[Rel] RuntimeScriptProfiler

Post » Wed Mar 30, 2011 6:33 am

RuntimeScriptProfiler
Anything to prove that scripts aren't a performance concern
version 1.0

Requires http://obse.silverlock.org/



Download : http://dl.dropbox.com/u/2584752/RuntimeScriptProfiler.dll



Description

Profiles runtime script execution - 'Nuff said. Hopefully, it'll help assuage the paranoia that plagues some... :shifty:



Fine Print

Results are logged to the plugin's debug log. The generated INI file gives the user some semblance of control over the scripts the plugin processes.



Compatibility

This mod is, and should be, compatible with every other mod there is.



Credits

Special thanks to :
  • Ian Patterson, Stephen Abel and Paul Connelly (The OBSE Team) – For keeping up the Oblivion Modding spirit and providing the modding community with TES4 Oblivion's Elixir of Immortality
  • LHammonds – For his Readme generator
  • Scruggsywuggsy the ferret - For tons of advice.
  • Sen-Chan, CorePC, lilith, daemondarque and the rest of the ... group - For being such a friendly bunch and keeping me company.
The Rest of the Modding Community – For the inspiration I needed to start modding and all the wonderful mods which I use.
Bethesda – For providing a rather malleable game.


Change Log

Spoiler
1.0 - Initial Release

User avatar
Chloe Yarnall
 
Posts: 3461
Joined: Sun Oct 08, 2006 3:26 am

Post » Wed Mar 30, 2011 6:27 am

Reserved.
User avatar
Rude_Bitch_420
 
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Post » Tue Mar 29, 2011 10:53 pm

Funny that you mention it can be used to log script processing, but wouldn't the amount of logging be kinda counterproductive. :P
User avatar
Marta Wolko
 
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Post » Wed Mar 30, 2011 6:16 am

Funny that you mention it can be used to log script processing, but wouldn't the amount of logging be kinda counterproductive. :P
A wise guy, eh? :P

To answer your question, yes. If it were implemented by a lesser being. No logging takes place during the actual execution of a script, so accuracy isn't affected at a per-script basis. Additional safe-guards have been placed to reduce overhead.
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Alkira rose Nankivell
 
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Joined: Tue Feb 27, 2007 10:56 pm

Post » Wed Mar 30, 2011 9:19 am

interesting, shadeMe.
dang! that i'm not on a PC anymore. :(
User avatar
Richard
 
Posts: 3371
Joined: Sat Oct 13, 2007 2:50 pm

Post » Tue Mar 29, 2011 9:06 pm

I'll have to run this with Oblivion XP. #1 complaint I get!

Btw, I think you meant to have your subtitles "Anything to prove that scripts areN'T a performance concern", didn't you :D
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Laura Ellaby
 
Posts: 3355
Joined: Sun Jul 02, 2006 9:59 am

Post » Wed Mar 30, 2011 12:20 am

Btw, I think you meant to have your subtitles "Anything to prove that scripts areN'T a performance concern", didn't you :D
:facepalm: Nice catch, thanks!
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emily grieve
 
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Joined: Thu Jun 22, 2006 11:55 pm

Post » Wed Mar 30, 2011 8:06 am

You come up with a surprising amount of stuff shademe. Quite impressive.
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xxLindsAffec
 
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