the defenses of Cyrodil, the Blight would kill them all, or convert them into servants of Ur. Islyths held hope, however, that someday, someone would find a way to stop Ur. And someday soon. Holding onto this hope is the only way he keeps away from the fear and insanity that so many are bordering on in the shelters, not knowing what is happening outside. One day, he happened to be near an Imperial Legion Captain. On this day, he has found a purpose. He overheard the Captain, recruiting a group of civilians for a mission. This may be his one chance to make a difference, and Islyths will be damned if he doesn't.



Fin roared as he slammed his blade into the nearest corprus beast, cleaving a good foot into its thick, fat neck. Steam hissed from the wound as the liquids inside of it were set to a boil. Fin, however, knew that one strike would not be enough. He began to furiously tug at the blade, which was caught in the monsters flesh.

Before he managed to pull free the searing blade from the creature, he felt a heavy, large fist slam into his midsection, knocking the air out of him and throwing him backwards and up. Fin groaned and began to get to his feet. As he got to his knees, his back was smashed by the corprus beast, sword still in it and all. Flat on his stomach and face in the ash, he used his tail to swipe the monsters foot out from under it. He slowly began to get up, and walked over to the corprus beast. He drew the blade from the now closing wound, and plunged it straight through the beast's forehead, leaving it to its death.

He called out to Winna. "Hey, could I get a quick patch up over here, maybe? That hurt like hell..." While staggering over towards Winna, he heard a low growl and turned around to see a corprus stalker beginning to charge.

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Ludivine Poussineau
 
Posts: 3353
Joined: Fri Mar 30, 2007 2:49 pm

Post » Sat May 28, 2011 1:31 am

Name: Phoenix
Nickname:
Race: Imperial
Gender: Male
Age:21
Birthsigns: The Steed

Focus: Stealth and Speed
Skills(In Game): Acrobatics, Athletics, Blade, Marksman, Hand2Hand, Stealth, Lockpicking
Skills(NonGame): Climbing and, Cooking. Hunting
Class: Scout

Class Description: Phoenix is a scout. He could live off the land for many years. He has a great sense of direction. He has been alone for so many years and does not know how to speak any language very well. He is an excellent hunter and a fine climber. He is fast and agile. He is very flexible and could win a fist fight with a bear. He can read maps fine and has photographic memory. He picked up lockpicking as a child he can't remember exactly how he learned as he caught amnesia when he first entered advlthood.

General Appearance: He is a well toned man and looks very strong. He has short messy red hair and sharp features. His dark green eyes allow him to see in the dark fine. He gave himself the name Phoenix for his dark red hair. Most women who see him say he is very attractive but his lack of social skills diminishes that trait. He has better eye sight than the average person. He has very tanned skin from being out in the sun all his life. If he could talk any language he would be a very charming man. He has a dark and scary air about him. Its the main reason most people avoid him.

Hair: Red, short and messy
Eyes: Dark Green eyes
Height:6'ft
Build: Toned and muscular
Skin: Tan
Tattoos/Scars: He has a large scar running down his right eye stretching all the way to his waist. He received this from a bear. He has a tattoo of a spiraling sun on his right palm. A barbed line streching up his arm across his back back down his other arm and connecting to another spiraling sun on his left palm.

Personality: He has no real personality. He is a loner and has no friends. He acts however he see's fit around people. Quite

Weapon(s): A small silver shortsword
Clothing/Armour: Breeches

Inventory: Food

Misc Skills and Traits:
-A great chef
-Does not speak any language very well
-A very fast runner
-Has photographic memory



Short Bio: No one knows. Not even him.
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Rebekah Rebekah Nicole
 
Posts: 3477
Joined: Fri Oct 13, 2006 8:47 pm

Post » Sat May 28, 2011 12:42 am

Name: Matthew Ironheart
Nickname: (none)
Race: Imperial
Age: 37
Gender: male
Birthsign: warrior


Focus: combat
Skills: blade, block, blunt, heavy Armour, tracking

Class: Crimson Legionnaires are the cream of the crop. They are a special rescue team assembled to assist in times of need.
They are expert swordsmen, many times sent in to resolve hostage situations and kidnappings. Only well trained legionnaires are chosen to join.
They all wear the Armour of the imperial legionnaires, but colored a distinctive crimson color, both to remind everyone who they are, and to symbolize the blood that is spilt.
They are all honest people with a rigid standard of Honor.

General appearance: Of average imperial height, he keeps his hair cut short and his body in excellent shape.
He makes sure that he never gets too big or muscular, as to deceive his enemies of his true body strength.

Hair: brown and cut short
Eye Color: one brown, one blue
Height: 5"10
Tattoos/Scars: as with all crimson legionnaires,he has a crimson tattoo of Akatosh on the backs of both his hands.
Mental Description: he is of average intelligence, passing his studies with an average grade. He enjoys listening to philosophy and debate on issues, but he is not a man of study.
He is usually calm,cool,and collected. But if his Honor is challenged, he can get worked up really fast.

Weapon(s): a silver longsword with a crimson painted hilt,and a steel short sword (standard Crimson weaponry)

Apparel: He wears the standard Crimson Legionnaire Armour with a satchel containing a cloak, food, water,and 100 septims

Bio: Matthew was raised with the intention of being a Crimson Legionnaire (CL),like his father and his grandfather. His older brother, Issac Ironheart, was raised the same way, so sometimes they competed for who they thought would lead the CL's.
Issac was smarter than Matthew and more talented with a sword, so Matthew worked hard on his blade skills,but still lacked the knowledge needed to be leader.
At the ages of 19 and 22,both Matthew and Issac passed their exams and became legionnaires. Their father nominated both of them to the current leader of the CL's, Alexander Flavius.
Alexander taught both of them the skills needed to be in the CL's and soon the both were contestants to replace him.
In the end, Issac became the new leader of the CL's at the age of 35 with Matthew having to settle with being Issac's leuitenant.

With Dagoth Ur trying to destroy all they believe in, the remaining C.L.'s are trying to find a way to resist him. They are few in number, but Matthew hasn't given up hope on defeating the menace that wants to destroy them from the inside out. He will do anything to stop the evil that spreads like wildfire, reaching into all lands.

Matthew was ready to die when he heard something hit the ground. He opened his eyes and saw the corpse of the corpus beast with an arrow in it's chest. He tried to look around for the person who fired the arrow, but saw noone nearby. "Lucky me...." he muttered as he slowly stood up to look around. Then he heard a loud scream and turned to see Winna finishing off a corpus and using a spell on her arm. He pucked up his equipment and put his helmet back on before running over to help. He was a little dizzy from the blow to the head, but was still in fighting condition.

"Are you all right Winna?" he said as he tried to see if she needed help. She looked fine for the most part so she must have used a healing spell, but she was using one of her arms awkwardly as if it was hurt. He looked around and tried to spot the others. For the most part everyone was holding their ground, but then he noticed someone was missing. "Ren!" he muttered fearfully, "Where's Ren?!"

He wanted to protect make sure she was defended the whole time, but now she was gone and Matthew feared the worst. He was about to try and look for her when he remembered Dar'Shandi. Even if the khajit was still alive, he was alone and definately needing help. "What do I do now?" he thought wearily as he tried to think about the outcome of this battle.

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Aaron Clark
 
Posts: 3439
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Post » Fri May 27, 2011 1:07 pm

Kharro saw one of the Corprus getting hold of the Dunmer female. He heard her scream but could do nothing about it. His pack of arrows was gone. It's amazing how few thirty arrows actually was.

Then Kharro saw the Breton woman, the one whose maturity of mind he underestimated so grievously. The one that made his cold blood come to a boil. She ran away from the group, thinking it would save her. The Corprus beasts were already on her heels.

Should I run to your rescue, Breton? Why would I possibly want to do that? You turned me into a fool I had always despised. Always manipulated.

By blind chance the Breton had fled to the exactly same rock formation Kharro was standing on. As she attempted to climb up towards him, one of the beasts caught her ankle. In a moment or two she would be pulled down or her leg crushed in the grip of that monster.

I could do it. I could jump down and save you. I have no more arrows but I still have my scimitar. But why would I do that? I saved the Imperial because I need his Legion credentials. What do I have to gain by saving your life? Because you are so obviously the person this whole group evolves around? Kharro was not blind to the attention most of the group was focusing into this young woman. Even now everyone was trying to come to her aid, despite themselves being overrun by the beasts. I am the only one that can help you.

But why would I?

Kharro felt his right arm reaching for the handle of his black scimitar, while the left arm kept hold on the bow even though it was no longer
useful. His legs bent and pushed his body away from the rocks he stood on. He was in the air, sailing towards the ground. Towards the Breton who shamed him.

Why am I doing this? he thought again.
This time the answer came.

Because she made you feel something.


Ren screamed as she was pulled further and further down. She kicked at the beast, but it only pulled her harder, the other two flanking it watching- what? Hungrily? For her to come. She scrabbled for purchase on the rocks, Fin's crossbow forgotten as she fought to cling to the rock formation, to keep herself out of the deadly hands of the Corprus.

She thought she could hear something, and looking up, she could see a blur of something as she fought, but she couldn't quite make out what it was.

------------

Winna whirled as she heard Fin's cry, and flung a healing spell the argonians way, patching him up as it spattered against his body, lighting him up like a beacon for a moment. Matthew was yelling something, but Winna couldn't quite make it out. As she dodged under the wild punch of a Stalker, she heard his words. Ice formed in the pit of her stomach.

She looked around wildly as she kicked the Corprus away. Where was Ren? "Ren! Has anyone seen Ren?!" she yelled as she fought. "Damnit, Ren!" Where was the young breton? What had happened to her? She was practically defenseless, she was their responsibility, what had happened to her?
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Enie van Bied
 
Posts: 3350
Joined: Sun Apr 22, 2007 11:47 pm

Post » Fri May 27, 2011 3:47 pm

With a second breath, Fin roared and let loose a huge, gauntleted fist to meet with the charging stalker, which smashed into the beasts face, sending it onto it's back. His gauntlet now partially crushed, Fin flourished his sword and decapitated the stalker. "Ren is gone? We must rush to her aid!" Fin slammed his sword through a corprus beast and brought it up through it's skull with all the fury of an overprotective father as he searched for Ren. He would not let one so righteous and defenseless fall prey to a wicked beast.

OOC: On an off topic note, I should have made Fin a paladin. Also, do you think that, if this RP goes well, that you will be making another adventure tied to this? Twould be awesome. Oh, and if anyone has seen Minsc from BG and BG 2, think that in the case of Fin's righteous fury.
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Melissa De Thomasis
 
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Joined: Tue Feb 27, 2007 6:52 pm

Post » Fri May 27, 2011 2:32 pm

Kharro plunged towards the ground. There were three Corprus beasts waiting there.
He took the first one out by kicking at it with his feet. The speed he gathered while falling was more than enough to send it sprawling. At the same time he aimed his scimitar at the arm that was gripping Ren's ankle. Using the velocity of the fall, the force was sufficient to sever the arm completely. Ren was free, though the sheared arm still clutched her leg.

Being this close to the beasts, his Chameleon enchantment would be no good. The monster whose arm he choped off was already focusing its deranged senses to find the source of the pain, if it felt any pain at all.
Annoyance then. Losing an arm can be annoying.

Meanwhile, the third corprus couldn't get to him because the one with the severed arm was blocking its way.
You've gained a moment. Use it well.
Kharro swung his scimitar towards the legs of the one whose arm he already sliced off. He did not cut through the bone but it was enough for the beast to lose balance. That was when Kharro planted a foot on its chest and pushed the beast away from himself, making it collide with the third monster, the one furthest from him.

The mutilated monster stumbled away from him. However, Kharro's scimitar was still lodged in its leg. The mutated flesh was too sticky. The black sabre slipped from his grip.
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JD bernal
 
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Post » Fri May 27, 2011 5:47 pm

Phoenix was busy taking on a corpus monster when he heard some one yell something about Ren. That was enough to make his blood boil and adrenaline pump. He broke thou the monsters defenses and shove his blade deep into the monsters chest. Yanking it out he spun on his heel and decapitated the monster before it could even groan. He searched frantically searching for Ren. Panicking he began to run in any random direction. He spotted one of the largest ugliest monsters on the field. He ran screaming like mad about to take his anger and rage out on this monstrosity. His eyes burned with anger that only a mad man possessed. He pulled his blade up and lunged at the creature with most his might. Conserving only enough strength to recover and counter if needed. The creature parried his blade with its bare hands and shot its deadly fangs towards Phoenix's exposed neck. Phoenix kicked of the ground, throwing himself to the ground and rolling. He shot back to his feet as fast as he could then readying his blade. He then Pres'dedeferred his way past the creatures defences. He continued his way forward as if to lunge but then gave his sword a small twist slicing the monsters wrist. Blood splattered across Phoenix's legs. He continued forward, growing confident that he had won. He slackened his stance. The monster must have seen this and swung its uninjured arm across its chest knocking Phoenix on his back. Phoenix's mind was racing as he flew back his head ramming into the hard, punishing ground. Unfortunately there was a rock there and sent a loud crack across the battlefield. He could have almost swore he saw gore birds cloud the sky. Then he realized that it was not birds but unconcisous that clouded his vision. He struggled back to his feet and used his magicka to push the darkness away. His knees began to feel like scrib jelly but he fought thou it. He looked to the monster that had been catering its injured arm. It had began to advance to Phoenix with the burning look in its eye that most men get when they mean to murder. Phoenix's thoughts returned to Ren and his energy replenished and his anger began to burn again. He charged with a more grim look then a mad. Phoenix began to lunge but noticed that he was to far away. He kicked off the ground throwing himself at the monster in a form of a lunge. His blade forward and his other arm snapped back he had the stance of a master fencer. He was a little to far away with a lunge but not so far that a jump would be enough. His blade sank into the monsters stomach and sliced in between its ribs and punching its lungs. It scrapped the monsters spine and came hilt deep into the monsters chest. Phoenix let go of his blade and stepped back from the monster. It stood there looking shocked at the amount of blood pumping from its stomach. His sword was angled in such a strange way that Phoenix was surprised that he hadn't lift the monster off its feet. The creature fell back in a puddle of its own blood. At fist Phoenix laughed but then his laughter died away and vomit was then mixed with the blood. Phoenix fell to his knees and felt a sudden sense of loneliness.
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Laura Hicks
 
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Post » Fri May 27, 2011 7:10 pm

Name: Wulm-Na
Nickname: None
Race: Argonian
Gender: Male
Age: 30
Birthsigns: The Warrior

Focus: Combat
Skills (In Game): Long Blade, Light Armor, Marksman, Acrobatics, Sneak
Skills (NonGame): Poison making, Medic, Minor camouflage techniques
Class: Hist Honor Guard

Class Description: As the name suggest, Hist Guards are sacred warriors that originate and are trained in Black Marsh. Their main purpose is to protect ancient Hist woods from harvesting and destroying. Most Argonians who are burn under The Warrior birthsign are at childhood taken to training; much like Shadowscales who are serving Dark Brotherhood. Hist Guard, however, will not kill unless he is ordered to do so, or his life is in danger.

General Appearance: Average Argonian. Pretty strong, but not very muscular. Somewhat poor personal hygiene but takes care not to get too dirty. Keeps his body at shape all the time.

Hair: None
Eyes: Mix of bright blue and green.
Height: 6'4
Build: Athletic
Skin: Average Argonian skin, mostly colored gray with a bit of green.
Tattoos/Scars: Small tattoo of a tree on his left arm with some number under it. He can't remember when or how he got it. Small scar on his neck.

Personality: Tries to stay cool in most situations. Prefers to work alone, but he will gladly help anyone who has the same goal or mission as him. He is pretty serious and doesn't have much sense of humor.

Weapon(s): Akaviri Katana (for close-range combat), Elven Bow and 70 silver arrows. Also 15 poisoned Daedric Arrows that are used only for stronger opponents.
Clothing/Armour: Full Mithril Armor, without helm. He wears open black robe over it. Also a black hood.

Inventory: 350 gold, some restore health potions, a few leaves from Hist three (if combined with proper ingredients, make deadly poison) first aid-kit in his back-pack, rat meat, few apples and two bottles of skooma.

Misc Skills and Traits:
-Minor skooma addiction (will only use for fighting or to reduce pain when hurt in battle).
-Very skilled in climbing trees.

Short Bio: Not much to say. He has spent most of his days training and protecting the Black Marsh and Hist Forests. Now that Dagoth Ur has destroyed Black Marsh completely, he was sent to help anyone who seeks to stop his destruction and crisis.

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Brad Johnson
 
Posts: 3361
Joined: Thu May 24, 2007 7:19 pm

Post » Fri May 27, 2011 9:58 am

OOC: Let's end this fight soon. Also, Hi!, remember to divide your posts up into paragraphs so that they are easier to read. It was a good post though. :)
I don't know about a second RP, but I have to say this is one of my favourite RPs, and that's down to all you guys. You've made this thing interesting.
IC:

There was a sudden looseness on Ren's leg, and she scrambled to safety on the rock. At this distance, she could see what the blur was: a khajiit. Kharro? she thought briefly, before she snatched up the crossbow and began firing at the corprus, missing Kharro more by luck than skill.

She aimed for the one with the severed arm, which disgustingly was already growing back- bigger. By fate or chance, it struck it in its heart, and the creature collapsed to the ground, gurgling out its last few seconds.


OOC: Rubbish post, but I've always been terrible at fight scenes... :(
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megan gleeson
 
Posts: 3493
Joined: Wed Feb 07, 2007 2:01 pm

Post » Fri May 27, 2011 5:58 pm

OOC: Welcome aboard, Dwemer Guy. One thought on your inventory, if you don't mind. Packing 150 arrows is quite a load. If you assume that a single arrow weighs 100g, then 150 of them weighs 15kg. That's 33 pounds, which is weight of a steel briastplate.


IC:Not a wise thing to be weaponless in a time of battle. Sometimes Kharro's wondered why his inner voice bothered so much with sarcasm. Nevertheless, it was true. His scimitar was moving away from him, lodged in a leg of the monster he just pushed off balance.

Kharro hurried to get a hold of his sabre. The monster was already picking itself up, propping its clumsy body on its two arms. Charming. If only this was a rooster instead of a mutated person. Think of all the chicken wings you could eat.

Kharro grabbed the scimitar and pulled with all his might. Even then the blade came out of the sticky flesh too slowly. The beast must have felt pain and instinctively reached for him.

Pull or drop? The thought might have come too late.
Kharro ears detected a sharp whistle and something hit the corprus that was about to crush his skull in the chest. The beast fell to the ground, spitting some brown blood into his face.

Crossbow bolt. You are one lucky cat.
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Laura
 
Posts: 3456
Joined: Sun Sep 10, 2006 7:11 am

Post » Fri May 27, 2011 9:00 pm

OOC: Thanks for the info, Peleus, I cut it down to 70 arrows then. As ordered by Illusionary, I will wait for Sibera to post his IC so we can join the group together. :D
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Darlene DIllow
 
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Post » Sat May 28, 2011 12:17 am

OOC: Full mithril? Holy [censored], you could take a SERIOUS beating in that.
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Amy Cooper
 
Posts: 3400
Joined: Thu Feb 01, 2007 2:38 am

Post » Fri May 27, 2011 4:37 pm

OOC: Oh, let me guess, is it uber again? Sorry, I'm not an expert at OB, I played it only a few months before I moved to MW... (sorry for OOC's)
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Dark Mogul
 
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Joined: Tue Feb 20, 2007 11:51 am

Post » Fri May 27, 2011 11:21 am

OOC: I didnt say its uber. Thats for IN or the smart, experienced people to talk about.
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Danii Brown
 
Posts: 3337
Joined: Tue Aug 22, 2006 7:13 am

Post » Fri May 27, 2011 8:17 pm

OOC: Mithril armor is not uber. My guy uses Elven - that's higher in Oblivion's catalogue. No armor is 100% bulletproof.
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lucile
 
Posts: 3371
Joined: Thu Mar 22, 2007 4:37 pm

Post » Fri May 27, 2011 4:28 pm

OOC: Sorry I'm late, issue came up over the weekend (band trip), and needed a character issue settled. Also, if Peleus did not confirm being the kitty to save Renoit... Dar'shandi Kitty to the Rescue!

Name: Dar'shandi
Race: Ohmes-Raht (khajiit) (Retconned with permission from IN. Only difference is now a presence of fur and a tail.)
Gender: Definately male...
Age: 17
Birthsigns: The Thief

Focus: Stealth
Primary Skills: Athletics, Acrobatics, Unarmored
Major Skills: Stealth, Hand-to-Hand, Climbing
Minor Skills: Short Blade, Marksman, Spear/staff, Parry
Class: Acrobat (slightly modified Daggerfall setup)

General Appearance: The vast majority of females of the general population consider him "cute", the rest of the females describe his appearance in much more admiring terms, if not his personality. He is small even for an Ohmes-Raht, about as short as the slightly smaller Ohmes breed. He has thin fur slightly darker than his normal skin tone on the sides of his body, shoulders, and outer edges of his arm, though not on his face, palms, or inner sides of his limbs. His tail is lightly furred, and is almost always twitching excitedly.

Hair: Messy, dark brown hair
Eyes: Golden
Height: 4' 10"
Build: Short, wiry, cute
Skin: Tawny
Tattoos/Scars: His face is tattooed to resemble that of the Pahmer-Raht's of the Khajiiti deserts. There are ta'agran tattoos across his body that tell the story of his life, with the most personal details on his torso, safely hidden by his rabi.

Personality: Dar'shandi is a young, brash individual, with a particular love for furry females. His favorite pasttimes are impressing the ladies, aquiring beautiful trinkets, and "having fun" with women. He can be quite steadfast when pursuing a woman, to the point of obstinance. At least, this is the personality portrayed to the world. Like all khajiit, he is a master at hiding his true nature... (cue for the dramatic "Dun dun DUN"!)

Weapon(s): Very ornate, well-crafted shortsword, former property of a very high-ranking Khajiit in Orcrest. Equivalent quality in damage and durability as Cyrodillic Elven. Compact, recurved shortbow, and an empty quiver. Wooden staff capable of taking blows from anything short of an axe. Several ornate daggers, balanced for either throwing or melee, including a dirk on his left thigh.

Inventory: Several books, including A Less Rude Song, The Lusty Argonian Maid, and the infamous The Real Barenziah, v. IV, First Edition, which is very popular in Elsweyr. Also, several valuable trinkets, pilfered from those of higher station than him. He has rations of sweet meats and breads, made with large quantities of moon sugar, which he also has several flasks of.

Outfit: A rich, golden-hued Rabi, which covers his entire torso, threaded with a heavy ruby-colored thread up the sides, sleaves, and tight collar. It is decorated in burnished trinkets constructed of valuable, shiny metals, most encrusted in jems and rare stones. Looks too expensive for him, considering he wears roughly patched, very baggy off-white pants with a burgundy belt and cuffs. He also wears a significant amount of jewelry, including ornate, high-quality golden earrings inset with rubies, several rings of gold and platinum, adorned with saphires, rubies, and emeralds, and a highly burnished, golden amulet, with a massive ruby in the center, former property of the Mane himself, aquired during a rare visit from the Mane to Orcrest. It is the pride of his collection, to quote one of his friends who moved to Cyrodiil before the disaster.

Short Bio: Dar'shandi grew up in the desert-city of Orcrest, living on the streets and considering everything in the world "his property". His antics and seemingly-endless supply of valuable trinkets ensured he impressed almost all the ladies in the city. Every girl knew his name, most had met him, and more than a few had been involved in brief, intimate relationships with him. After Dagoth Ur started to take over the world, everyone started fearing for their lives as they knew them, ruining Dar'shandi's pleasant life. Where others saw the end of the world, and an unstoppable evil, Dar'shandi saw a chance to impress a great many ladies, and has embarked on a brash, optimistic, idiotic, suicidal quest to save the world, starting in Cyrodiil, his youth blinding him to the peril of his decision.

-------------------------------------------------------------------------------------------------------------------------------------

IC: Dar'shandi was holding his ground admirably against the relentless assault of the corprus beasts with his staff. However, after hearing Winna's report that his Ren-oh had gone missing, he seemed to fly into a rage. Ignoring all but the corprus beast in front of him, jammed his staff upward at the dangling face of the monster, ramming the wood into what remained of its gullet. With an arc to the motion, the staff wove around the serpenine bend and into the stomach, causing the corprus monster to die from the excessive penetration. Unfortunately, the other corprus monsters he was fighting took advantage of the situation, slashing his right arm and back, leaving him indecently exposed by khajiiti standards, as well as laying bare raw muscle.

Apparently, there was something corrosive in the monster, causing the staff to snap in half with a jagged point. Dar'shandi hissed as the claws of a monster tore into him, ramming the broken shaft through the monster. Without missing a beat, the khajiit drew his shortsword and dirk, with the longer, curved blade in his left hand. He thrust forward with the short blade, piercing yet a third corprus beast through the heart. He used the momentum from the thrust to vault over the beast.

The dirk slid out of the body as Dar'shandi sailed through the air. The khajiit looked around from his airborne vantage point spinning rapidly as he sought the site and scent of Renoit over the battle. He found his target somewhat nearby as he landed, bringing the shortsword down with the momentum of his spin through the back of a corprus beast, all but severing it in half. Even if it did regenerate, it would be out for at least a little while.

Dar'shandi pounced toward the Corprus beast trying to kill or capture Renoit, seemingly oblivious to the two corprus monsters that attempted to take his head off and only ended up embedding their monstrous claws into each other. With a deft stroke, he attempted to decapitate the monster. However, his blade did not fly as true as he intended, but had severed the arm holding the breton. The khajiit failed to land properly, careening and crashing onto his injured, dirk-wielding arm. Fortunately, the corprus beast also lost its balance with the loss of its arm, crumpling to the ground as well. Pushing the pain aside, Dar'shandi rolled over to the downed Corprus Monster, driving the dirk home and finishing the beast.

Dar'shandi struggled to stand, the immediate threat to Renoit and him vanquished. He looked up in time to see Renoit fire a crossbow at a corprus beast fighting something, but the blurring of his vision from the pain and exhastion could not recognize the form. "Nice shot," he wheezed to Renoit, noting the lucky strike of the crossbow. It seemed all the beasts were down now.
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Britney Lopez
 
Posts: 3469
Joined: Fri Feb 09, 2007 5:22 pm

Post » Fri May 27, 2011 5:30 pm

Arallyn breathed heavily. Contrary to popular belief, firing a bow again and again was quite exhausting. But he was glad the battle was over, and glad nobody was dead. Except for the corprus beasts, of course. They had likely been Dunmer before Corprus got to them. But that didn't matter anymore. They had to be killed, both for self-defense and because they were servants of Ur.

But that did little to ease his mind. He got down from the tree slowly, thinking about what these beasts had been like. It was his curse that he was so empathetic: it was why he was so depressed all the time.
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Anne marie
 
Posts: 3454
Joined: Tue Jul 11, 2006 1:05 pm

Post » Fri May 27, 2011 11:51 am

Matthew frantically tried to see if there were any corpses besides corpus monsters on the ground. After not spotting any dead teammates he gave a heavy sigh of relief and tried to survey the battlefield. "Everyone regroup!" he exclaimed as he removed his helmet and held it under his arm. He wanted to make sure that if Ren and Dar'Shandi didn't survive that they could find their bodies and bury them. "Don't think like that." he muttered as he planted his sword into the ground and took a breather.

"Has anyone seen Ren or Dar'Shandi?" he yelled as he looked at all his allies. All his allies that were here were alright it seemed. Kharro lost all of Matthew's respect as soon as he ran off, even if he did save his life. Matthew would rather have died beside a loyal friend than be saved by a coward or traitor. His legionnaire instincts demanded retribution for Kharro's betrayel, but something in his mind said otherwise. For now he had the others to worry about.
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IsAiah AkA figgy
 
Posts: 3398
Joined: Tue Oct 09, 2007 7:43 am

Post » Fri May 27, 2011 9:53 am

OOC: Ah, the old powerful Dar-Shandi, taking on six Corprus with less effort than most of us spend taking on one. And with a blunt wooden staff. That is indeed a powerful weapon. Heck, you could probably take on Dagoth Ur barehanded. But I think you need to re-read some previous posts and do a major re-write on your last post because frankly I don't like the way you just nulled everything my char did.
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Stacy Hope
 
Posts: 3391
Joined: Thu Jun 22, 2006 6:23 am

Post » Sat May 28, 2011 1:26 am

OOC: Yeah, it was a good- if slightly uber post, consider Corprus are hard to kill, and even people with super-strength (check out Kharro) haven't found it easy. But Kharro has sorta already saved Ren. :( But we'll assume that Shandi didn't kill the corprus Kharro dealt with, and that it was slightly less uber. Then Scow can make the decision to edit or not.

-----

Guys, I was wondering if any of you'd like to check out my rping and fiction boards? http://www.illusionaria.proboards49.com/. You'll be the first people I personally have asked. It's a bit slow there, and we are sorta in need of people who feel up to making and joining rps, but there's some pretty good folks there, and if any of you are interested in fanfics, you get good critique. It may not be your cup of tea, and you may not have time, but I thought I'd offer.
IC:

Winna gasped as the last Corprus fell to the ground. That was a tougher fight than she'd expected- and she'd been in many battles, with Corprus and without. As Matthew called desperately for a regroup, she planted herself firmly by his side. "Ren... Dar'Shandi..." she murmured, scanning the area all around them. And there... just visible in the distance, was a small mound of corprus beneath a rocky formation... and Winna was certain it was Ren perched atop the rocks, and Dar'Shandi down below amongst the bodies.

"Over there!" she bellowed. "This way!" She hurried over to where they were, hoping that she'd find them alright. She had a horrible idea that someone might have contracted corprus- an idea that horrified her, for there was no cure.

-------------------

Dar'Shandi flew in and killed the last corprus. Ren was shaking from all that had happened- from exhaustion, fear and extreme emotions. But it was Kharro she had eyes for, just visible at this closeness despite his cloak of chameleon spell. She slid off the rock, landing shakily on the ground, and stumbled towards him. She was too tired now to really think straight, but she wrapped her arms around him briefly, before releasing him.

"I'm sorry," she whispered. "I misjudged you." There were a hundred things whirling in her mind at that moment- things about Kharro that just didn't add up, but it didn't matter what he was, nor did she have the energy to sort her thoughts out. She'd been wrong about him: she wouldn't make that mistake again.

She headed over to Dar'Shandi. "Are you okay?" she asked worriedly.
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Nicole Elocin
 
Posts: 3390
Joined: Sun Apr 15, 2007 9:12 am

Post » Fri May 27, 2011 7:24 pm

OOC: I was having trouble comprehending what exactly was going on in the fight scene. All I knew was Kharro was in the general vicinity of Renoit, and i made it clear I didn't see the corprus monster holding Ren as one Kharro killed, since Peleus made no references to Renoit's actions, and Renoit seemed slightly delirious. Also, my post sort of started as soon as Renoit was captured, so slightly out of sync with everyone else's. Renoit killed the last corprus with the crossbow, which Kharro seemed to be fighting.
Can I just say the burst of uberness is a one-shot effect from the Daggerfall Acrobat's ability Adrenaline Rush?

IC: Dar'shandi collapsed to the ground from his now-excessive wounds as the adrenaline faded. Apparently, he took a much harder beating than he realised. His shirt was almost in shreds, the silk slowly repairing itself as he tried to maintain conciousness. His left arm felt like it was on fire, glancing over revealed it was thoroughly lacerated, no longer useable in its condition. His right, dirk-wielding arm was only in just functional condition. It was more or less a miracle he had the strength to drive the dirk home and with accuracy. He couldn't even remember receiving the wounds, though they were most likely when he was oblivious to all but saving Renoit.

"I'm sorry I misjudged you," he heard Renoit's voice say. He struggled to look up and respond, before realising she wasn't talking to him. His vision was blurry, and couldn't see the ring-wearing Kharro. He initially assumed she was as delirious as he was, up to the point he realised her brief hug was supported by some invisible force. When she turned to him, he managed to croak, "It's... only a... flesh wound," before slipping away into unconciousness.

Edit: "I'll be fine seems a bit to tame for Dar'shandi. changed the last line to something more along his behavior.
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Georgia Fullalove
 
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