» Sat Feb 12, 2011 11:52 pm
This has given me an idea for a mod (I don't think its quite appropriate for a new standalone game).
Story: Its a couple of decades after the end of Fallout 2. The Dwellers of Vault 13 and Arroyo are making a good attempt at unity given their stark cultural differences. You play the "Cousin of the Chosen" who was too young to adventure in Fo2, but has spent the last few years in the chosen's shadow. With a huge cultural divide and increasing (some might say "forceful" pressure to join the NCR, your job is to "Secure the future of your people" Depending on your path, this could mean admission as a state in NCR, Brotherhood-backed independence (With the New Arroyo government securing Navaro at the start of the game, you have a barganing chip with them), or simple elimination of all threats, the core ending is in the players hands.
Now this is where the Rival bit comes in: The Bishop Child http://fallout.wikia.com/wiki/Bishop_Child is also out and about, trying to secure the future of his family. The bishop child is nominally "good", but rutheless when it comes to getting what he wants, and he wants everything (as a benevolent dictator with democratic overtones) Depending on the game path, he may push for Reno's admission to the NCR and use of its power to take new Arroyo by force, or may work simply to undermine the new power and take it by stealth (Ala the Mordinos with Redding)