Then it happened to my roommate when he was trying to play FNV, and when his froze, down in the bottom right was a nice, "(my Steam Name) has started playing FNV" notification. I thought about it and realized he'd always been playing when I had problems. A quick test was conducted and we quickly confirmed that whenever one of us launched FNV while the other was already playing, the one already playing crashes. The burden of this falls largely on me, as my roommate's computer doesn't seem to mind coming back from these crashes (he's got a Mac with Boot Camp, dunno if that's relevant), and he tends to play in short spurts anyway (play for 45 mins, do something else for 45 mins, repeat).
Posting this from my laptop, will try to put up a dxdiag tomorrow when desktop is willing to boot up again. Roommate has turned off all Steam notifications, we'll test if this resolved issue later (again, once my desktop will launch Windows properly). Has anyone else had an issue like this, specifically with multiple people playing at the same IP address? Could this be a leftover bit of Fallout 3 code? Windows Live (poorly designed PoS that it is) won't accept more than one connection per IP, so when we both played Fallout 3 at the same time, one of us would get kicked off Live; not a big deal since a Live connection wasn't required to play, it just meant your achievements didn't get counted until you reconnected to Live (kicking the other person off). But that initial connection to Live was the game's DRM; is some variant of that code being used in FNV?