First of all, I would like to thank those who have given me the benefit of the doubt, and those who read my manual in some detail before forming any firm conclusions. It does make me sad that many of the objections I have read are not actually true, and some are not fair (and assume a sinister motive or a lack of ethics on my part). I also cannot understand why the original post has been locked. Nevertheless, I can also seem, to an extent, why your offense is justified.
You understand, I made this mod for the same reason that you all make mods—to share your vision of TES IV with others so that they can experience the same pleasure that you do with your game. My ego does not feature at all into this equation, other than for people to recognize how hard I worked to give you a better game.
First, I owe CorePC an apology. While I still think that your judgment was formed before having read the manual, and before having examined just what I was doing with ROM, neither did I know that you are in fact the current team leader of OOO. Had I know, I assure you that you are the first person I would have emailed many weeks ago.
However, some posters are wrong that I should have known about this forum, or kept up with the current developments in the modding community. You assume that it is impossible for someone simply to enjoy the hobby of modding. I remember finding this forum a while ago, but I never read it or even posted, and I admit that actually I forgot about it until one poster on TesNexus, who liked my mod, suggested that I make a post here in order to attract attention. The thought did not cross my mind, but I’m glad he recommended it. I’m still glad.
Instead, I got my contact information from the OOO Manual, which I have on my computer. The two top names in the file, along with their email addresses, were Oscuro and Dev_akm, so it was not unreasonable for me to think that I could reach them via that route. When they did not respond, neither did I think it was unreasonable that OOO was not being actively supported any more—since this was the very contact information given in their own Manual—or that it would be a big deal to allow players to download a version of OOO along with my own ROM.esp file.
This, however, leads to another error in some posts I have read. ROM is *not* just an edited OOO esm and esp pair. I agree, that would be plagiarism to edit the OOO files, then package them as my own.
I have not done that. ROM is its *own esp file.*
As I write in the ROM Manual, I deliberately chose to contain the vast majority of my changes in the ROM.esp file, not only for ease as a modder, but so that the player would see a clear distinction between OOO (and their intellectual property) and ROM. I did not want to mix the two, although I did want the benefit of releasing a mod that used the OOO.esm as a master. Hence, my design decision.
I repeat: ROM is nothing more than an overhaul mod that takes OOO as its master file.
The one problem with releasing it without OOO, however, is that I have done a lot of editing with the OOO files: both files have had a lot trimmed away where redundancies occur (that is, where ROM changes or replaces something from OOO). And some changes I put into the OOO.esm, because ROM was originally a set of numerous smaller mods (before I merged them into one large file), and it was convenient to have some universal data that all the dependent esp files could use.
Needless to say, it would be very difficult to restructure the mod so that players had to download OOO separately, install that, then install ROM. Not only is it easier for the general public, but it is also crucial to how ROM works—nearly all aspects of the game are changed, and any installation instructions for installing a full version of OOO (along with which optional files to include and not to include, etc)—that alone would have filled the 50 pages of my Manual! ROM is designed to fit with just one version of OOO, and that is the version that comes packaged in the installation file.
Another poster remarked that packaging a ROM-friendly version of OOO means that players won’t know what to do when updates for OOO are released. The answer to that is simple: they will not need them, because ROM is designed as a stand-alone overhaul, meant to replace all other overhauls for those that want to play it. Yet another poster remarked about FCOM compatibility. This is yet another poster who judged me without having first read my work. I specifically mention FCOM at one point, noting that in many ways it is probably a better mod than ROM, but that in ROM I tried to create a different vision. Anyone who plays ROM is not going to play FCOM, and vice versa. There is no issue here. The modding community is so rich because it offers you *choice*--literally thousands of choices. I am simply adding one more choice to allow people to play their game in a new way.
It should also be noted, contra many who are assuming the worst of me (for who knows what reason), I sent emails to all the authors of the mods bundled in ROM. Many got back to me, giving me permission. Many still have not gotten back to me.
But this raises a larger issue. If I had received a definitive “no”, then I think my actions would be completely indefensible. But to receive no answer at all—does this mean that a modder should never release their work to the public, just because someone who, for all anyone knows, simply doesn’t even care about Oblivion anymore and has moved on? Is that fair for me, or to any of the potential players? Should anyone be hamstrung in this way? *This game is not a lifestyle,* and I don’t think that it is unreasonable to assume that someone who made a mod three years ago would care if someone redistributed it while giving them full credit.
After all, if they did care—wouldn’t they have responded? (It should be noted that none of the emails I sent out were returned to me in error, meaning that the web addresses were still valid.)
If there were alternate routes of reaching these people, I apologize for not taking them. But it is not fair to assume that, because I love modding, I am integrated into the modding community and know all that is going on. To be honest, I did not think it was even a big deal to redistribute these works *because no money is being made or lost in the process.* I do not benefit in any way by featuring these mods in my work, except that they make the mod better, and shorten the player's mod-list without them having to know how to use Tes4Gecko or WryeBash. I targeted this mod to a general audience—after all, anyone skilled enough to use FCOM is probably already using FCOM, and will have no need for another overhaul mod.
And I continually point out the features that others have added, and do not pretend to take credit for anything I have not done. At the very least, my opinion was that being featured in this mod is a benefit to all those whose mods are integrated. It has already started to occur where players who have never heard of this or that mod are now exposed to it—for instance, I cannot tell you how many good remarks I get about Realistic Fatigue, and I am happily sending all of those people to Donovan Baarda because he deserves to know how good his work is. And I encourage everyone—right there on the downloading website—to visit all their websites as well and endorse their mods if they like the changes.
In short, I can see why many of you are upset, and that is understandable. But my position, I would argue, also has its own justifications, given the knowledge I had and given the simple fact that even though many of these mods are being redistributed without explicit permission (though none have yet denied this permission), the authors of these mods *only stand to benefit* by having more exposure to their work, and so that players can download these mods separately when or if they get tired of ROM.
In short, I viewed the modding community very differently than what it appears to be, and I am very disappointed. I expected a circle of people all bringing fantastic visions to life, and taking an enthusiastic interest in the work of their peers. I honestly meant it when I wrote, in my first post, that my expectation was that Oscuro would be *pleased* with ROM—that is, pleased at how he has inspired the “next generation” (if you will), and I only thought this because that is how *I* would have seen it. If someone redistributes ROM after trying to contact me and getting no reply, and after giving me full credit where that credit is due, I would not only have no hostility on my part, but I would be personally be “tickled” and proud that I had such influence!
I would have preferred to hear back from all the people whose works are bundled with ROM, partly to get permission, but partly because I would have enjoyed “meeting” these people whose works I admire so much. I say in the opening pages of my Manual that I learned TESCS script from many of them, and I am grateful for that. But in the absence of any response whatsoever, I find it unreasonable that a mod—especially one of this magnitude—should never be released in the circumstances under which I have released ROM.
I am open to making amends to all who I have offended, and I will take ROM down until I feel it is safe for me to repost it. I will leave the Manual up, so that all who are interested in this debate can see for themselves what I have done.
- Underground