[RELz] RobCo Certified

Post » Tue Aug 09, 2011 1:18 pm

http://nvse.silverlock.org
http://www.newvegasnexus.com/downloads/file.php?id=43331

With RobCo Certification, you too can turn a hunk of junk into a brand-new robot assistant with our five-part correspondence course- get RobCo Robot Company certified, today!

RobCo Certified adds a new three-rank perk with the same name. With the perk, if you have a spare Fission Battery and some Robot Spare Parts you'll be given the option to repair any robot you destroy, turning them into http://www.newvegasnexus.com/downloads/images/43331-2-1312834486.png who'll follow you anywhere- or you can use your training to http://www.newvegasnexus.com/downloads/images/43331-3-1312834487.png at Cerulean Robotics in Vegas. Each rank allows you to repair bigger and better robots to command, as well as to further upgrade the ones you have- improving their firepower, giving them new weapons and abilities (like http://www.newvegasnexus.com/downloads/images/43331-4-1312834487.png, or http://www.newvegasnexus.com/downloads/images/43331-2-1312834259.png).

The mod also adds a chain of Mad Scientist perks, that let you http://www.newvegasnexus.com/downloads/images/43331-1-1312834485.png from random wasteland clutter, spare components and leftover body parts- Safebots to carry your junk, Ovenbots to roast your enemies, or Hoverbrains to overwhelm your foes.

It also adds a bunch of tools and items you can use to fix up your bots, or augment their capabilities, helping them lock-on to enemies and suchlike.

http://www.youtube.com/watch?v=GVw05zPOVCk

Contents
Perks
  • RobCo Certified: Allows you to repair Protectron and Mr Handy robots, and jury-rig Securitrons into operation.
  • Pro Certified: Allows you to repair Robobrain and Mr Gutsy robots as well, and fix Securitrons to full Mark I operation.
  • Gold Certified: Allows you to repair Sentry Bots and Securitrons as well, and upgrade Securitrons to Mark II.
  • Crazed Inventor: Allows you to build some robots from household appliances and/or human brains.
  • Mad Scientist: Allows you to build more robots from household appliances and/or even more human brains.

  • Robot Wrangler: Increases the number of robots you can command.
  • Combat Engineer: Gives you bonus DT when using RobCo tools or clothing.


Tools
  • RobCo Wrench, http://www.newvegasnexus.com/downloads/images/43331-5-1312834488.png: Hit bots with these to fix them.
  • RobCo Remote: All-rounder. Fire at enemy bots or foes to debuff them, or friendly bots to buff them.
  • Absorption Goo Grenade: Splats highly-absorbent goo on enemies, making them take much more damage from energy weapons (like bot lasers and plasma).
  • Robot Spare Parts: Used to make Junkbots, fix broken robots, can be used to fix crippled robot limbs, and are needed for some upgrades.
  • RobCo Brainsaw: Hit dead humans and dogs with this to harvest their brains. They don't need them.
  • http://www.newvegasnexus.com/downloads/images/43331-5-1312834488.png A fancy hat that increases your robot cap..


Junkbots
  • Beanbot: Fires baseballs.
  • Coffeebot: Sprays boiling coffee.
  • Fichebot: Fires energy blasts.
  • http://www.newvegasnexus.com/downloads/images/43331-3-1312834259.png Fires holo-rays.
  • Hydrobot: Sprays water.
  • http://www.fallout3nexus.com/downloads/images/712-3-1285533246.jpg Fires flames.
  • Projectorbot: Fires lasers.
  • http://www.fallout3nexus.com/downloads/images/712-2-1285533353.jpg Fires energy blasts.
  • Jukebot: Speeds player AP regen.
  • Safebot: Holds stuff and is dead tough.
  • http://www.fallout3nexus.com/downloads/images/712-4-1285533246.jpg Spawns a fleet of hovering drones.
  • http://www.fallout3nexus.com/downloads/images/712-5-1285533247.jpg Projects a shield.
  • Think-Tank: Can repair other robots.
  • http://www.fallout3nexus.com/downloads/images/712-1-1285533353.jpg Disguises your robots.

  • http://www.fallout3nexus.com/downloads/images/712-1-1285533245.jpg Can wield one-handed pistols.
  • http://www.fallout3nexus.com/downloads/images/712-2-1285533246.jpg Can wield one-handed melee weapons.
  • Assemblotron: Can wield almost all weapons.


----
Finished! The changes from Fallout 3 RobCo to the NV version are fairly limited; I've added two new junkbots (Holobot, Hydrobot) and merged the Assemblotron from Mister Smith's Scrapyard into the main mod, and added the ability to build robots from scratch. In addition, robot upgrades are now preserved on death, they're no longer lost, and the RobCo Engineer perk has been added to make combat repair easier and safer. Otherwise, pretty much the same.

I'm hoping to make it dependent on Old World Blues from v2.1 onwards. Currently I'm not entirely sure on how to divvy the OWB content up- currently I'm just thinking of a perk called "Science!", takeable when you get to Big MT that allows RobCo-perked characters to repair Roboscorpions dependent on their perk level, and Mad Science characters to build cyberdogs dependent on their perk level. I'm not entirely sure how to implement Lobotomites, if at all, though.

Questions, comments, suggestions? Post them here.
User avatar
Noely Ulloa
 
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Joined: Tue Jul 04, 2006 1:33 am

Post » Tue Aug 09, 2011 9:34 am

Hah, nice :goodjob: I always meant to try the Fallout 3 version but never did for whatever reason. I'll try this one as soon as i replay my scientist character (i'm assuming these perks require high science and/or repair?).
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Marnesia Steele
 
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Joined: Thu Aug 09, 2007 10:11 pm

Post » Tue Aug 09, 2011 3:00 pm

Handies with pistols! That is so super rad.

P.S. WTF@No TalkieToaster bot: Fires doom toast.
User avatar
Hussnein Amin
 
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Joined: Sun Aug 05, 2007 2:15 am

Post » Tue Aug 09, 2011 9:53 pm

Awesome, can't wait to try it out :celebration:

Questions, comments, suggestions? Post them here.


Probably get's brought up a lot, but do robot voices in Audacity or with a TTS program :hubbahubba:
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Haley Cooper
 
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Joined: Wed Jun 14, 2006 11:30 am

Post » Tue Aug 09, 2011 7:00 am

Handies with pistols! That is so super rad.
P.S. WTF@No TalkieToaster bot: Fires doom toast.
They can also wield any one-handed melee weapon, and throw grenades.
Adding a toasterbot would be a little self-aggrandising, IMO.

Probably get's brought up a lot, but do robot voices in Audacity or with a TTS program :hubbahubba:
Eh, they wouldn't sound the same- it'd be really jarring. If I can't do voiced dialogue correctly (and since I don't have Wil Wheaton on speed dial that's a cert) then I'd rather keep it unvoiced. When I do the OWB version I'm planning on adding a robot-manufacturing Sink personality, and I'm thinking about voicing that, because they're all supposed to be distinctive and individual.
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Flesh Tunnel
 
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Joined: Mon Sep 18, 2006 7:43 pm

Post » Tue Aug 09, 2011 1:07 pm

Alas, there are hardly as many random bots roving about the Mojave as there were in the Capital Wasteland...
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Mel E
 
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Joined: Mon Apr 09, 2007 11:23 pm

Post » Tue Aug 09, 2011 3:41 pm

Really looks neat. Only thing that gives me pause is the perk requirements, by that I mean how many levels there are. So darn you for making me you choose between things :P
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Sarah Evason
 
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Post » Tue Aug 09, 2011 9:42 pm

Eh, they wouldn't sound the same- it'd be really jarring. If I can't do voiced dialogue correctly (and since I don't have Wil Wheaton on speed dial that's a cert) then I'd rather keep it unvoiced. When I do the OWB version I'm planning on adding a robot-manufacturing Sink personality, and I'm thinking about voicing that, because they're all supposed to be distinctive and individual.


Meh, it wouldn't be difficult at all to hand-wave that away, I mean the ones you see in action are hundreds of years old. To re-wire them and bring them under control you have to completely re-work their AI and personality, hence their voices sound different. Done. Could even throw some dialog in their every time you activate a robot for the first time for lore purposes explaining that (something like "What have you done to me... master? I feel... amazing! Who knew you could teach this old bucket of bolts some new tricks. And you even removed my personality dampeners, how thoughtful!", but less awful).

But, if you don't want to do it, you don't want to do it. :thumbsup:
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Floor Punch
 
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