+http://www.tesnexus.com/downloads/file.php?id=6432
Adds advantages and salaries to the Thieves' Guild based on rank
This one is buggy. As I've commented on Nexus:
WARNING: the creator of this mod hit the Compile All Scripts button before saving it, so *all* vanilla scripts have been recompiled and included in this mod, causing massive conflicts. Since it's based on the pre-SI version of Oblivion it even includes some of the old scripts that were updated when SI was released.
To fix this either use Wrye Bash's Decompile All function, or open it in TES4EDIT and Remove all Scripts, except for the new one added by the mod.
One mod that seems to be missing from your list is http://www.tesnexus.com/downloads/file.php?id=4318
Makes looting jewelry boxes in houses more exciting.
Conflicts with OOO, since OOO edits the same containers.
EDIT:
More mods I feel should be on the list:
http://www.tesnexus.com/downloads/file.php?id=22819 and http://www.tesnexus.com/downloads/file.php?id=29692 Makes dungeons darker and easier to sneak in.
http://www.tesnexus.com/downloads/file.php?id=11169
A natural companion to Let there be Darkness!
Real Lights. Comes bundles with http://www.tesnexus.com/downloads/file.php?id=18305, but can be uses seperately.
Replaces the ambient fake lights with real lights and the combination of RL, Darkness and Actors is purrfect!
http://www.tesnexus.com/downloads/file.php?id=11478
Combine this one with some Darker Nights mod (included in All Natural) for a good outdoors sneaking experience.