I'm robbing your house!

Post » Wed Sep 01, 2010 10:22 am

I think Fallout 3 and especially New Vegas did pretty good in this aspect. I agree with you OP.
User avatar
Neko Jenny
 
Posts: 3409
Joined: Thu Jun 22, 2006 4:29 am

Post » Wed Sep 01, 2010 5:05 pm

.. and maybe a "silver goblet" is not made of real silver either, just a colloquial term as well...

We can go assuming things all day, you know?

Nonetheless they are upperclass items. But people more often come up with colloquial terms for money than materials cups are made out of (Drakes are just Septims anyway).
User avatar
Kellymarie Heppell
 
Posts: 3456
Joined: Mon Jul 24, 2006 4:37 am

Post » Wed Sep 01, 2010 11:01 am

You must have started responding (a long time ago) before I updated my post to say that the gold coins may not even be real gold, and it could just be a colloquial term, since you find gold rings that cost a gair number of gold coins despite being made of gold. What the person you quoted was reffering to was how silver goblets were inexpensive compared to it's economic status, not to the money itself.. Silver goblets are an upper class comodity, and yet they cost basically nothing. A beggar can buy a whole set in exchange for telling you where someone lives.Basically, the point is that things upper class people have should have corresponding values. If someone is rich enough to pay 10000 for a house, they could EASILY afford all the most expensive things in the game, despite being middle class.

Yes, this. Regardless of an anology to earthly silver, Oblivion silver was supposed to be the nicest/most expensive. Yet, it was way too cheap. Either increase the price to reflect its status or add some other kinds that are nicer/more expensive.
User avatar
GLOW...
 
Posts: 3472
Joined: Thu Aug 03, 2006 10:40 am

Post » Wed Sep 01, 2010 12:28 pm

Geez... why do I have to explain these things?

Ok. Stay with me here....

I responded to this statement complaining that a silver cup is only worth 3 gold in Oblivion, and should cost more:
"I mean come on, a silver goblet costs like 3 gold? No way!"

Without the game lore/canon/whatever telling you what "gold" is or "silver" is in-game, how much it costs, its properties, etc, I believe it is safe to assume the game refers to what we know in real life as gold and silver, and in real life gold is way more expensive than silver. I have never seen a game which includes silver and gold where gold was cheaper than silver. Have you?


Unfortuanly your assumption is completly wrong. First off you can't apply real life comparisons to the game since the game isn't set on earth, it is set on Nirn. So any earth based reality or history has no bearing on Nirn what so ever. Sure the game is obviously influenced by our human reality and existance but you can't use it as a basis for your arguement. Secondly even if you could why would you use today's prices to make the comparison? There were points in human history where gold was worth less then silver.
User avatar
Stephy Beck
 
Posts: 3492
Joined: Mon Apr 16, 2007 12:33 pm

Post » Wed Sep 01, 2010 4:44 pm

I will take EVERYTHING and you Will Like it.
User avatar
Jenna Fields
 
Posts: 3396
Joined: Mon Dec 11, 2006 11:36 am

Post » Wed Sep 01, 2010 10:50 am

Clothing was the biggest offender to me.

Expensive clothing should be expensive. It's one of the things that is supposed to separate the rich from the poor, and yet you'd see guards walking around with steel swords that were worth 20X the finery that the nobles were wearing. By Oblivion economics, blacksmiths should be the richest people in the land. It doesn't make any sense.

The attire of a noble should be worth a lot more than what working-class guards are carrying around.
User avatar
Mistress trades Melissa
 
Posts: 3464
Joined: Mon Jun 19, 2006 9:28 pm

Post » Wed Sep 01, 2010 11:23 pm

Unfortuanly your assumption is completly wrong. First off you can't apply real life comparisons to the game since the game isn't set on earth, it is set on Nirn. So any earth based reality or history has no bearing on Nirn what so ever. Sure the game is obviously influenced by our human reality and existance but you can't use it as a basis for your arguement. Secondly even if you could why would you use today's prices to make the comparison? There were points in human history where gold was worth less then silver.


Geez.. :)

Ok. Could you please enlighten me as to when gold was worth less than silver in human history? I seem to remember the Gold Standard; pirates attacking ships for gold; the Spaniards looking not for El Silverado, but for El Dorado; Pharaohs buried with gold and gold masks, not silver masks; Aztecs, Maya, Incas, all gold, no silver... I can't really think off the top of my head about a time where silver was worth more than gold...
User avatar
Brandi Norton
 
Posts: 3334
Joined: Fri Feb 09, 2007 9:24 pm

Post » Thu Sep 02, 2010 12:42 am

Geez.. :)

Ok. Could you please enlighten me as to when gold was worth less than silver in human history? I seem to remember the Gold Standard; pirates attacking ships for gold; the Spaniards looking not for El Silverado, but for El Dorado; Pharaohs buried with gold and gold masks, not silver masks; Aztecs, Maya, Incas, all gold, no silver... I can't really think off the top of my head about a time where silver was worth more than gold...


there was a time aluminum cost more than gold, http://articles.latimes.com/2001/sep/05/food/fo-42149
User avatar
Sarah Kim
 
Posts: 3407
Joined: Tue Aug 29, 2006 2:24 pm

Post » Wed Sep 01, 2010 10:06 am

Depends on the item... Completely worthless trash, like an item literally called "trash"... Skulls, mutilated organs, crap no sane merchant would want I'd say no. -(Rules may not apply to a necromancer)

Misc things like forks and spoons and pots and (add 1000 other misc items here) that would have a value to some merchant in real life need to at least have a value of 1 coin. I mean c'mon... In the grand scheme of things, whats one coin?
User avatar
chinadoll
 
Posts: 3401
Joined: Tue Aug 22, 2006 5:09 am

Post » Wed Sep 01, 2010 4:33 pm

there was a time aluminum cost more than gold, http://articles.latimes.com/2001/sep/05/food/fo-42149


Ok? And? Is aluminum a colloquial term for silver? :) Is there any aluminum currency you know of?


As a general comment: bottom line, your assumptions can be as valid or invalid as mine. The game sets its own economic standards. The game says a "silver" goblet is worth 3 "gold", and information costs 20 "gold". That's what it is. What these standards are based on? I would think on real life,as that is what they most resemble.
User avatar
Riky Carrasco
 
Posts: 3429
Joined: Tue Nov 06, 2007 12:17 am

Post » Wed Sep 01, 2010 10:43 pm

first thing i did in morrowind when i got to balmora was go through all the alley ways and take spoons, bowls, petty soul gems, even some kuwama eggs, and when you had 20 bowls, 10 eggs, 15 gems, and 7 spoons, that s**t added up. I was upset in Oblivion when I did the same and didn't make jack-squat...
User avatar
Talitha Kukk
 
Posts: 3477
Joined: Sun Oct 08, 2006 1:14 am

Post » Wed Sep 01, 2010 3:34 pm

.. and maybe a "silver goblet" is not made of real silver either, just a colloquial term as well...

We can go assuming things all day, you know?

A septim is a septim.

A Silver goblet is a SILVER Goblet.
User avatar
Dewayne Quattlebaum
 
Posts: 3529
Joined: Thu Aug 30, 2007 12:29 pm

Post » Wed Sep 01, 2010 11:45 pm

How does a blacksmith in Anvil know that the repair hammer I stole in Bruma is stolen?


'Cause Orrin's your fence. And Ongar probably told him you stole the repair hammer in Bruma. :tongue:
User avatar
Kat Stewart
 
Posts: 3355
Joined: Sun Feb 04, 2007 12:30 am

Post » Wed Sep 01, 2010 5:35 pm

I could care less what the little stuff was worth, I just hope theres some places actually worth looting like the vaults in morrowind or having the various caves that were loaded with good stuff to find, but the leveled loot system ruined that. All the loot in Oblivion never felt like an achievement cause it was always commonly found stuff at your level or was all the little worthless stuff. In Morrowind there was awesome stuff to steal everywhere, you just had to figure out how to get it.
User avatar
James Shaw
 
Posts: 3399
Joined: Sun Jul 08, 2007 11:23 pm

Post » Wed Sep 01, 2010 9:02 am

Could you then please enlighten me, and tell me what are the prices of gold and silver in Nim?


Well, apparently the cost of enough silver to make a silver goblet in Nirn is about 3 Septims. :P
User avatar
Nany Smith
 
Posts: 3419
Joined: Sat Mar 17, 2007 5:36 pm

Post » Wed Sep 01, 2010 6:26 pm

Well, apparently the cost of enough silver to make a silver goblet in Nirn is about 3 Septims. :P


I love you.
User avatar
Charlotte X
 
Posts: 3318
Joined: Thu Dec 07, 2006 2:53 am

Post » Thu Sep 02, 2010 12:24 am

Yeah, I Remember I was stealing stuff for the thieves guild, and I Had to keep checking how much is worth, too much stuff was those stupid plates and cups
User avatar
Alyna
 
Posts: 3412
Joined: Wed Aug 30, 2006 4:54 am

Post » Wed Sep 01, 2010 1:56 pm

Well, apparently the cost of enough silver to make a silver goblet in Nirn is about 3 Septims. :P



barrroom pshhhh! I'll tip my waitress as I leave :)
User avatar
krystal sowten
 
Posts: 3367
Joined: Fri Mar 09, 2007 6:25 pm

Post » Wed Sep 01, 2010 3:40 pm

Well, apparently the cost of enough silver to make a silver goblet in Nirn is about 3 Septims. :P


Finally the throbbing in my skull has abated.

As for the OP I wonder if they made some items worth 0 in OB is to counteract, in some odd way, the whacked out economy in MW. Hmmm......if I collected 2000 spoons (assuming a value of 1 septim) I could afford a small house in the waterfront district of the Imperial City. Not too shabby!
User avatar
Georgine Lee
 
Posts: 3353
Joined: Wed Oct 04, 2006 11:50 am

Post » Wed Sep 01, 2010 4:36 pm

I also think that there should be some kind of pawnshop you can take your stolen loot for some cheap cash to get some skooma :cool:
User avatar
joseluis perez
 
Posts: 3507
Joined: Thu Nov 22, 2007 7:51 am

Post » Wed Sep 01, 2010 12:01 pm

As for the OP I wonder if they made some items worth 0 in OB is to counteract, in some odd way, the whacked out economy in MW. Hmmm......if I collected 2000 spoons (assuming a value of 1 septim) I could afford a small house in the waterfront district of the Imperial City. Not too shabby!


The houses were underpriced anyway. You could get a mansion in Skingrad for a few pairs of (daedric, ok, but still...) boots.
User avatar
Laura-Lee Gerwing
 
Posts: 3363
Joined: Fri Jan 12, 2007 12:46 am

Post » Wed Sep 01, 2010 10:15 pm

I thought it was awesome that in Oblivion that you could steal from all the houses and I often challenged myself by trying to break into Castle Bravil or paying a surprise visit to the Count at Castle Skingrad. The only problem is that you tend to run out of houses and Castles to steal and explore. What I hope for is that there will be more houses to steal from. :hubbahubba:
User avatar
Kate Murrell
 
Posts: 3537
Joined: Mon Oct 16, 2006 4:02 am

Post » Wed Sep 01, 2010 9:17 am

I agree the OP, also adding some valuable stuff in a few of the houses again would be great.. in OB all houses ad the same random generated stuff in them
User avatar
tegan fiamengo
 
Posts: 3455
Joined: Mon Jan 29, 2007 9:53 am

Post » Wed Sep 01, 2010 10:05 am

Everything should have SOME value, because nothing is truly without worth. I mean, if it's not broken, why wouldn't someone, somewhere be willing to pay for it? Maybe it's not necessary, but why not? Would it make it any harder to program value into the game for something you are already able to pick up and GIVE away? I don't think so...
User avatar
Annick Charron
 
Posts: 3367
Joined: Fri Dec 29, 2006 3:03 pm

Post » Wed Sep 01, 2010 7:57 pm

Ok? And? Is aluminum a colloquial term for silver? :) Is there any aluminum currency you know of?


As a general comment: bottom line, your assumptions can be as valid or invalid as mine. The game sets its own economic standards. The game says a "silver" goblet is worth 3 "gold", and information costs 20 "gold". That's what it is. What these standards are based on? I would think on real life,as that is what they most resemble.


im just saying that price is determined by availability not just because of name so if silver were to be in fewer supply, then it would be worth more than gold

and besides its a game world not everything is gonna line up with ours
User avatar
Naomi Ward
 
Posts: 3450
Joined: Fri Jul 14, 2006 8:37 pm

PreviousNext

Return to V - Skyrim