What the RP serve needs and should have.
Name generator:- including animal names like Rabbit, ect
RP button toggle :- to let people around you know if you are in the mood for role play, it should allow you to go about questing and leaving up with out some one attempting to RP with you, which can get annoying.
Unpaid Player mods:- These mods will have the tools to create personal quests, start small events, create random events e.g Spawn 4 raiders in a area, Temporary ban from between 1-24 hours, limit item spawning.
A player mod/ Gm can be removed from their position at any-time and while RP button is on, Rp to the
highest level on the servers to set an example. Mods will also be required to deal with Rp matters from across the server. ( full blown modes will deal with more import matters such as hackers ect)
As a reward they will get a 25% discount on game time they buy, also free limited addition items, mod items only, and a free month every year to play, for them or some one else.
Emotes:- allowing players to do things, such as lean, or hug.
Language:- swear should be allowed, yet a button to turn it off making every bad word said a beep
Smiley faces:- can not be used
will = in games * player smiles* E.g I really like you=) turns into, i really like you * smiles*
Racism :- Ghoul and mutant racism should be allowed, it is just a fact that fall out ghouls and mutants are second class citizens and they are always treated badly, not saying i like it but that is part of the fall out world , but any! racism that involves the real world instant ban. Fine line to be go down, but if done right can work.
Age limit:- age limit should be ever 16+ or 18+ for a RP server.
Wounded:- in the RP zone, you can shot any one at any time ,any place, you can not kill them, but you can reduce the HP to 1 which will make them "wounded" though you will have to deal with town guards, but if you have a high speech you can talk your way out of it things like that. It is the wounded players chose what to do , wait till they go away, or Port back to safe zones. Such as guard/ police stations.
Base builder:- a option to build bases and homes. These can be raider by enemy factions ( and other players) though if you are not into that , you can turn it off, hard core players may just say " bring it".
Locks can be made to stop people breaking in, but if they have a high lock pick.. well, they can still get in.
Bank robbery's:- banks are the safest places to leave items, in RP servers these can be robbed, Though it will be very hard to do, and only for high level players, and lots of them, it can still be pulled off.
And you still have to get away. The game will give your the caps that item was worth, limited addition items, or raid items, can not be stolen.
Business and stores:- players or factions ( guilds) will be able to buy stores in game, or make their own, in the middle of the waste you might find a random stall selling water, it is up to players to protect them, off-line faction members can sign up to body guard duty where their characters will appear as NPC's at the stalls or at home base. These can be robbed, like your home and base.
Pets:- players can have a number of pets, home bought or tamed them self's. To tame a pet you will need the perk " Mutant whisper " where you can calm a enemy animal when it is at low health.
Gladiator rings/pits:- where players can fight it out, other players can bet caps in real time vs them, but they have to be ring side.
Action houses:- rather then all be linked each action house in the city's will be it's own thing, for example. I put a item in AH in scrap city, in gecko town their AH will not be able to see that item, only the item in their AH.
Post / mail man:- is done in real time, by npcs, or people.
Rp Bio:- on the players profile will give them a option of tick boxes,related to Rp. So other players can get and idea of what that player is into, Heavy Rp vs light, things like that make it easier to judge some ones ability.
All i got for now.
Edit;- server should be run on real time.