What the... :blink:
Quite possibly the craziest thing I've seen for fo3. It looks totally awesome, but I just know my computer would detest trying to load the landscape that fast.
Good stuff!
:thumbsup:
Well, it might be worth giving it a try anyway. My own machine isn't all that much of a monster (Core-2 duo E6750 and Nvidia 8800 GTX), and it manages with only occasional hesitation at high speed. However, one person has reported that on a PC that was at or near minimum spec for Fallout 3 the hoverchair tended to drop through scenery props (like boulders, raised roadways etc). I've not been able to reproduce that myself, so it'd be useful to know if anyone else has seen the same issue.
Oh hell yeah and here I thought the drivable motorcycle was bad ass, man imagine having a few allies mounted on bikes and hover chairs, roaming the wastes, yeah... that would be cool.
Ah, a hoverchair for a companion is still a fond hope
. It'll be something for a version 2.0 I'm afraid, and a fleet of hoverchairs... might need a
really fast PC!
What about a mini vertibird!
Sorry, once the Hoverchair is up to full release I've got my heart set on a flyable UFO
.
Jetski anyone
Way cool, Andy.
Way cool. :goodjob:
When I saw your Flying Dutchman thread I thought "I wonder if old_andy could use the hoverchair?" Feel free to plunder the hoverchair to your heart's content, or just include it as is - so long as falcon8204 is happy for you to use his model
. And let me know if you need any info or advice on how it works, I'll be happy to fill you in.