You may now use 'player.addItem lockPick 100' in the console
version 1.0a
Requires http://obse.silverlock.org/
Download : TESNexus | ModDB | http://dl.dropbox.com/u/2584752/RuntimeEditorIDs.dll
Description
This OBSE plugin allocates editorIDs for forms during runtime and tracks any overrides made by plugins. Can be considered a precursor to something awesome.
Fine Print
Game initialization time may increase by a few seconds. Game memory usage may increase too, but the discussion of that topic would prove malefic to the plugin.
Compatibility
This mod is, and should be, compatible with every mod there is.
Credits
Special thanks to :
- Ian Patterson, Stephen Abel and Paul Connelly (The OBSE Team) – For keeping up the Oblivion Modding spirit and providing the modding community with TES4 Oblivion's Elixir of Immortality
- LHammonds – For his Readme generator
- JRoush - For reminding me about my latent idea to implement a plugin such as this
The Folks at the Construction Set Forums – For all their help, rum and fish.
The Rest of the Modding Community – For the inspiration I needed to start modding and all the wonderful mods which I use.
Bethesda – For providing a great game, with enough flaws to keep us busy.
Change Log
1.0 - Initial Release