I've just uploaded version 0.4.1 to Nexus. This adds support for mounting the Flamer and the Missile Launcher on the hoverchair.
0.4.1 is potentially buggy, Falcon8204 did find some stability problems, and I'm going to be fixing these as soon as I reproduce them. In the meantime, if anyone would like to give it a try and offer their opinions or suggestions, that'd be a great help
!
The flamer sets enemies on fire properly, and the rocket launcher has a neat laser sight to help with aiming
. It'd be good to know if the sight is a worthy addition, and if people's framerates stay up. I wasn't getting any noticeable slowdown on my system, but I'm not running any other mods right now.
The weapons now give XP for kills (except the Fatman) and the minigun and flamer have magazines which stop the weapon firing for 3 seconds when they're empty. I'll be putting in some kind of magazine display to show when it's getting low, and a reload key!
Some new screenshots and a video of the flamer and rocket launcher will be up in a day or two.
[edit]
Ah, yes, 0.4.1 requires Fallout-3 patch 1.7. If you aren't already playing with patch 1.7, make sure to clean the old hoverchair mod out of your savegame (instructions in the first post of this thread)
before you upgrade to 1.7, then to install the new hoverchair version
after upgrading.