Rockstar should get the rights to Fallout and make it right!

Post » Thu May 12, 2011 3:39 am

Though I have no doubt that Rockstar would make a worlds better story than Bethesda, I wouldn't want them to have it. Their expertise is in more linear and action oriented games, and those feats do not (imo) suit the Fallout franchise, at all - not that Bethesdas take on it is much different, but at least there is some RPG left there and with their past (pre-Oblivion) efforts in mind, they are capable of making a good Fallout game (whether or not they are willing to, remains to be seen). I'd rather they gave Obsidian another, more freehanded, chance.
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Ryan Lutz
 
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Post » Thu May 12, 2011 5:26 am

OP, who cares that you like RDR? We don't want every game to be RDR clone, now do we? Also Rockstar is overrated.

I think Bethesda should hold onto it, unless Black Isles came back, then they should let them work on it (of course, they'd be publishers and get a nice chunk of cash)

Black Isle comes back? From where? Vacation?
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Nomee
 
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Post » Wed May 11, 2011 9:30 pm

Interplay is afloat again, they may absorb Obsidian (basically Black Isles) back into their grasp.
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Nikki Lawrence
 
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Post » Thu May 12, 2011 12:16 am

Interplay is afloat again, they may absorb Obsidian (basically Black Isles) back into their grasp.

Yeah, but you still talk like Bethesda and BI (Obsdian) are two kids sharing toys or something. I'm talking about your "they should let BI make new games" post.

This is business and it's all about money.
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Jordan Moreno
 
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Post » Thu May 12, 2011 8:59 am

It's brilliant to have someone else do all the work, and keep a cut of th emoney. My step dad for example.

He was being paid 70 bucks an hour to I don't even remember.

He hires someone to do it for 40 bucks an hour.

Bethesda should be doing this with Obsidian. They can have BI work on it, while they work on TES, double money for half the work.
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Sakura Haruno
 
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Post » Thu May 12, 2011 10:36 am

It's brilliant to have someone else do all the work, and keep a cut of th emoney. My step dad for example.

He was being paid 70 bucks an hour to I don't even remember.

He hires someone to do it for 40 bucks an hour.

Bethesda should be doing this with Obsidian. They can have BI work on it, while they work on TES, double money for half the work.

I agree with you, but I'm pretty sure Beth wants to make their own Fallout games.

Anyway it doesn't matter. They'll do what they see as most profitable.
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Eire Charlotta
 
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Post » Thu May 12, 2011 12:30 am

True enough... Bethesda... Learn this though, remember this phrase. "Khans aren't tribals", they were in NV, and they're not.
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Shelby Huffman
 
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Post » Wed May 11, 2011 10:57 pm

Interplay is afloat again, they may absorb Obsidian (basically Black Isles) back into their grasp.

If by afloat you mean "Have thrown everything overboard to buy time and still sinking" then you're correct. IIRC they lost a quarter of a million last quarter.
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Marguerite Dabrin
 
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Post » Thu May 12, 2011 1:16 am

It's brilliant to have someone else do all the work, and keep a cut of th emoney. My step dad for example.

He was being paid 70 bucks an hour to I don't even remember.

He hires someone to do it for 40 bucks an hour.

Bethesda should be doing this with Obsidian. They can have BI work on it, while they work on TES, double money for half the work.

Better yet, outsource it to india and make even more?

(Warning, satire).
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Chavala
 
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Post » Thu May 12, 2011 11:06 am

Better yet, outsource it to india and make even more?

(Warning, satire).


- Why you little...! /choke :D
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Lucky Boy
 
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Post » Thu May 12, 2011 7:07 am

I'd like to see Bethesda work directly on Fallout 4; they are much more proficient at designing an exploration-friendly open world than Obsidian is.
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Kate Murrell
 
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Post » Thu May 12, 2011 9:36 am

DESMOND LOCKHEART - [censored] NO!
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xxLindsAffec
 
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Post » Wed May 11, 2011 9:13 pm

I'd like to see Bethesda work directly on Fallout 4; they are much more proficient at designing an exploration-friendly open world than Obsidian is.


Obsidian should write the quests, Bethesda should make the map.
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ANaIs GRelot
 
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Post » Thu May 12, 2011 6:56 am

This would be the ideal solution; however, overall, I quite enjoyed the writing and quests in Fallout 3 as well, so I don't really feel there's necessarily a need for Obsidian to write FO4 in order for the story to be compelling. Can't hurt if they do, but FO4 will be fine story-wise if they don't.
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Matt Terry
 
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Post » Thu May 12, 2011 12:44 am

I still think that both companies should work together

Obsidian in the story
Bethesda in the exploring and ambience
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Sarah Edmunds
 
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Post » Wed May 11, 2011 10:54 pm

Obsidian should write the quests, Bethesda should make the map.

What's so great about Obsidian's fetch and kill quests?
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Judy Lynch
 
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Post » Wed May 11, 2011 8:47 pm

As far as the OP goes, I love Rockstar to death. They're one of the very few game companies where I will buy anything they put out, sight-unseen; just because I know they're not going to do wrong by me.

However, I don't see this as any intrinsic reason why Rockstar should be making Fallout games, now. I think it could be rather interesting to see what they might do with a spin-off or something. I wouldn't even necessarily be against it, necessarily. But I don't see any particularly strong argument for it, either.

And Red Dead Redemption did have bugs, as well. Their procedural animations are absolutely amazing to watch, but sometimes that does cause some glitches, as well (getting your foot stuck on a staircase, for example - isn't very fun.) I've also seen horses (and entire carriages) fall through the landscape, as well.

Now, I'm not going to get into some sort of debate over which game was "buggier" (because, you know - it's not like anyone ever bothers to bring any actual verifiable data to the table, or that those arguments ever go anywhere productive.) I really liked both games. But RDR had it's share of problems, as well. In my experience, it was not a "bug free" game, like the OP said. (Though his experience could well have been different...)
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Tammie Flint
 
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Post » Wed May 11, 2011 10:03 pm

What's so great about Obsidian's fetch and kill quests?


The fact that they're logical and thought out as opposed to wacky and zany.
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:)Colleenn
 
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Post » Wed May 11, 2011 9:58 pm

The fact that they're logical and thought out as opposed to wacky and zany.


Evidence?
Both games have serious and silly quests in abundance. Hell, same goes for FO1&2.
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sunny lovett
 
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Post » Thu May 12, 2011 12:12 am

What's so great about Obsidian's fetch and kill quests?


Comes from a guy who claims he gave up after 40 hours. Figures. :tongue:

"Beyond the Beef"
"Flags of our Foul-ups"
"I forgot to remember to forget"
"Eyesight of the Blind"
"GI Blues"
"I put a spell on you"
"Hard Luck Blues"
"Crazy Crazy Crazy"

and more.

Now tell me these are simple Fed-Ex quests. :whistling:
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Joanne Crump
 
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Post » Thu May 12, 2011 12:02 am

When it comes to quest design I do agree that New Vegas had quite a few fetch and kill quests, but it also had a bunch of in depth quests with multiple solutions. In this regard Fallout 3 only really had Power of the Atom and Tenpenny Tower, and even those weren't as in depth as many of the side quests found in New Vegas. I've finished all of Fallout 3's side quests, and honestly most of them weren't much better than the fetch and kill variety found in New Vegas, or Bethesda's very own The Elder Scrolls series for that matter. The only real difference I can think of is that Fallout 3's quests usually forced you to wade through a bunch of easy leveled enemies before you could fetch or kill, and honestly I don't see how that's any better; a fetch quest is a fetch quest.

Unfortunately fetch and kill quests make up the vast majority of any large RPG's quests because not every single one can be as big and dynamic as Beyond the Beef. As far as worthwhile quests go though; New Vegas had a much larger volume than Fallout 3 did.
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Stephani Silva
 
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Post » Thu May 12, 2011 1:09 am

Evidence?
Both games have serious and silly quests in abundance. Hell, same goes for FO1&2.


What I'm saying is is that FO3 doesn't seem to be well thought out, or just really... dumb. There's a town built around an undetonated atomic bomb. Why? I could see it if it were... oh say buried, but my first reaction to the sight of an atomic bomb is "get the hell away", I guess the citizens of Megaton don't have that sense of self-preservation. Then what do they do? They WALL THEMSELVES IN around the thing. That's asking for trouble. I detonated that bomb just to do some genetic weeding. Then we have Lamplight Caverns... which is RIGHT NEXT TO A VAULT FULL OF SUPERMUTANTS. There is tons and tons of moments in Fallout 3 where I thought "I don't get it". The worst FO1&2 got was a ghost in the Den, and even that isn't really canon I think.
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Dale Johnson
 
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Post » Wed May 11, 2011 10:51 pm

What I'm saying is is that FO3 doesn't seem to be well thought out, or just really... dumb. There's a town built around an undetonated atomic bomb. Why? I could see it if it were... oh say buried, but my first reaction to the sight of an atomic bomb is "get the hell away", I guess the citizens of Megaton don't have that sense of self-preservation. Then what do they do? They WALL THEMSELVES IN around the thing. That's asking for trouble. I detonated that bomb just to do some genetic weeding. Then we have Lamplight Caverns... which is RIGHT NEXT TO A VAULT FULL OF SUPERMUTANTS. There is tons and tons of moments in Fallout 3 where I thought "I don't get it". The worst FO1&2 got was a ghost in the Den, and even that isn't really canon I think.


It wasn't well thought ought, and it was dumb.

Honestly, WHO in hell woiuld EVER build atown around a bomb? I might just go play it and blow it up just to make a point. :stare:
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Nicola
 
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Post » Thu May 12, 2011 1:27 pm

The worst FO1&2 got was a ghost in the Den, and even that isn't really canon I think.


Why wouldn't it be? It's not an easter egg, it's a full blown side quest.
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Jerry Cox
 
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Post » Thu May 12, 2011 6:55 am

Fetch and kill quest, Fallout 1 and 2 have those too, but i dont see nobody complained....

The ghost person in Den, i surely dont think that is cannon
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Spooky Angel
 
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