Roleplay idea in the works, any takers?

Post » Wed Dec 31, 2014 1:48 pm

So, I know I've thrown together some ideas that never saw fruition, some due to my own lack of initiative and some due to others not taking interest, however, this is an interesting idea I think. After playing 'The Last of Us', I feel that Vault 22 would make a perfect hybrid of TLoU and Fallout: New Vegas. It's all highly WIP so lore is highly likely to change, but here's the current roughdraft:

' May 23, 2285, four years after Mr. House's victory over Hoover Dam and New Vegas was seeing real progress, buildings being reconstructed and businesses coming to life. Some protested the gentrification of Freeside, but the protests soon became screams as one of the protesting voices outside the Strip Gates was the screams of horror as a savage man bit her. People ran and the Securitrons dealt with the problem and all was well, or so they thought. It's now 2315 and only the Lord knows what date it is now. The Mojave and, somehow, the NCR are dotted with these infected plant beings. New Vegas is walled off my strong walls around it, the sewers equally locked off and welded shut. Primm, Goodsprings, NoVac and Nipton all have some kind of barricades of their own. Some made of quarried brick like New Vegas from Mr. House's plan to build defensive walls in order to better defend against Wasteland animals, others with cruder devices. It's been a long time since a good night's sleep was had for many outside the safezones. The fungus has been known, according to data from the NCR, to evolve in more brutal forms that, according to scientists in Shady Sands, say may be linked to their previous lives. Their current 'classes' of those infected with Beauveria mordicana are as follows:

Stage One: Infected

The Stage One Infected with the Beauveria Mordicana fungi are noted to look sick, maybe a cough or a flu. This is due to the Infected suffering from the fungi's hostile attempts to shutdown the body and replace control of the host's humanity with control from the fungi. Subject is to be put down after being read from a standard issue scanner designed in conjunction with RobCo and the NCR military.

Here is where they digress into new creatures:

Infected (Beast):

The 'Beast' are well built, carriers, likely manual laborers or those who otherwise performed physical work. They are strong, muscular and highly ferocious, do not let them grab you as their feral grip offers them great odds over most humans.

Infected (Brute): A MUCH more lethal version of the Beast variant, these Brutes are stronger than most humans, bested only by a Super Mutant. Highly aggressive and very strong, they are a creature with a strong grip and have been reported to rip men's jaws in half within mere seconds. Their weakness is their bulk makes them slow creatures, but does not warrant underestimation.

Infected (Runt): Formerly children, small teens and small advlts, these 'runts' lack in size and strength but often hunt in packs and are known to make up move at alarming speeds. Do not let them swarm you!

Infected (Savage): Raw power, fair speed and no hesitation, this creature will attack a non-human on sight. Their instinctive drive is not to infect, but to kill and, true to their name, they kill with the most savage form, using their teeth, claws and other brutal forms of attack.

Infected (Scavenger): A curious evolution of the Fungi, these creatures are suspected to have been merchants or otherwise greedy people. Unlike the others, their hostility is not on sight, but territorial. They often guard a den of assorted shiny and sometimes valuable things they find and will attack anyone or anything that gets close to their den. Do not let your guard down as they are nearly as fast as the 'Runt' variant but not as strong as the 'Beast' variants.'

As I said, this is all highly WIP, so there's room for changes. I'm unsure if it'd be faction or character based or a mix of both. I'd like it to be more singular than faction based personally. But I think this RP has room for potential, but I don't have much of a plot beyond 'survival' so I'm hoping there's interest takers.

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Alycia Leann grace
 
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Post » Wed Dec 31, 2014 4:41 pm

I'd be interested. There's been a number of roleplays that have tried to work in a zombie/infected setting into the Fallout Universe over the last couple years (one of them I GM'd) and I feel they all worked out pretty well.

I think a character-based RP would be better for this setting rather than faction based, but that's just my opinion.

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Max Van Morrison
 
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Post » Wed Dec 31, 2014 2:07 am

This looks like something that'd be interesting to RP.

I prefer character-based RPs myself and the concept does seem to lend itself to that rather then factions.

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RObert loVes MOmmy
 
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Post » Wed Dec 31, 2014 6:09 am

If it ends up as a character based RP I would be very interested in making a CS :)

this sounds like a really cool idea!

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Vicky Keeler
 
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