LOL. Obviously you didn't read the article, or were completely unable to understand it. The article is a scathing satire of the sad fanboy's arguing over minutiae with no more than subjective arguments.
If you understood this:
Crysis, built in the CryEngine 2, was capable of a 32.2m pixel spread across a 12 joule range, displayed in a dynamically generated four-part volumetric resource buffer. This meant a broad spectrum resonance in the upper 40s, with significant occlusion.
However, when we perform our benchmark tests on the CryEngine 3, it registers only 32.1m pixels in the 12J, reducing the BSR to a measly 43, with almost negligible ambience.
then all I can say is:
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