Roleplaying?

Post » Sat May 28, 2011 4:48 am

Hai guys. I'm new, but I've been playing TES for ages,a dn have been on the UESP for a while.
Anyway, my question is, how much roleplaying do you guys want? I like roleplaying, but I want to know what the forum thinks. I don't think that much more RPing will actually be put into the game, but if it was it would be a pleasant surprise. Roleplaying in Oblivion was quite boring. And since this is an RPG, there should be more to the game than running around at 100mph (and never having to stop), killing everything you see with one swing of your uber rare sword that you got from a lowly bandit, don'tcha think?

:D
User avatar
Samantha Mitchell
 
Posts: 3459
Joined: Mon Nov 13, 2006 8:33 pm

Post » Sat May 28, 2011 7:57 am

I like role playing, but not as much anymore because I realized that playing pretend is not something I can enjoying doing when the world doesn't react to my actions. However, I'm up for anything that does increase RPing opportunities, but things like having to eat and sleep shouldn't be mandatory. I'd rather they be in some sort of realism mode. As for fast travel, I really don't care about it. I use it when I don't feel like wasting time going from city to city just to find if a shop has a certain piece of armor.

Also, FYI, talking about child killing is against the rules.
User avatar
Vicky Keeler
 
Posts: 3427
Joined: Wed Aug 23, 2006 3:03 am

Post » Sat May 28, 2011 3:47 am

Edit the poll - can't talk about child killing.
User avatar
asako
 
Posts: 3296
Joined: Wed Oct 04, 2006 7:16 am

Post » Sat May 28, 2011 12:06 am

I like role playing, but not as much anymore because I realized that playing pretend is not something I can enjoying doing when the world doesn't react to my actions. However, I'm up for anything that does increase RPing opportunities, but things like having to eat and sleep shouldn't be mandatory. I'd rather they be in some sort of realism mode. As for fast travel, I really don't care about it. I use it when I don't feel like wasting time going from city to city just to find if a shop has a certain piece of armor.

Also, FYI, talking about child killing is against the rules.



Edit the poll - can't talk about child killing.


Done.
User avatar
Natalie Harvey
 
Posts: 3433
Joined: Fri Aug 18, 2006 12:15 pm

Post » Fri May 27, 2011 8:23 pm

Cool :) I like RP'ing, but I wouldn't want others to be put off by anything too major, so I'd keep the eating/drinking etc. in a separate mode. I think fast travel should be substituted for some sort of transport option, so that it's both realistic and doesn't restrict either player - the more "casual" or the more "hardcoe" RPer.
User avatar
Invasion's
 
Posts: 3546
Joined: Fri Aug 18, 2006 6:09 pm

Post » Sat May 28, 2011 12:27 am

The thing is, if one goes too far in making a game cater to the truly hardcoe role-players, especially as a long-awaited installment in a series not quite known for such a style, over half the people once interested will no longer be.

However, if Bethesda stays their course, roughly, the hardcoe RPers can simply mod their way into RPing nirvana, while leaving the rest of us to enjoy the game as is. For the most part. Obviously something will irk us enough to warrant a mod or two, even right from the get-go.

Always bear in mind: It's a lot easier for a player/modder to take some aspect of a game to the extreme for their own personalized experience than it is for a game developer to try to please everyone. Myself for example, I have around 50 very powerful NPCs that I've added to Morrowind that pretty much break the rules when it comes to sheer killing ability, including a Dremora NPC who is set to 2.0 scale and covered in the armor of the Lich King, which the player has to slay in order to complete the Bloodmoon MQ, because he's guarding the entrance to Castle Karstaag. Then there's the fact that I've also removed the Constant Effect option in enchanting items (I lowered the soul values of Golden Saints and Ascended Sleepers), meaning any enchanted item I utilize to fight said Dremora is going to be rather... limited. He's also immune to everything but melee/ranged attacks, which are going to need to hurt him quite a bit to send his Animus back to Oblivion. Which I've yet to do, actually.

Not exactly for everyone. :P
User avatar
ONLY ME!!!!
 
Posts: 3479
Joined: Tue Aug 28, 2007 12:16 pm

Post » Fri May 27, 2011 7:07 pm

Love roleplaying, thinks hunger/thirst/sleep is less about roleplaying an more about simulation, not particularly against it, but if it was implemented I would want it to follow a real world time, and not the ingame time, which is obviously going to be faster than real world, this is because if you had it follow in-game time you would have to eat/drink/sleep all the time, and it would feel more like being a junkey. It would disrupt roleplay and it would constantly break immersion.

I'm fine with children.

There MUST be fast travel, they should probably change the system though.
User avatar
Jesus Lopez
 
Posts: 3508
Joined: Thu Aug 16, 2007 10:16 pm

Post » Sat May 28, 2011 4:51 am

I sort of roleplay. I mean I try and think what my Character would do, (for example in OB If I was a stalwart knight I wouldn't steal or do any of the more shady quests) but I don't go insofar as not playing the game, or doing something like decorating my house.
User avatar
zoe
 
Posts: 3298
Joined: Sun Nov 12, 2006 1:09 pm


Return to V - Skyrim