» Wed Jun 29, 2011 8:55 am
They all cross license with one and other in different aspects.
There is no tech that AMD would need to license from Nvidia that's relevant to gaming. They can do it all themselves. That's what's stopping them. heh
Bit of a contradiction don't you think? AMD would benefit from licensing PhysX and CUDA.
CUDA and PhysX are not a technology. They are brands given to Nvidia's version of a technology.
CUDA has no effect on gaming. CUDA cores and Stream Processors do the same job, just in different ways. The main focus of CUDA is running non-gaming applications on the GPU to take advantage of the architectural and operational advantages a GPU has over a CPU in some processing tasks. Such as video transcoding, large scale number crunching and simulation (Folding, brute force cracking, BitCoin, ect.), and other such apps that can be offloaded to a GPU. An AMD GPU can do all of these tasks as well. Nvidia has simply placed more focus and effort on it than AMD has. However recently AMD has added support to do transcoding on the GPU, has always been a Folding @ Home partner, and have added the ability to offload flash to the GPU.
If your going to get into hardcoe cracking and simulation though, Nvidia is the better choice, since they have been focused on these tasks far longer than AMD has. Their cards will perform much better at these tasks. However I am a gamer, I don't fold, and I don't do any number crunching, I play video games. So this is why I choose AMD over Nvidia. I spend less money and get performance that's on par, and sometimes better, with the green side of the road.
PhysX is a proprietary physics engine. One that is not used on many mainstream games anymore. Game developers are not willing to alienate what amounts to over half of their customer base by using hardware brand specific engines. No matter who owns it. Most games that use PhysX these days, are paid to do so by Nvidia. The simple fact is that PhysX is not the only option out there, but it is the only hardware brand specific proprietary one out there. It's also falling out of favor with many developers, out of all the games coming out this year, how many use PhysX? A few if your lucky.
So yeah, I don't see any contradictions here. What I see are two things that are not necessary for gaming. After all, that is what I buy a video card for. heh