Romance in Fallout 4

Post » Fri Nov 27, 2015 1:54 am

But please... no... NO "romance" like in Skyrime...

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Jaki Birch
 
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Post » Thu Nov 26, 2015 11:29 pm

whooooaaaa. This is sounding alot like the sims! (sims medieval?)

jk. but on a side note i feel like they were hinting us and teasing us about romance. because you get a wife and a child right before all hell breaks loose. i would like that. and with the new settlement features they implimented, i think it would only improve that if there were romances. not just with you and someone else. but building romances between other people in your settlement as well.

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Emily Jeffs
 
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Post » Fri Nov 27, 2015 9:38 am

Oh look. Its THIS thread again.

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Roberto Gaeta
 
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Post » Thu Nov 26, 2015 9:26 pm

Why not just sell the IP to Bioware?

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Amysaurusrex
 
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Post » Fri Nov 27, 2015 12:59 am

Because the Triumvirate of ghosts of xmas past, Bullfrog, Origen and Westwood has allready started hounding BiowEAre. DA2, Deception and ME3 are ample reasons not to let BiowEAre take over any IP ever.

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hannaH
 
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Post » Thu Nov 26, 2015 9:30 pm

How about no? besides you just survived a nuclear blast while your wife / husband and the baby died AND you wake up 200 years later in a destroyed world after being in a fancy freezer and start at the same spot your family died in, i can imagene the denial and shock a real person would go through some will feel like they should of died there like how Randall Clark keept feeling guilty about being alive in Zion while his family is dead, no average person will be trying to get into anyones pants after such experience any time soon.

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Monika Fiolek
 
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Post » Fri Nov 27, 2015 5:00 am

No romance at all please. Only six.

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Nichola Haynes
 
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Post » Thu Nov 26, 2015 10:46 pm

so having romance in a game is a privilege only bioware games can have?
romance in rpgs is as old as reloading in shooters. If you really think only bioware games did that before then you havent played many rpgs

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krystal sowten
 
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Post » Fri Nov 27, 2015 6:24 am

So, Bethesda is generating a baby based on your character and your spouse's appearance... Then they kill it. In like, the first hour. Seems kinda pointless to have that feature just for that opening sequence, hmmm?

What if you could meet another woman or man in the wasteland, and have a baby with her/him? I think that's likely, considering the generated-baby feature. I just hope they can pull it off for real this time... Skyrim's "romance" svcked big time. Take some cues from BioWare and CD Projekt Red.

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Princess Johnson
 
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Post » Fri Nov 27, 2015 4:43 am

The word privilage triggers me, watch it! :P

Seriously though, to be fair BW are usually the most well known for romances in RPGs because they tend to offer a somewhat diverse selection and they tend to flesh out romances in their games more than most other developers.

As for romance in FO4, I wouldn't hold my breath (if it's even included at all), they tend to focus on other things.

And that's why I have a gut feeling that you might run into your kid later on. You might not be the only survivor of Vault 111.

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Roisan Sweeney
 
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Post » Thu Nov 26, 2015 7:48 pm

I would like to have a romance feature but i dont see it happening. The romance system in Skyrim was half assed at best, telling me it wasnt really something Bethesda cared much about. There was no actual romance, you just put on a medallion and proposed to a stranger. Boom, now you're married. Back to the dungeons.

I did like that they let you adopt kids in Skyrim. I hope that's a feature they decide to bring to Fallout. Maybe your pc meets a kid that reminds them of the baby they lost and decides to take them in.

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Ells
 
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Post » Fri Nov 27, 2015 1:18 am

With the house building and all it wouldn't surprise me if at least we got something like what Skyrim had. Skyrim's was bad, but IMO still better than nothing. I actually liked coming home and hearing my wife say "Back from another day of adventuring I see". Just made everything feel a little better. Heck even the rugrats asking if they can keep the little fox that followed them home as a nice touch (granted the fox's breathing got real annoying and so it just disappeared one night...).

So sure why not. I'm not expecting anything like a BioWare game so just bring it. If I don't like it I just won't do it.

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roxxii lenaghan
 
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Post » Thu Nov 26, 2015 11:38 pm

Do we get the Mr. Fisto bot re-program?

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Lyd
 
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Post » Fri Nov 27, 2015 2:37 am

Build a house for your wife like in Skyrim.

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JAY
 
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Post » Fri Nov 27, 2015 5:46 am


Uh, in that situation I think getting in someone's pants is the FIRST thing I'd want to do. Get my mind off that business.
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Jennifer Munroe
 
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Post » Fri Nov 27, 2015 6:30 am

Romances in rpgs always are awful, they are almost always infantile and exist primarily for player ego-stroking. And to be quite honest, yes only Bioware really do romances in their game ( and those already awfull).

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Lauren Graves
 
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Post » Fri Nov 27, 2015 9:09 am

Why not just let the modders handle the romance thing? They'll almost certainly do a better job than Bethesda would.

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Assumptah George
 
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Post » Fri Nov 27, 2015 1:20 am

didnt think about that, you may be right

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sara OMAR
 
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Post » Fri Nov 27, 2015 9:25 am

Bethesda is obviously refining their role playing element skills it was pretty mediocre in Skyrim (in terms of Romance) so maybe they'll improve it and of course like Skyrim I have no doubt it'll be an optional thing so if you don't like it that's ok don't have to use that feature if you do then wooooo.

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Judy Lynch
 
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Post » Thu Nov 26, 2015 7:51 pm

"they are always awful". well thats your opinion. also ... why would you say its just for player ego-stroking after youve read my post? thought i explained it so that everyone can understand. and nooooo there are a [censored]ton of rpgs that did it way before bioware. dont make me post you a listing

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Christine
 
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Post » Thu Nov 26, 2015 10:52 pm

Exactly.

Even if they are always awful that shouldn't be a reason to not attempt to do it otherwise they'll just remain awful that's basically the same as creating something and refusing to refine it. Even if Bethesda doesn't provide the best romance system and doesn't become a role model for romances in video games at least they tried and at least they've improved their skills annnnnnnd in the chance they do create something truly unique and great they'll be a role model for other developers when it comes to romance in video games.

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Chloé
 
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Post » Fri Nov 27, 2015 12:31 am

Possibly, but I can really see the conversation in the local bar.

"Yeah, I survived the Great War. I had a spouse and kid then, too. We went into the vault when the bombs dropped and went to sleep. Two centuries later I wake up and find everyone dead, which is probably why my life from before the war seems like it was just yesterday. Say, 200 years is a long time to be without companionship. Do you have any plans for tonight?"

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Red Sauce
 
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Post » Fri Nov 27, 2015 4:07 am

Some people cope with grief in different ways so that's a role playing element in itself plus this story and all of the quests could take longer then months to unfold so as either part of the grieving process or as a part of the moving on process I can imagine the sole survivor moving on. I do get what you mean about just waking up like you've only been asleep for one night and balm! I need a new companion but what I'm getting at is like I said he could be exploring the wasteland for weeks and months and some people don't take as long to move on and some use companionship as a way to mask the pain.

So there's a lot of fun roleplaying elements that goes with that idea, nevertheless I see where your coming from.

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katsomaya Sanchez
 
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Post » Fri Nov 27, 2015 1:23 am

Not to play Devil's Advocate, but it;s a bit hard to roleplay as someone whose asixual when you have a wife and child.

On topic though, I don't think romance will be an option, unless your spouse is dead after the tutorial.

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Jack Moves
 
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Post » Fri Nov 27, 2015 1:13 am

There's roleplaying elements around this like the PC was a closest homsixual/bisixual and married and had a child so they could seem hetrosixual or that in the post apocalyptic world [censored] changed them. There's a lot of ways to get around this plus hey we need a use for the lady killer and the vice versa one (forgot the name of it) :P .

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loste juliana
 
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