Greetings Forum!
Since the announcement of Fallout 4 my inner hype-o-meter has already reached critical mass. I cant wait to get my hands on that game!
Even more so after i saw some of the new features they added like crafting and housing.
I really cant wait to test out those features myself. Creating my own cosy little place in the midst of that loveable deadly wasteland, awesome!
But then i thought to myself: "wouldnt it be awfully lonely in that big house i just build with just me and my furry pal in it?"
Wouldnt it be nice if you could share your home with ... well ... for example your loveinterest?
Fallout 3 and New Vegas both passed on implementing romanceable options for the player.
Maybe the developers thought up until this point Fallout didnt need these kind of things, that the game and the immersion would
totally work even without a Romance feature. Maybe it was just not the right time to put these things into the franchise and waste resources.
But what about now? Especially with the upcoming housing feature. Wouldnt this be the perfect opportunity to implement romance into the world of fallout?
Or am i really the only one who thinks romance in rpgs is awesome?
Let me explain why this is so important for me:
After all, Fallout is an RPG, a mature one at that. Unlike the open world of games like Assassins Creed, GTA V or Far Cry where the open worlds main focus is to be your own
virtual Playground to get sh*t done or to f**k things up, in fallout there is also a big focus about you (the player) interacting with the world and the people in it.
Fallout is a RPG and i played it like that. My Character was no mindless questwhoring treasurehunting raiderbutcher. I wanted to see people react to my decisions, to act like i would act myself in those situations I wanted to leave a mark, to be part of this interesting world. When i played New Vegas i always thought: "what would my character do after his "mainquest" is done?"
And i really had no answer for that.
So what better way is there to interact with the world than to have a character fall for you and share his/her virtual life and time with you.
And to give your character another good reason to fight for?
No no .. lets not make this cheesy ...
I say lets make it like this:
Make your Companions (and/or some unique NPCs) romanceable. To do so you have to spend a considerable amount of time with them.
Complete their companion quest, get alot of flags and maybe have quite a lot of conversations with him/her.
Maybe you could regain their favor or speed things up by making them unique companion-item gifts you can find all over the world? (makes exploring even more worth).
And then when you finally made it you can start with the "romance quest" (different for each character) which is not to short but not to long to finally seal the deal and become a couple.
...better than just wearing some medallion around the neck and asking nicely. *cough* skyrim *cough*...
After that you can ask them to move in with you. Have some more unique conversations with them and thats about all ive come up with so far.
What do you guys think?
Am I the only one who thinks Fallout needs some love?