Argh I type too slow. But on the brightside I rarely double post.
Well there has to be a line drawn somewhere. There are a lot of different kind of RPGs. WRPGs, JRPGs, ERPGs, strategy RPGs, Fried RPGs, Sauteed RPGs, RPG soup, RPG burger, RPG kibo-..er, Its a mixture of stats, story progression, customization and role playing. All role playing means is to act like someones else. Its meant that since before video games. We all know what RPGs usually have and dont. Some of the things I listed were in ME2, but there has to be a line drawn. The gameplay mechanics in ME2 for example, were no deeper than a 3rd person action game. Are we going to call them RPGs now? GTA SA had a lot of these themes and things in it, are we gong to call it an RPG now? There has to be a line, so our precious RPGs are not ruined and made into linear action games because shooter fans 'think' thats what an RPG is. Im no definer of RPGs, but I can tell what is and isn't an RPG. Bioware doesnt make RPGs to me anymore. DA2 was more in depth than ME2 though,but not by a lot.
Yes Ill agree the term "RPG" has become kinda muddied. I would probably call most Bioware games "Limited" RPGs, but there are so many different kinds of RPG that theres no need to worry that there wont be any more classic RPGs. And honestly you cant call the gameplay mechanics of something like Morrowind "deep", if anything TES games and roleplaying amount to "Would my character take this quest?" and thats all there is. And yeh San Andreas does get pretty close to being an RPG, especially when its combat is about as deep as Morrowind(you can actually play a stealthy character, or a melee character, as opposed to just using a rocket launcher all the time).
How do you need to roleplay in Mass Effect 2? You just pick "Sole Survivor", "War Hero", and you pick "Earth-born", "Ship raised", etc.
I wasnt saying it has as much freedom of roleplay as a TES game or anything, but all those choices do is give you a general background. I would absolutely love to see even more choices but Id rather Bioware games have a half decent plot instead of the no progression like Oblivion has.
Roleplaying has never been that big a part of Biowares games, but compare ME and KOTOR to ME2 and DA2. The amount of openess has been reduced dramatically, and DA2 is all based in ONE DAMN CITY! I'm still mad about that.........anyways....
The exploration level in Bioware games is going down. The amount of customization is going down. The leveling system if far less complex. Everything that made Bioware games RPGs is gone. They're becoming action games with interactive stories.
Yeh like I said before I agree about DA2. I was hoping DA and ME would be different franchises altogether, and it looked like thats what would happen when comparing DA:O to ME2, but then they went and sprayed a Dragon Age skin over another Mass Effect game. But Id still call ME and DA2 RPGs.