[WIPz] Sage's Skyrim Armory 2

Post » Fri May 27, 2011 4:32 am

Version 1 of the Skyrim armory is one of my favourites, so I can't wait for this new version.

I'm curious, have you considered doing armour based on any other animals that would be found in Skyrim, such as lynxes, foxes, rabbits, stoats, walruses, etc? I'm even tempted to suggest whaleskin armour, but that could look a bit odd :P.
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Tanya Parra
 
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Post » Fri May 27, 2011 2:59 am

February 16th update. I've taken another look at the nordic mail armor and added some extra plating to the waist area of the male cuirass. I've also polished some of the other textures a bit more and redone the boots textures. The icons have been modified to match these new changes.

I've also made an ingame screenshot studio for showing off the armor sets, so go take a look at the new screenshots! All of the existing screenshots have been updated. :)

Version 1 of the Skyrim armory is one of my favourites, so I can't wait for this new version.

I'm curious, have you considered doing armour based on any other animals that would be found in Skyrim, such as lynxes, foxes, rabbits, stoats, walruses, etc? I'm even tempted to suggest whaleskin armour, but that could look a bit odd :P.

I'll say that's a definitive maybe. ;)
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Janeth Valenzuela Castelo
 
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Post » Thu May 26, 2011 8:50 pm

February 16th update. I've taken another look at the nordic mail armor and added some extra plating to the waist area of the male cuirass. I've also polished some of the other textures a bit more and redone the boots textures. The icons have been modified to match these new changes.

I've also made an ingame screenshot studio for showing off the armor sets, so go take a look at the new screenshots! All of the existing screenshots have been updated. :)


I'll say that's a definitive maybe. ;)


Great news! Can't wait :D
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priscillaaa
 
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Post » Fri May 27, 2011 8:41 am

I'll see how far I can get with the wolf armor revision tomorrow, but it shouldn't take too long. After that I'll tackle the stahlrim and trollbone armor revisions, then the clothing & robes.

I'll get to the weapons after the aforementioned have been finished. Any new armor or clothing sets will be added after the weapons.

Edit: Clarified a few things.
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Mackenzie
 
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Post » Fri May 27, 2011 6:58 am

Looking good, man! So glad to see this project going again. :tops:
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Celestine Stardust
 
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Post » Fri May 27, 2011 12:01 am

February 17th update. I've finished the wolf armor revision. Changes: a new shield, texture fixes, modifications and a brand new inventory icon set. Screenshots can be found in the first post as per usual.

I'll go for the stahlrim armor revision next, which may take a bit longer.

Looking good, man! So glad to see this project going again. :tops:

Thanks! It's good to see you around. :)

Edit: Added some text.
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Brιonα Renae
 
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Post » Fri May 27, 2011 8:57 am

February 19th update. I've finished the stahlrim armor revision. Changes: 90% new textures (incl. the stahlrim material itself), increased texture and detail quality (screens don't show it off very well), new shield mesh and textures, toned down glow and reflection. Also included is a brand new inventory icon set.

Screens:
http://img15.imageshack.us/img15/5414/sfro5.jpg
http://img14.imageshack.us/img14/5404/smyu7.jpg

Better view of the new shield:
http://img10.imageshack.us/img10/2940/shieldscomp.jpg

I'll go for the trollbone armor revision next, but I've still got a problem with it... I need a new cuirass, something similar to the MW one shown http://img220.imageshack.us/img220/6940/trollbonearmoruy8.jpg. If anyone can come up with a new model or a modders resource link for something like that, you'll get your name in the credits for it. :)

I'd also like some opinions on the revisions so far. Do you think they're better/worse than in SSA 1? Etc.

As per usual, you can find all the screens in the first post. I haven't included any explanations on how the armors have been changed, since it's easier to just compare the screenshots to the ones in the SSA 1 release thread.
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Sunny Under
 
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Post » Fri May 27, 2011 8:34 am

http://img503.imageshack.us/img503/3438/promodh9.jpg
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Raymond J. Ramirez
 
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Post » Fri May 27, 2011 1:18 am

February 20th update. Edoc'sil has generously agreed to take a look at modeling some trollbone armor pieces in the MW fashion. Nothing concrete yet though, we're just looking at possibilities and if this can be done within reason.

In the meantime I'm tackling the Skyrim clothing revision, of which there is quite a bit to do yet. I've already finished the robes revision though, and I suspect that you'll like the changes to the robes. I've also made new icons for the robes plus separate icons for the female versions, something that vanilla Oblivion never featured. No screens yet though.
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Julie Ann
 
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Post » Thu May 26, 2011 8:38 pm

Love the shields. Can't wait for the release. Great work.
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Joey Avelar
 
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Post » Fri May 27, 2011 11:09 am

Love the shields. Can't wait for the release. Great work.

Thanks, I'm very pleased with the shields myself. :)

If all goes well, I can start adding the weaponry before March 1st. No promises though. ;)
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Phoenix Draven
 
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Post » Fri May 27, 2011 11:25 am

Great work so far Sage. I had the first version of your mod and I liked it a lot. I was (better, am) a fan of Bloodmoon and consequently Skyrim armor.

I must ask: do you make your own meshes? If you do, you could try to make the Nordic Mail armor to look more like the one in Bloodmoon, which looked like it meant business.

The other ones are going pretty well in my opinion; the bear armor looks really good.

Keep up the good work!
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DeeD
 
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Post » Thu May 26, 2011 10:27 pm

Great work so far Sage. I had the first version of your mod and I liked it a lot. I was (better, am) a fan of Bloodmoon and consequently Skyrim armor.

I must ask: do you make your own meshes? If you do, you could try to make the Nordic Mail armor to look more like the one in Bloodmoon, which looked like it meant business.

The other ones are going pretty well in my opinion; the bear armor looks really good.

Keep up the good work!

I don't have the necessary skills to actually create my own meshes, so that's a bit too much work for me, unless someone volunteers to recreate the BM style set for Oblivion. I just mix'n'match original Oblivion meshes, sometimes even add/remove pieces in NifSkope, but aside from those and public modders resources, I'm pretty much limited to asking modelers to do custom mesh work for me.

Thanks for the comments though. :)
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Flesh Tunnel
 
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Post » Fri May 27, 2011 5:51 am

Hmm, I see. Now I understand why it was more of "retexturing" (very well made; some armors looked totally new). I don't have the necessary skills to make meshes either :shakehead: .

Either way. It is definitely a great job, specially the inclusion of the shop in the game world. Hope you keep up the great work you developed so far and keep enhancing your products! I'll download it again (I'm installing OB yet another time) and give it a go, while waiting for the version on the works.

Probably you could come in contact with someone that could make meshes, to get some more variety in shape and to give the armors some more "uniqueness", just as they had in Bloodmoon (the clear inspiration for this mod).

Best regards,

rerun
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Cayal
 
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Post » Fri May 27, 2011 10:11 am

Thanks again. :) You're not the only one to comment on how the actual shop building is implemented either, but I guess that shouldn't be surprising, considering the fact that architecture is by far my stronger point when compared to my armor and item making abilities in general.

It's not as easy to find people who are skilled in creating brand new meshes to work for you as you might think; most of them are either busy with their own projects or are committed to larger projects. Edoc'sil has agreed to see if he can create some MW style meshes for the trollbone armor set though, but even that is just preliminary work.

Edit: I'm resuming my studies next week, so don't expect as much progress then as there has been this week.
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Saul C
 
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Post » Fri May 27, 2011 9:25 am

I'm resuming my studies too; guess I'm not the only one!
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Eddie Howe
 
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Post » Fri May 27, 2011 1:03 am

It's not as easy to find people who are skilled in creating brand new meshes to work for you as you might think; most of them are either busy with their own projects or are committed to larger projects. Edoc'sil has agreed to see if he can create some MW style meshes for the trollbone armor set though, but even that is just preliminary work.


You should talk with Hel borne, he is a great modeler and sometime has some trouble with texture. You two will form an astonished combo!
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Mari martnez Martinez
 
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Post » Thu May 26, 2011 11:01 pm

February 22nd update. I've finished the entire clothing revision, some work that was. Changes: Brand new icons for everything, leopard outfit changed to doeskin outfit, snow bear outfit changed to bear outfit, texture fixes, normal map fixes, graphical updates etc.

http://img10.imageshack.us/img10/7692/wcfaj3.jpg
http://img21.imageshack.us/img21/107/wcmpc8.jpg

http://img9.imageshack.us/img9/6716/wlfky1.jpg
http://img18.imageshack.us/img18/4796/wlmea7.jpg

http://img17.imageshack.us/img17/5222/dofpl4.jpg
http://img25.imageshack.us/img25/5995/domov3.jpg

http://img16.imageshack.us/img16/6179/bofpl1.jpg
http://img24.imageshack.us/img24/3594/bomvk1.jpg

http://img7.imageshack.us/img7/2065/wsfep9.jpg
http://img23.imageshack.us/img23/6889/wsmzx8.jpg

http://img413.imageshack.us/img413/159/defh.jpg
http://img22.imageshack.us/img22/4536/demcc2.jpg
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Evaa
 
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Post » Fri May 27, 2011 4:29 am

Beautiful stuff Sage RIme!! I really like the bear outfit and wolf one. Cool update :D
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Darren Chandler
 
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Post » Fri May 27, 2011 3:06 am

Beautiful stuff Sage RIme!! I really like the bear outfit and wolf one. Cool update :D

Thanks. :) Only the trollbone armor revision to go before I can begin adding in the weapons. I hope to hear from Edoc'sil soon regarding those MW style trollbone armor meshes.
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Tiffany Castillo
 
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Post » Fri May 27, 2011 3:22 am

The Winter Scale clothes and the Dark Elk look fantastic. The other ones are great to ;) .

Keep up the good work.


Cheers!


p
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Evaa
 
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Post » Fri May 27, 2011 5:50 am

Thanks for the comments. :)
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Brandi Norton
 
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Post » Fri May 27, 2011 12:51 am

March 3rd update. The mod is not dead, I've just been busy. ;) Nothing new from Edoc'sil at this time, although he is working on some meshes. Of the revisions, only the trollbone armor one remains to be done (which is why I'm waiting on Edoc'sil). I'll try to find suitable weapon meshes this week, so I can get texturing asap.

Match 4th update. I've got all the weapons meshes together now and I've linked them to their texture bases, so the next phase will be creating the actual textures and adjusting the meshes accordingly. After those it's just the icons. The last remaining armor revision (trollbone) is scheduled for Monday 16th, as Edoc'sil has informed me that he can get the new meshes done by then.
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Sierra Ritsuka
 
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Post » Fri May 27, 2011 1:17 am

March 5th update. http://img140.imageshack.us/img140/5665/ncsilverba.jpg a screenshot of the nordic silver battle axe. Comments on the style would be great, as well as suggestions for the stats in relation to e.g. dwemer weapons, better, worse etc.
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Carolyne Bolt
 
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Post » Fri May 27, 2011 7:59 am

March 5th update. http://img140.imageshack.us/img140/5665/ncsilverba.jpg a screenshot of the nordic silver battle axe. Comments on the style would be great, as well as suggestions for the stats in relation to e.g. dwemer weapons, better, worse etc.



That looks great!
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Michelle Smith
 
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