Russian Community wants full Russian localization

Post » Sat Nov 28, 2015 8:38 am

Many, my friends have pc's and games to.You have a pretty strange intrepretation of Russia.You think that everyone here is living on the street with no money while bashing the LGBT :)

But that isn't the truth.Many games like Wot , Blitzkrieg , Metro (part ukrainian), and others are made in Russia.

Those games are worth money to, so why can't we afford to add voice actros ?

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Setal Vara
 
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Post » Sat Nov 28, 2015 4:57 am

That's actually kind of my point. But you do you boo, I don't really have a horse in this race.

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XPidgex Jefferson
 
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Post » Sat Nov 28, 2015 1:19 am

Do you have hundreds of thousands of friends? The anolysts have a magical number they reach by amalgamating a number of factors. If it isn't reached, it isn't done.

What is your point? You stated that when growing in the gaming space thanks to representation, when there is direct evidence to the contrary. Like how low the female userbase for Mass Effect is, even when its considered to be 'good' on the female representation scale. By percentage more women play CoD and GTA, and both of those get trashed regularly as being 'anti woman'. The facts do not agree with your assertion.

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OJY
 
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Post » Sat Nov 28, 2015 9:31 am

Let me put it this way.

The young people are all having iphones ipads and many more.

Russians are traveling in the world,it's not North Korea for Christs sake.

I don't know a single man/women that hasn't got a car or a PC. ( BMW,Mercedes,Toyota are very common)

Yes there are poor people im not denying that.

But it isn't so bad as many of you Americans think.

PS: Oh yeah and you didn't anwser the question why couldn't we afford voice actors ?

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Juliet
 
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Post » Sat Nov 28, 2015 12:53 am

No. My point was that there are companies that go for representation and fanservice despite the fact that the dividends of doing so don't always pay out. Or at least not yet. They do this either because 1) they like accommodating their fans or 2) it's a long term investment in seeming properly forward thinking and inclusive/building a reputation as fan-orientated is its own kind of commodity.

Where do you get these stats btw? And do they adjust for CoD and GTA both having MUCH larger userbases than ME?

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Jessica Stokes
 
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Post » Sat Nov 28, 2015 7:45 am

i imagine any voice acting is done by a native synchro studio, so the cost of synchronization and the average price a game sells in a country usually go hand in hand.
in the end, the question is: how big is the country's paying gamer population. and what percentage of that will you be able to reach with your game. We've seen a lot of stellar post apocalyptic games (and movies and books) from Russia, so there is some interest for the theme. I don't think age restrictions to violence or nudity are a big concern for a publisher either (unlike in some countries in the west, where an R rating of PEGI 18 might seriously limit your sales).
There might be problems with having 12 bisixual companions and Russia's ridiculous laws lately. so my guess is it either releases fully localized, or it does not release at all.
Good luck.

for the record: it's 2015, we have online drm, that luckily lets us change language on the fly. it's very uncommon for a recent game to not be released fully localized in all major language. see the Korean uproar to having their language packs for Witcher 3 released 2 weeks after the game's release. As is turned out, this was a problem with the localization studio and not with the developer not supporting the Koreans. an AAA release such as FO4 is expected to release in English, FIGS, Russian, Chinese, Japanese and Korean as the minimum. I'm pretty sure they have the voice acting recorded by November. The 2 year recording time for the English versions sound more like it was an iterative back and forth between the voice acting and the story writing there.
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Karine laverre
 
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Post » Sat Nov 28, 2015 10:31 am

Leaving aside all of the jokes about Russians there sense of direction and their less than stella reputation amongst their neighbours, since I'm pretty that would probably get me into trouble since real life politics is I think verboten. :D

Since I never even look at the other languages on my games, I'm not really in a position to be say one way or the other how likely it is, however in the end it comes down to simple maths.........is the market there to justify the expense of recording two years worth of voice acting for the protagonists in multiple languages, if it is then you will probably see multiple language versions if the market isn't there then you probably wont and which languages get recordings will be dictated by the market for those languages.

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Louise Lowe
 
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Post » Sat Nov 28, 2015 10:48 am

About the bisixual thing, Mass Effect and Dragon Age had these things but weren't cancelled in Russia .

So no we probably won't have this problem.

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Josee Leach
 
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Post » Sat Nov 28, 2015 12:19 pm

"Fanservice" worked wonders for Sunset. :)

As for a source: https://imgur.com/QwjTwT2

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Breautiful
 
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Post » Sat Nov 28, 2015 8:11 am

I'm not claiming that you are all destitute/poor. That isn't what the general read is either. Its more based off from things like this: http://www.forbes.com/sites/paulroderickgregory/2015/05/29/the-russian-decline-is-accelerating-gdp-down-4-3-in-1q15/

As a multi-Billion dollar industry its a waste of money to risk it if there isn't a sufficient chance at return. That chance is based on 'Will enough people buy the title to make this worth my while?', with that 'worthwhile' being dependent on the company and how much risk they want to take. With how much lower games in Russia are priced to even make a break into the market to begin with, those numbers get adjusted accordingly.

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Catharine Krupinski
 
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Post » Sat Nov 28, 2015 2:01 pm

It's an American made game and frankly the OP is asking Bethesda to spend profits on localization that they have no idea will ever be returned by increased sales overseas. That's why they can't afford localization voice actors (economic gamble that they choose not to take).

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Penny Wills
 
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Post » Sat Nov 28, 2015 1:19 am

Its all cost benefit anolysis. If they don't offer it, they think its not worth the cost. Either due to amount of people buying the game, or legal issues.

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Big Homie
 
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Post » Sat Nov 28, 2015 12:18 pm

anyone got a newer anolysis of the Russian buying habits than this article: http://www.kotaku.com.au/2012/10/welcome-to-russia-where-most-of-your-friends-are-video-game-pirates/?
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cheryl wright
 
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Post » Sat Nov 28, 2015 1:23 pm

85 dollars ???!!!! I'il say 40 dollars max where i live.

The rest is true.

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Zosia Cetnar
 
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Post » Fri Nov 27, 2015 11:15 pm

this one has a more positive outlook and is quite recent. yet it hints at the troubles you face when releasing a AAA single player game.
http://venturebeat.com/2015/03/25/why-halo-is-going-free-to-play-on-pc-in-russia/

1.5 billion market, yet 1/3 is world of tanks alone. and the market share of retail sales (or even steam sales) seems to dwarf compared to FtP pay model revenues.
judging from that, I guess there are maybe two reasons why Bethesda might still bother to translate to Russian:

-they are nice, and hope to at least get the investment in localization back.
-they will tie the game to their own mod workshop (which might in the future transform into a store/workshop hybrid) and Bethesda.net by some means or incentives, significantly lowering pirate rates.
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Sophie Morrell
 
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Post » Sat Nov 28, 2015 8:22 am

Hahahahahahahahahahahahahahabahahahahahahahaha

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BrEezy Baby
 
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Post » Sat Nov 28, 2015 10:53 am

If it ever happens, I hope you do get a good dub and not the Russian version of https://www.youtube.com/watch?v=EtzlKJ1dObU.

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Big mike
 
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Post » Sat Nov 28, 2015 1:12 am

This thread is the gift that keeps on giving.

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Life long Observer
 
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Post » Sat Nov 28, 2015 8:37 am

The big question is: if there localization is done will they give the protagonist have a voice?

/jk :P

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Liii BLATES
 
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Post » Sat Nov 28, 2015 8:06 am

It might come down to money. If they spend the money to make languages packages and spend X amount of dollars to do so but only increase sales by 1% then they probably won't do it. However this is a major flagship title so no expense should be spared. They're obviously already going to make a spaniard ship load of stolen Incan gold.

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claire ley
 
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Post » Sat Nov 28, 2015 12:37 pm

I think those sanctions were on put on Crimea.

I have friends there and they say that they don't have steam :/

But i have.

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Lawrence Armijo
 
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Post » Sat Nov 28, 2015 9:55 am

References to "petition" was removed as was a post which was political so we could keep this open. No discussion of petitions or of real world politics is allowed here.

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NAtIVe GOddess
 
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Post » Fri Nov 27, 2015 11:20 pm

...and now I'm trying to imagine Russian spoken in a Boston accent. :tongue:

Anyway, looking at the Steam page for Skyrim, it shows the various languages the game comes in. But the chart has three columns - Interface, Full Audio, and Subtitles. While Skyrim lists 9 languages (English, French, German, Italian, Spanish, Japanese, Czech, Polish, Russian), the only column checked is Interface.

...of course, that's also the only column checked for English, so I wonder how accurate the info is. :bonk:

(Also, I wonder if the fact it's the US Steam store makes any difference.....)

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Rude Gurl
 
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Post » Sat Nov 28, 2015 2:04 am

Just a question, what games are popular in Russia/Eastern Europe? Ive always loved the culture and wished I could go, but travel is expensive and if I did go to europe I think i'd enjoy Scandinavia more (Norse ruins!). I assume that since Stalker is such a cult hit in the west that it must be pretty big over there. There's a few other games from outside the anglosphere that hit upon a giant cult following, like Egosoft's X-Universe series. Although there's quite a big difference between Germany and Russia in that regard.

Ive seen a lot of Russian/Eastern Europe games from that one publisher come up on Steam, and generally they seem to be really good about coming up with really inventive concepts but often times I find that they are not programmed the best, or have the best production values. It could be that im seeing the indie portion, or the budget game portion. Ive also seen a whole bunch of Jagged Alliance 2, well, not quite "knockoffs" but there's only so many ways a name like "New Jagged Union" can go. Ive yet to play those games despite being a huge fan of turn based tactical games, since the translation to English isnt that great. Ive also seen modding efforts by Russian people for some games that are absolutely amazing in their scope, but I am too afraid to try them due to the dodgy english translation making it impossible to learn the crazy new mechanics that get added. A good example of that is the Warwolf mod that I see on the Mount and Blade Warband workshop.

Also does anyone else here play Stalker? I spent a good 30 hours in Oblivion Lost for SOC recently while trying to kill time for Fallout 4. I think its actually Ukranian that's being spoken, but those slavic languages just sound so good to my ears that I really don't care about not knowing what they're saying.

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JUan Martinez
 
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Post » Sat Nov 28, 2015 5:08 am

I can almost guarantee this won't happen. Are they even going to have alternate voiced languages at all or just subtitles?

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kyle pinchen
 
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