That's a simplistic generalization :nono:
I do have romance in everyday life, I want it in games because it's one of the most basic and natural things and I think it may improve MY bonding with MY character, via common sense representations (the same with accomplishment, heroism, treachery, aggressivity, bettering, curiosity, things that already are there to help me link my virtual ego to my Tes characters). I know what romance could add for some roleplayers, I don't see what it could subtract for others as long as it's optional. Even in the Bioware games that are heavily centered around relationships it's not like you have to [censored] someone.
You are one in a million. It was a mix of rage and trying to fish out good arguments for relationships.
I'm an roleplayer sure, BUT the romance will have to play out the way Bethesda writes it, I don't want to make my character go out of character to get into a relationship.
Its also an excuse to add six and other Fable-ish stupidity.
I'm all for it, if its done right.