My game starts crashing on save after I enter the Sacred Bog in Point Lookout.
It crashes when I save inside, when I go back to Point Lookout and save there, and unfortunately even when I complete the Sacred Bog without saving and save after it. Just entering the Sacred Bog messes up my game for some reason.
I've tried the Sacred Bog Fix on Nexus - http://www.fallout3nexus.com/downloads/file.php?id=7278 - but it didn't help at all, it's not that problem.
Searching Google didn't find anything about this issue - I'm surprised, to be honest. I tried to avoid too many mods so my playthrough could be CTD-free - apparently the plan didn't work
Here's my load order:
Spoiler
Active Mod Files:00 Fallout3.esm01 Anchorage.esm02 ThePitt.esm03 StreetLights.esm04 BrokenSteel.esm05 PointLookout.esm06 Zeta.esm07 iHUD.esm08 CRAFT.esm09 CALIBR.esm [Version 1.4]0A xCALIBR.esm0B Project Beauty.esm0C TheInstitute.esm0D CubeExperimental (EN).esm0E Project Genesis.esm [Version 1.06]0F Mothership Crew.esm [Version 1.6]10 EVE.esm11 FO3 Wanderers Edition - Main File.esm12 Mart's Mutant Mod.esm13 Xepha's Dynamic Weather.esm14 DCInteriors_ComboEdition.esm15 DarNifiedUIF3.esp** Project Beauty- Broken Steel.esp** Project Beauty- Point Lookout.esp16 DynamicCrosshair.esp17 Stimpak Counter.esp18 CASM.esp19 GalaxyNewsRadio100[M].esp1A NotSoFast.esp [Version 1.07]1B HeirApparent.esp [Version 1.81]1C IntoTheDeepWoods.esp [Version 1.061]1D PLweightadjust.esp [Version 1.08]1E The Mantis Imperative - Mantis.esp [Version 1.08]1F The Mantis Imperative - Jello.esp [Version 1.08--ADVENTURE]20 MoreMapMarkers.esp21 UndergroundHideout.esp22 FO3 Wanderers Edition - Main File.esp23 FO3 Wanderers Edition - DLC Anchorage.esp24 FO3 Wanderers Edition - DLC The Pitt.esp25 FO3 Wanderers Edition - DLC Broken Steel.esp26 FO3 Wanderers Edition - DLC Point Lookout.esp27 FO3 Wanderers Edition - DLC Mothership Zeta.esp28 FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp++ FO3 Wanderers Edition - Optional Restore Tracers.esp29 FO3 Wanderers Edition - Optional VATS Halftime.esp++ FO3 Wanderers Edition - Project Beauty.esp++ FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp2A WeaponModKits.esp2B WeaponModKits - FWE Master Release.esp2C WeaponModKits - OperationAnchorage.esp2D WeaponModKits - ThePitt.esp2E WeaponModKits - BrokenSteel.esp2F WeaponModKits - PointLookout.esp30 WeaponModKits - Zeta.esp31 UH-FWE-WMK-DLC.esp32 EVE.esp33 EVE Operation Anchorage.esp34 EVE - FWE Master Release.esp++ EVE - FWE Master Release (Follower Enhanced).esp++ EVE - FWE Master Release (pulse fix).esp++ EVE Anchorage - FWE DLC Anchorage.esp++ EVE - FWE with WeaponModKits.esp35 Mart's Mutant Mod.esp36 Mart's Mutant Mod - DLC Anchorage.esp37 Mart's Mutant Mod - DLC The Pitt.esp38 Mart's Mutant Mod - DLC Broken Steel.esp++ Mart's Mutant Mod - DLC Point Lookout.esp39 Mart's Mutant Mod - DLC Zeta.esp3A Mart's Mutant Mod - Project Beauty.esp3B Mart's Mutant Mod - FWE Master Release.esp++ Mart's Mutant Mod - FWE Master Release + DLCs.esp3C Mart's Mutant Mod - FWE Master Release + Project Beauty.esp3D Vault-Tec Experimental Dimensional Safe.esp [Version 1.2.0]3E oroLookoutFix.esp3F dD - Enhanced Blood Main.esp40 dD-Less Screen Blood Time.esp++ dD-More Gore.esp++ dD-More Gore-The Pitt.esp++ dD-More Gore-BrokenSteel.esp++ dD-More Gore-PointLookout.esp++ dD-More Gore-Zeta.esp++ FO3 Wanderers Edition - More Gore.esp++ FO3 Wanderers Edition - More Gore Zeta.esp++ FO3 Wanderers Edition - More Gore The Pitt.esp++ FO3 Wanderers Edition - More Gore PointLookout.esp++ MrSlackPants-DecentPipBoyLight.esp41 Xepha's Dynamic Weather - Main.esp42 Xepha's Dynamic Weather - Anchorage.esp43 Xepha's Dynamic Weather - The Pitt.esp44 Xepha's Dynamic Weather - Broken Steel.esp45 Xepha's Dynamic Weather - Point Lookout.esp++ Xepha's Dynamic Weather - Night Eye Edition.esp++ Xepha's Dynamic Weather - Anchorage (NEE).esp46 Xepha's Dynamic Weather - Green Tint Remover.esp++ xCALIBRammo_FWE.esp47 Bashed Patch, 0.esp
Any ideas?
Oh, and I've tried going there without MMM - didn't help.