Now, when I'm changing cells like new "load Area" or entering a traders shop like specifically the Smith woman shop in Cheydinhal, I get a CTD crash still during the load bar screen. When I uninstall Roberts Female 1.2 all is working normally again and I never get a crash on changing cells.
I'm posting my load order:
Active Mod Files:00 Oblivion.esm01 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]02 Unofficial Oblivion Patch.esp [Version 3.2.3a]03 DLCShiveringIsles.esp04 Unofficial Shivering Isles Patch.esp [Version 1.4.0]05 Shivering OOO.esp06 QZ Easy Menus.esp07 Immersive Combat Music.esp [Version 1.00]08 P1DseeYouSleep.esp09 VAs Better Gold with no Menu Icon.esp0A Enhanced Economy.esp [Version 3.3.2]0B Landmarks, w Wells.esp [Version 1.11]0C Lem - Hotkey Cyclers.esp0D RTFemaleReplacerV12.esp0E Command Mount.esp0F LadyDeadlock_LoveYourHorse.esp10 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]11 OOO-Water_Weeds.esp [Version 1.33]12 OMOBS.esp [Version 1.0]13 OMOBS_SI.esp [Version 1.0]14 OMOBS Optional Combat Settings.esp [Version 1.0]15 OOO-WaterFish.esp [Version 1.34]16 Knights.esp17 Knights - Unofficial Patch.esp [Version 1.0.9]18 Harvest [Flora].esp [Version 3.0.0]19 Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]1A Bag of Alchemy.esp1B Toggleable Quantity Prompt.esp [Version 3.1.1]1C Quest Award Leveller.esp [Version 2.0.1]1D Quest Award Leveller - Knights of the Nine.esp [Version 2.1.0]1E Alchemy At Home.esp1F Denock Arrows.esp20 SD Skill Diary.esp21 OOO-Respawn_Week.esp [Version 1.33]22 Bashed Patch, 0.esp23 Streamline 3.1.esp
Note that I only installed the Roberts Female 1.2, not any of Roberts Male Bodies. Also I did not load any clothing mods. I previously also had the "Roberts Female for OOO 1.0" pack installed but that together with the Roberts Female base pack 1.2 would also crash. Any ideas? I mean my mod list is not very exotic. I'm quite surprised that I have an issue with Roberts, it seems. Do you see any other incompatibility? Thanks for your help.
EDIT: Just want to say that I "BAINed" the original download archive file from TEXNexus before installing it. That is I eliminated a level of folder structure from the archive and re-archived the file because the download put all mod files in the "Data" folder and Bain will not handle that, so I have read in the forums. In my "bained" archive there is at the top level just the .esp plus the meshes and textures folder. Similar "archive BAINing" worked perfectly well for a few other of the mods I'm running. Therefore I believe this was the right thing to do with the Roberts archive.