Role playing who are you going to role play your character?

Post » Fri Nov 27, 2015 5:21 am

Regardless of voiced acted characters with a relatively limited back story (from what we know) how are you going to role play your character remember he or she had a life before the tutorial so what career did they have? what type of upbring? etc and how will your character act in the wasteland heartless fiend? charmer? lone ranger?

So what's your roleplaying outlook for your first, second, third, ..., ..., eightieth playthrough?

Remember be optimistic just because our PC has a backstory (spouse, pre war, etc) doesn't mean there isn't a lot of blanks that haven't been filled so this isn't a place to complain about how your role playing will be affected by voice acting and having a background.

Now discuss my minions.

Edit: Sorry for the title I meant to say How are you going to roleplay your character, don't worry I do have a knowledge of basic grammar.

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luis dejesus
 
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Post » Fri Nov 27, 2015 11:14 am

At least once, I like to make a charismatic opportunist character. Kind of like Petyr Baelish. I don't really see that kind of character having a wife and kid though.

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Pixie
 
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Post » Fri Nov 27, 2015 3:49 pm

The backstory doesn't bother me none, I can whitewash that in my head so easily. Probably just explain it as an idyllic setting in a tranquillity lane-esque setting that ends when its time for the cryo sleep to finish. Also explains the sudden, last minute appearance of the vault salesmen and the bombs falling so quickly after, it's just the programmes way of reminding me after 200 years that I'm actually in a vault after nuclear war.

I'll probably try to play as a lost tribal, I had a really good one in New Vegas where my character was a ruthless mercenary, got to Honest Hearts and got shot and ended up with a crippled head, giving him amnesia. He finds himself as a tribal and returns to Mojave as a Tribal trying to piece together his old life. Might try something similar to that, especially now we can plant an farm, making poisons easier to brew.

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Lavender Brown
 
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Post » Fri Nov 27, 2015 11:00 am

Let's see...For myself, a middle aged male of the Great War era. A hard working man who looked out for his neighbors. Probably worked as a mechanic or a technician with a fondness for bad spaghetti western movies.

Once out of the vault...Probably still trying to maintain those old-world sensibilities. Doesn't steal unless it's life or death, maybe copes by thinking "How would John Wayne handle this...?"

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Liii BLATES
 
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Post » Fri Nov 27, 2015 2:48 pm

Probably a fairly pragmatic guy, only helping people if it helps him. I might just have him live in a shack with Codsworth. After I kill the dog.

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BrEezy Baby
 
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Post » Fri Nov 27, 2015 3:00 pm

Oooh! I'm hoping to play an egghead with poor social skills whose better half was always better liked by friends and family--including her own.

Haven't decided on a name yet though. "May" Maybe?

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Brian LeHury
 
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Post » Fri Nov 27, 2015 9:08 am

Given what we know Drunken salor comes to mind....

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Emma Parkinson
 
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Post » Fri Nov 27, 2015 1:48 am

Speaking of sailors there's a folded triangle flag on one of the book shelves during the gameplay demo so that could indicate a prior loved one died in the forces (father, brothers, etc) of course you can ignore this or use this to perfect your roleplaying.

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KU Fint
 
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Post » Fri Nov 27, 2015 2:06 am

Let me see: fist look at how I probably will play the game based on previous Bethesda games. Generally helpful, but with serious kleptomaniac overtones.

In FO:NV I entered the BoS bunker, talked to people but also cleared out all the lockers, to compensate I did all their quests :)

Now in fallout 4 it looks like I can steal houses not only everything loose. Question is if I can resist.

No idea how to make an good backstory and is needed here, tend to play females as I have to watch the character's ass for hours.

Fallout 3 did not really require any more backstory than given

In Skyrim it was pretty easy, drifted north, or was driven, did some stealing in the imperial camp then they captured Ufric, they caught me and was seriously angry so they branded me a spy.

In fallout 4 it will require more thought.

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JLG
 
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Post » Fri Nov 27, 2015 2:05 am

I'm going to try to see if I mix Tony Stark and Duke Nukem into one character lol. Wish me luck.

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Nicole M
 
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Post » Fri Nov 27, 2015 7:33 am

My character is going to be a scientist with high intelligence and charisma (to avoid conflict when possible) with the science and leadership perks.

And she will try to always help people out even at the expense of herself and will always turn down payment for helping whenever possible. Attempting to make the wasteland a better place with her intelligence and charisma and leadership I will construct a new settlement as a safe haven for anyone (followers of the apocolypse style)

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Joey Bel
 
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Post » Fri Nov 27, 2015 12:12 pm

Gee I dont know what should I be with this plasma sniper rifle? Oh I know! An alien slayer!.....or maybe a synth killer..listen I will be using a plasm sniper rifle. Soon I will be wandering the world that was destroyed in a brief instant and I will be master of all I survey!
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Amanda Leis
 
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Post » Fri Nov 27, 2015 2:36 pm

Benjamin is the current name of my dude. Much like the rest of my Bethesda characters he can best be described as "ranger", he likes the outdoors, he likes weapons, and he likes to be on the move.

Of course, with the settlement building mechanics being like a dream come true, im going to do more than build a fancy house. The new town that Ben builds will be a fortified bastion that endeavours to be the richest and safest place in the wastes. What will set him apart from my rangers in other games will be both hoarding as many resources as possible, and being civic-minded towards building a better society. My New Vegas character was more of a vigilante who used his rifle to shoot people he thought were scum, Fallout 3 was more of a scientist who studied societies but only set things right when it meant more money/supplies for travelling. Ben, however, he will be building a single town ontop of the ruins of his old pre-war home, and building a new society ready to meet the challenges of the post-nuclear world.

So here's hoping that I can do a lot to make my town a unique one. Im sure that my first act will be providing a high amount of security to my personal home, having good walls seperating it from the rest of town. That wiring system also seems very nice, and I hope to be able to control as much as I can about the towns technology from a terminal in my home. Maybe there can even be multiple layers of walls, like a elaborate castle. Whatever happens, building my own society is what will make this game stand out from the others for me, and my character will reflect that.

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Hilm Music
 
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Post » Fri Nov 27, 2015 1:20 am

Same as I always start in Fallout.

Smarty-pants science geek who has trouble lifting a half-filled book bag and running further then he can throw a rock (note: can't throw rocks either). Somewhat on the lucky side of things, evident by the continued survival despite his lack of physical attributes. Eyesight is the one thing that's not sub-par, so he's got that going for him.

Like to tinker with things and build stuff and enjoys long walks in the wasteland (with frequent breaks), lukewarm nuka cola and roasting hostiles with gratuitously applied laser fire. Not a fan of plasma, since that one incident we don't talk about.

Suffers from notorious curiosity. Or like others like to call it sticking his nose in business he's got no right to. Which usually brings us back to the gratuitously applied lasers.

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Vincent Joe
 
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Post » Fri Nov 27, 2015 10:13 am

I have to know the land and its players/factions a bit more. If the Protag is Former Military as some leaks suggest, I'll be enlisting with the Brotherhood of Steel, show them how we kicked-ass Pre-war, and begin the Crusade to unite the wastes under one banner, a New Republic for the Commonwealth, backed and protected by the BoS.

Or I'll create a Mad Max crossed with the Jigsaw "Want to Play a Game?" Character bringing wasteland justice to those who need it.

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Melanie
 
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Post » Fri Nov 27, 2015 4:19 am

To be fair,
Spoiler
Baelish DID have a wife and almost had a kid.
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Damned_Queen
 
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Post » Fri Nov 27, 2015 6:46 am

I'm going for a small guns only type of character with barter/speech skills or perks. No lockpicking,hacking or fast travel. I will also attempt to play permanent death.

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Leilene Nessel
 
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Post » Fri Nov 27, 2015 1:07 pm

I guess I'm going to role play Troy Baker.
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sam smith
 
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Post » Fri Nov 27, 2015 12:16 pm

One character will likely be Sam "Mayday" Malone and is the owner of Cheers bar. Likely he will look to open that bar again and will have to battle the temptation of drugs and alcohol. The goal is not to take any since he is a recovering addict.

Other characters I do not know yet.

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RObert loVes MOmmy
 
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Post » Fri Nov 27, 2015 12:32 pm

I actually have to characters in mind with the same theme though. Let's say in the npcs in the face realize you're from before the war. The "good" character will help the wastelanders rebuild society (I mean who better than a pre war survivor). He will be very altruistic, show them how to develop farms and buildings. He will tell children, and some advlts of life before the war. And with their help, they can make those stories become true once again.
The "bad" version will be someone who takes advantage of his pre war celebrity status. We will manipulative and greedy. Instead of building a settlement, he will waste way to much resources on a very big mansion, and only invite other rich folks, hokers, drug seekers and thugs.
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Naomi Lastname
 
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Post » Fri Nov 27, 2015 3:05 am

Exactly where I was going with the start. At least until the Alternate Start mods come out.

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jasminε
 
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Post » Fri Nov 27, 2015 10:00 am

Im going to ignore tha pre war stuff for pretty much all of my RP characters. I usually RP gunslinger characters with conflicting morals with themes of immortality.

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Scared humanity
 
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Post » Fri Nov 27, 2015 4:32 am

I shall be a mother reborn amidst smoke, fire, and radioactivity. I will abolish slavers and make an army out of those who were formerly opressed. I will conquer the Glowing Sea and when all submit under my rule, we will march West and take back what is rightfully mine.

They will know me as Ghouleesi, The Mother of Deathclaws.

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Izzy Coleman
 
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Post » Fri Nov 27, 2015 2:03 am

I doubt I follow the main quest for the first character. However, all of that may go to ----- when they run into their, now Ghoul, spouse.

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Anna Watts
 
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Post » Fri Nov 27, 2015 9:01 am

For my first character my pre-war background will be former military served four years his father & mother were immigrants from Australia but the Australian accent didn't carry on as he lived most of his life in the United States. Met his wife at a bar getting hit on by a bunch of drunks, saved her from the group, married her, etc.

For my alternative start play through (depending on how it works) my character was born in a vault but was later cryogenically frozen due to a failure in the water chip, with no ability to fix the water chip as the overseer wouldn't let the vault dwellers out the occupants of the vault were cryogenically frozen 50+ years. The player wakes up and due to a failure in the cryogenic process is the only survivor, the water chip was meant to fail and only two survivors were meant to survive the cryogenic freezing however as the other survivor was an elderly female she had a heart attack due to the hysteria of the situation.

I leave the vault trying to be a paragon of virtue protecting the helpless and without mercy killing the evil (slaver, talon company, etc). I also have this weird genealogy going on with the Fallout and TES series with how all of my characters are related so I've gotta find out how to have my F3 and F4 characters related...cousins? mother of the lone wanderer was a member of vault 111? who knows I'll figure out something.

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Smokey
 
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