TOWARDS THE END OF THE FIRST ERA, in the Twenty-Eighth century, ancient enemies of the Empire, the Akaviri, sent armies to invade Cyrodill. Reman Cyrodill, unable to stem the invasion and faced with certain defeat, unified the provinces under ten commanders, known as the Ventaria – or swordmasters. Selected from the provinces of Cyrodill, the Ventaria were powerful warriors who soon established reputations for service and duty to the Empire.
In time, the armies of the Akaviri were defeated – due, in part, to the superior battle skills of the Ventaria. So impressed were the Akaviri with the Ventaria that they presented each of the ten commanders with a uniquely crafted sword, made by the Akaviri master swordmaker StarrXia. These swords were given to the Ventaria at a Ceremony of Fealty, in which the Ventaria, and the Akaviri, swore oaths of fealty to Reman Cyrodill.
Unknown to the Ventaria, the swordmaker StarrXia had a daughter, a powerful witch whose lover died at the Battle of Pale Pass. Consumed with grief, she cursed each sword with a simple curse:
“May peace and satisfaction be denied those who receive this sword.”
Simple though it was, the curse proved powerful in time. Each of the Ventaria – once famous for their honor and discipline – slowly became corrupted. The final moment of shame came when Reman Cyrodill chose the best Akaviri warriors, rather than the Ventaria, to be his personal bodyguards. Faced with public dishonor, the Ventaria turned from their oaths of fealty and became roaming mercenaries with no master.
They were Ronin.
Peace denied them and satisfaction unobtainable, the lives of the Ventaria slowly evolved into endless episodes of excess and violence. Their ability to distinguish good from evil waned. Pride and other excesses consumed them. The innocent were as likely as the evil to die by their swords. In time, the once proud name of Ventaria became a curse on the lips of citizens of Cyrodill.
One after another, the Ventaria began to suspect a curse. Fearing additional harm to innocents, they chose to be buried alive in chambers and catacombs across Cyrodill.
They were never seen again.
Centuries have passed. The Ventaria and their swords are now the subject of speculation and legend. But you, the thoughtful adventurer, cannot help but wonder: Are they dead? Do their troubled spirits live on beneath the Forts of Cyrodill? Is there any truth to the rumors that the curse gave them eternal life? And what was the final impitus that drove them to choose to be buried alive?
More importantly, can I claim their swords?
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GothGirlDanille presents:
Rōnin
Ten soldiers.
Ten swords.
Ten stories.
A modification for The Elder Scrolls IV: Oblivion by GothGirl Danielle
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Basic description and information.
This is an story-driven dungeon crawl.
This mod adds two versions of ten swords (the beautiful Katanas made by StarX and used with his generous permission) to the game. Upon final release of this mod, you will be able to obtain the swords in one of two ways:
You can complete the quests, claiming the original, powerful swords as your own.
You can purchase replicas of the swords at Cloud Ruler Temple.
What this mod adds to the game:
Two versions of the ten katanas designed by StarX. http://www.invision.tesalliance.org/forums/index.php?/files/file/376-starx-katanas/
Two new Imperial forts to explore.
Twelve new dungeons. Possibly more.
A variety of books, scrolls, diaries, fragments of letters, and other written material.
What this mod DOES NOT have:
This has been changed. For better or worse, some voiceless dialog will be included in this mod.
Estimated timetable for completion of this mod:
Version 0.01:
This version will not be completed at this time. If you want the swords quickly, just download StarX's original mod and grab then as you come out of the sewer.
Version 0.1 Beta
The mod will be released in four stages. I'm still hoping to get the first stage out by the end of the month, which means I'll need to get it to beta testers by the third week of October.
Stage Release:
I'll be releasing the stages as Beta testing is completed. It's my goal to have the first stages released by or shortly after Halloween.
Complete version.
The goal is to have the complete version released by no later than the end of December.
Difficulty:
Actual difficulty will be established during playtesting.
Assistance needed to complete this mod:
None at this time. Playtesters will be needed when the mod is complete.
Screenshots:
http://www.invision.tesalliance.org/forums/index.php?/files/file/376-starx-katanas/
Other than that, not sure what you're looking for … screenshots of the dungeons might give away their location. I might add something later, if there is anything really unique added. But c'mon, what you're really after is the swords, right?
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Questions, questions ...
Who will be interested in this mod?
Oblivion players who like stories, quests, and who don't mind reading. If you've never read a book in Oblivion, this may not be the quest mod for you.
Oblivion players who like puzzles. After all, the Ventaria disappeared centuries ago. What happened to them and their swords is pretty much a mystery. Also, finding certain swords will lead you to other swords, as you learn the fate of the ten Ventaria.
If you're style of gameplay is slash and slaughter, you may not like all the reading and detection involved in this mod. Also, this mod contains a bit of misdirection – wrong guesses and failed hypotheses. It will be up to you, the player, to discern which theory or direction is correct. Whenever possible, I'll try to keep the misdirection to a minimum, but the quests will be realistic first.
Will you be doing a walkthrough?
We'll see. Playtesting will determine if a walkthrough is necessary. My original thought was to do a hint by hint walkthrough. If a full walkthrough is necessary, it will be done after the final release of the mod.
You should change the swords by [fill in the blank]?
The swords will not be changed unless StarX wants them changed. They are his swords and I will respect his artistic rights. Besides, I like them the way they are.
Will the swords be enchanted?
Updated: enchantments under consideration.
So, if they're not enchanted, what prevents me from just buying them at Cloud Ruler Temple?
Nothing, if you don't mind carrying a replica. The swords made at Cloud Ruler are made in the Akaviri tradition, but not with Akaviri knowledge. So they only have some of the power of the original swords. In fact, your average Blade's Katana is almost as powerful.
Can I contribute something to your mod?
Feel free to ask. However, the project plan for this mod focuses on quests rather than stuff. The purpose of this mod is to tell a story, as well as give you ten of the coolest swords every made. Beyond that, what do you think it needs?
Can I be a playtester?
Yes, you can and thank you.

If you offer to playtest, please commit to keeping track of any errors and conflicts you see. Playtesting for this mod is primarily about identifying conflicts with other mods (there shouldn't be many but you never can tell) and adjusting the difficulty level. Well, that and pointing out any boneheaded mistakes I made.
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Additional information:
Will be posted as it becomes available.
Credits and kudos:
First and foremost, to StarX for designing these elegantly beautiful swords. I'd been working on these dungeons and an idea for this mod for roughly three weeks. Then I was directed to these swords by Johnn123. There were perfect for what I was trying to do. Many thanks to StarX for allowing me to use them in this mod.
Bethesda Softworks for making the original Elder Scrolls IV and, more importantly, the Construction Set.
And thank you … for your interest.
~ Dani ~