Running Revised issues

Post » Sat Feb 19, 2011 5:30 am

Running Revised is a mod that alters how running works, avalable http://www.tesnexus.com/downloads/file.php?id=7484.


I installed the mod and just for the heck of it I choose atlethics as an initial spec so I got lvl 25. The problem is my fatigue drains way too fast. I can only run (yes, I'm not accidently sprinting) for about 15 seconds which is way too short according to the description (only 6 second before when I installed it with Fran optional items and creatures option). I tried reinstalling and using the omod version, but to no avail. Does anyone know how to resolve this problem?

Quote from description:

As an Athletics Novice you'll run for about 1 minute then walk a little before being able to run again
As an Apprentice 2-3 minutes
As a Journeyman 3-4 minutes
As an Expert 5-6 minutes
As a Master 8-10 minutes or more

As you can see at lvl 25 I should be able to atleast run 2 minutes.

I manage my mods with wrye bash and I have an FCOM setup. If that helps...
User avatar
Chad Holloway
 
Posts: 3388
Joined: Wed Nov 21, 2007 5:21 am

Post » Sat Feb 19, 2011 12:49 am

Running Revised is a mod that alters how running works, avalable http://www.tesnexus.com/downloads/file.php?id=7484.


I installed the mod and just for the heck of it I choose atlethics as an initial spec so I got lvl 25. The problem is my fatigue drains way too fast. I can only run (yes, I'm not accidently sprinting) for about 15 seconds which is way too short according to the description (only 6 second before when I installed it with Fran optional items and creatures option). I tried reinstalling and using the omod version, but to no avail. Does anyone know how to resolve this problem?

Quote from description:

As an Athletics Novice you'll run for about 1 minute then walk a little before being able to run again
As an Apprentice 2-3 minutes
As a Journeyman 3-4 minutes
As an Expert 5-6 minutes
As a Master 8-10 minutes or more

As you can see at lvl 25 I should be able to atleast run 2 minutes.

I manage my mods with wrye bash and I have an FCOM setup. If that helps...

Are you using any other mods that affect your fatigue? I believe that Tejon's Fatigue Effects default settings is set up to burn extra fatigue as you run; a mod that does something like that would double up your fatigue drain with RR. Also, some mods affect your total fatigue pool - I'm pretty sure that if you're using Race Balancing Project you'll have a much smaller fatigue pool at level 1 than you would with vanilla.

I use all three mods (RR, TFE, RBP) and my level 7 sneaky ranger type Bosmer can run full out for a couple of minutes, or sprint for about 10 seconds. My new level 1 imperial mage can run for about 15 seconds...

edit: I just double checked and I'm only using the sprint module, DA Sprint.esp. I probably determined at some point in the past that using the fatigue burn aspect of RR was doubling up with TFE.
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Dominic Vaughan
 
Posts: 3531
Joined: Mon May 14, 2007 1:47 pm

Post » Sat Feb 19, 2011 1:04 am

I don't use Tejon's mod, or RBP, but I do use cobl races, although I must admit I'm not sure to what extend it edits things like fatigue. But I could try to disable some optional plugins for RR yea. thanks.
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yermom
 
Posts: 3323
Joined: Mon Oct 15, 2007 12:56 pm

Post » Sat Feb 19, 2011 9:52 am

Using Francesco or MOBS ? That has a running backward features that could be the problem..
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Charlotte Lloyd-Jones
 
Posts: 3345
Joined: Fri Jun 30, 2006 4:53 pm

Post » Sat Feb 19, 2011 5:53 am

Both fran and mobs, anything I can do about that?
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Bad News Rogers
 
Posts: 3356
Joined: Fri Sep 08, 2006 8:37 am

Post » Sat Feb 19, 2011 9:24 am

I tried disabeling OMOBS optional combat settings, but that changed nothing for my fatigue.

EDIT: I'll post my load order:

Spoiler

00 Oblivion.esm
01 All Natural Base.esm [Version 0.9.9]
02 Francesco's Leveled Creatures-Items Mod.esm
03 Francesco's Optional New Items Add-On.esm
04 Cobl Main.esm [Version 1.72]
05 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]
06 Mart's Monster Mod.esm [Version 3.7b3p3]
07 FCOM_Convergence.esm [Version 0.9.9MB3]
08 DA Run Fatigue.esm
09 HorseCombatMaster.esm
++ HrmnsOblivionScriptOptimizationv1.0.esp
0A Unofficial Oblivion Patch.esp [Version 3.2.6]
0B UOP Vampire Aging & Face Fix.esp [Version 1.0.0]
0C Oblivion Citadel Door Fix.esp
0D DLCShiveringIsles.esp
0E Unofficial Shivering Isles Patch.esp [Version 1.4.0]
0F SM Plugin Refurbish - SI.esp [Version 1.30]
10 Francesco's Optional Chance of Stronger Bosses.esp
11 Francesco's Optional Chance of Stronger Enemies.esp
12 Francesco's Optional Chance of More Enemies.esp
13 Francesco's Optional Leveled Guards.esp
++ Francesco's Dark Seducer Weapons Patch.esp
++ FCOM_Francescos.esp [Version 0.9.9]
++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]
14 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]
15 All Natural - Real Lights.esp [Version 0.9.9]
16 All Natural.esp [Version 0.9.9]
17 All Natural - SI.esp [Version 0.9.9]
++ All Natural - EW + NW + AWS.esp [Version Final]
++ Item interchange - Extraction.esp [Version 0.76]
18 Enhanced Economy.esp [Version 4.1]
19 DLCHorseArmor.esp
1A DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5]
1B SM Plugin Refurbish - HorseArmor.esp [Version 1.11]
1C DLCOrrery.esp
1D DLCOrrery - Unofficial Patch.esp [Version 1.0.3]
1E SM Plugin Refurbish - Orrery.esp [Version 1.11]
1F DLCVileLair.esp
20 DLCVileLair - Unofficial Patch.esp [Version 1.0.5]
++ SM Plugin Refurbish - VileLair.esp [Version 1.21]
21 DLCMehrunesRazor.esp
22 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4]
23 SM Plugin Refurbish - MehrunesRazor.esp [Version 1.30]
24 DLCSpellTomes.esp
++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]
++ MaleBodyReplacerV4.esp
++ RTFemaleReplacerV12.esp
25 DLCThievesDen.esp
26 DLCThievesDen - Unofficial Patch.esp [Version 1.0.5]
27 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4]
28 SM Plugin Refurbish - ThievesDen.esp [Version 1.30]
29 Cobl Glue.esp [Version 1.72]
2A Cobl Si.esp [Version 1.63]
++ FCOM_Cobl.esp [Version 0.9.9]
2B Bob's Armory Oblivion.esp
2C FCOM_BobsArmory.esp [Version 0.9.9]
2D Loth's Blunt Weapons for Npcs.esp
++ FCOM_LothsBluntWeapons.esp [Version 0.9.9]
2E Oblivion WarCry EV.esp
2F FCOM_WarCry.esp [Version 0.9.9MB3]
30 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]
++ OOO-Water_Weeds.esp [Version 1.33]
++ OMOBS.esp [Version 1.0]
++ OMOBS_SI.esp [Version 1.0]
31 Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b3p3]
32 FCOM_Convergence.esp [Version 0.9.9Mb3]
++ FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2]
33 FCOM_RealSwords.esp [Version 0.9.9]
34 FCOM_DurabilityAndDamage.esp [Version 0.9.9]
35 Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]
++ Mart's Monster Mod - More Passive Wildlife.esp [Version 3.7b3p3]
++ FCOM_SaferRoads.esp [Version 0.9.9]
36 Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3]
++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]
37 Mart's Monster Mod - Safer Quest Locations.esp [Version 3.7b3p3]
38 Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]
39 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]
3A Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]
3B Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3f]
++ Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3p3]
++ Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp [Version 3.7b3p3]
++ FCOM_Archery.esp [Version 0.9.9]
++ FCOM_FriendlierFactions.esp [Version 0.9.9]
++ Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]
3C OOO-WaterFish.esp [Version 1.34]
3D DLCBattlehornCastle.esp
3E DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.4]
3F DLCFrostcrag.esp
40 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4]
41 SM Plugin Refurbish - Frostcrag.esp [Version 1.2]
42 Knights.esp
43 Knights - Unofficial Patch.esp [Version 1.0.9]
++ SM Plugin Refurbish - Knights.esp [Version 1.06]
44 Mart's Monster Mod - City Defences.esp [Version 3.7b3p3]
++ FCOM_Knights.esp [Version 0.9.9Mb3]
45 xuldarkforest.esp [Version 1.0.4]
46 xulStendarrValley.esp [Version 1.2.2]
47 xulTheHeath.esp
48 XulEntiusGorge.esp
49 xulFallenleafEverglade.esp [Version 1.3.1]
4A xulColovianHighlands_EV.esp [Version 1.2.1]
4B xulChorrolHinterland.esp [Version 1.2.2]
4C xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4]
4D xulBravilBarrowfields.esp [Version 1.3.2]
4E xulLushWoodlands.esp [Version 1.3]
4F xulAncientYews.esp [Version 1.4.2]
50 xulAncientRedwoods.esp [Version 1.6]
51 xulCloudtopMountains.esp [Version 1.0.3]
52 xulArriusCreek.esp [Version 1.1.3]
53 xulPatch_AY_AC.esp [Version 1.1]
54 xulRollingHills_EV.esp [Version 1.3.2]
55 xulPantherRiver.esp
56 xulRiverEthe.esp [Version 1.0.2]
57 xulBrenaRiverRavine.esp [Version 1.0.2]
58 xulImperialIsle.esp [Version 1.6.3]
59 xulBlackwoodForest.esp
5A xulCheydinhalFalls.esp [Version 1.0.1]
5B xulAspenWood.esp [Version 1.0.1]
5C xulSkingradOutskirts.esp
5D Salmo the Baker, Cobl.esp [Version 3.08]
5E Quest Award Leveling SI.esp
5F Quest Award Leveller.esp
++ Quest Award Leveller - Battlehorn Castle.esp
++ Quest Award Leveller - Vile Lair.esp
++ Quest Award Leveller - Mehrunes Razor.esp
++ Quest Award Leveller - Knights of the Nine.esp
60 DA Fatigued Running.esp
++ DA ReducedBackwardsRunningSpeed.esp
61 DA Sprint.esp
62 SupremeMagicka.esp [Version 0.90]
63 SM_ShiveringIsles.esp [Version 0.86]
++ SM_DLCSpellTome.esp [Version 0.80]
++ SM_OOO.esp [Version 0.89]
++ SM_MMM.esp [Version 0.89]
++ SM_COBL.esp [Version 0.86]
64 SM_EnchantStaff.esp [Version 0.80]
++ SM_UnlockSpells.esp [Version 0.70]
++ SM_Scrolls.esp [Version 0.84]
++ SM_SigilStone.esp [Version 0.83]
++ bgMagicEV_Conjuration_for_Supreme_Magicka.esp [Version 1.5]
65 MidasSpells.esp
66 Midas OscuroGems.esp
67 RenGuardOverhaul.esp
68 Deadly Reflex 5 - Timed Block and 250% damage.esp
69 DeadlyReflex 5 - Combat Moves.esp
++ SM_DeadlyReflex.esp [Version 0.86]
6A nGCD.esp
6B nGCD Oghma Infinium.esp
++ nGCD Skeleton Key.esp
6C Level_Rates_Modified_x3.esp
++ Item interchange - Placement for FCOM.esp [Version 0.76]
++ Item interchange - Placement for Frostcrag.esp [Version 0.76]
6D Cobl Races.esp [Version 1.52]
** Cobl Races TNR.esp [Version 1.53]
** Cobl Races TNR SI.esp [Version 1.53]
6E bgMagicEV.esp [Version 1.7EV]
++ bgMagicSpellTomes_for_WryeBash.esp [Version 1.68EV]
++ bgMagicItemSigil.esp [Version 1.68EV]
++ bgMagicEVStartspells.esp [Version 1.68EV]
6F bgMagicBonus.esp [Version 1.7EV]
++ bgMagicEVAddEnVar.esp [Version 1.68EV]
70 bgMagicEVPaperChase.esp [Version 1.68EV]
71 bgMagicAlchemy.esp [Version 1.57]
++ Cobl Races - Balanced.esp [Version 1.52]
** bgMagicEVShader.esp [Version 1.7EV]
++ bgMagicShaderLifeDetect.esp [Version 1.68]
72 bgMagicLightningbolt.esp
++ Cobl Filter Late MERGE ONLY.esp [Version 1.53]
73 Bashed Patch, 0.esp
74 Streamline 3.1.esp



User avatar
Anthony Diaz
 
Posts: 3474
Joined: Thu Aug 09, 2007 11:24 pm

Post » Fri Feb 18, 2011 11:06 pm

Anyone? I'd also be happy with a mod that does something similar.
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Donald Richards
 
Posts: 3378
Joined: Sat Jun 30, 2007 3:59 am


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