I'm not supposed to attack; my character is.
I push the attack button, but it is the skill of the characters that determines the outcome of the attack. Is the attack blocked or dodged? Does the PC hit or miss, or critically miss and hit themselves or drop the weapon? Is the character so skilled that they can slay all who stand before them regardless of the fast twitch mouse skills of the player?
I'm not supposed to run about; my character is.
I push the directional movement buttons, but the speed and efficiency of that movement is dependent on the characters stats. Slower characters cannot move as fast, injured characters cannot move as fast, more agile character can get places others can’t
I'm not supposed to talk to NPCs; my character is.
When talking to NPCs, my choices (should be) limited to information that my character has knowledge of and not be expanded to everything I, as the player, knows.
I'm not supposed to loot chests; my character is.
I'm not supposed to press ANYTHING on my keyboar/joystick; my character is supposed to do it all.
So, it turns out that playing a true RPG is actually watching a movie!
Now you’re just being silly.
Are you referring to how you completely missed the point? Yeah I got that.
Also, because it was asked. I do, in real life, have a decent lockpicking skill, which has absolutley no impact on the lockpicking game in Oblivion as it is nothing like the real thing. That said I still prefer to rely on character skill than player skill.