[WIPz] Sage's Skyrim Armory 2

Post » Thu May 26, 2011 10:40 pm

http://www.gamesas.com/bgsforums/index.php?showtopic=1042947

Welcome To The Official SSA 2 WIP Thread!

http://img503.imageshack.us/img503/3438/promodh9.jpg


Index:

I. Status Updates
II. Mod Facts
III. Background
IV. Development



I. Status Updates:
Status updates will be added here at the top of the post. Check in once in a while for updates.
  • Update - September 21st: http://www.gamesas.com/bgsforums/index.php?s=&showtopic=950626&view=findpost&p=15091883 & http://img33.imageshack.us/img33/6213/ncmailmale.jpg
  • Update - September 20th: As promised, an update. Trollbone armor is finished except for the shield (Edoc's mesh is WIP). Male deerskin outfit got redone because its first iteration was below my standards. See the screenshot section below for the updates.
  • Update - September 16th: Not much has been done lately, but I'm getting some free time next weekend/next week, which is when I'll make a push to get a lot of mod related stuff done - tune in then.
  • Update - September 6th: Not much progress done unfortunately, as my studies have demanded far more time than I had at first anticipated. I've gotten some minor design things done over with the trollbone armor, but the progress is admittedly very slow at the moment.
  • Update - August 3rd: Edoc'sil has finished all the trollbone weapon meshes, http://www.gamesas.com/bgsforums/index.php?s=&showtopic=950626&view=findpost&p=14806182.
  • Update - July 27th: Edoc'sil has finished all the trollbone armor meshes, some new trollbone weapons.
  • Update - July 24th: Just posting an update for Edoc'sil - the remaining armor parts he's making are coming along well, and should be ready for me to texture soon enough. We've talked a bit about the possibility of having some custom meshes for the trollbone weapons, but I don't have anything certain on that as of yet. More on that and other things later...
  • Update - July 22nd: http://img29.imageshack.us/img29/492/trollboneclub.jpg
  • Update - July 18th: I've uploaded a http://img193.imageshack.us/img193/3793/iconpreview.jpg screenshot of the new icon sets.
  • Update - July 2nd: I've collected some trollbone armor WIP screens here: http://i16.photobucket.com/albums/b9/bchick222/other%20projects/troll_WIP2-1.jpg http://i16.photobucket.com/albums/b9/bchick222/other%20projects/trollboneUV_wip.jpg http://i16.photobucket.com/albums/b9/bchick222/other%20projects/troll-in-game.jpg http://i16.photobucket.com/albums/b9/bchick222/other%20projects/trollboneFINISHED.jpg http://i16.photobucket.com/albums/b9/bchick222/other%20projects/TROLLCOMPLETE.jpg http://i16.photobucket.com/albums/b9/bchick222/other%20projects/troll_final.jpg http://i16.photobucket.com/albums/b9/bchick222/other%20projects/troll_fem_preview.jpg http://img268.imageshack.us/img268/1751/trollbonecuirasswip.jpg http://i16.photobucket.com/albums/b9/bchick222/other%20projects/trollbone_fem_wip_2.jpg.
  • Update - June 25th: I'm back from my vacation. I should be able to get working on the mod by Monday after I've sorted my mail etc. It shouldn't be that long before I can get this project out there.
  • Update - June 4th: No great problems are in sight at the present time, but I'd rather get the whole trollbone set, including weapons, out for preview at the same time, so I won't be posting any screens before leaving on my vacation this weekend. Yes, that's right, another delay... what a surprise! I hope this won't discourage anyone from following the mod now, because I'm certainly going to finish this project when I return from my vacation in a few weeks. Thank you for your patience and have a great summer!
  • Update - May 3rd: Left to do: trollbone armor set revision & trollbone weapons plus the CS stats for the new items
  • Update - April 5th: Stahlrim weapons and their icons are finished - added stahlrim weapons compilation screenshot
  • Update - March 22nd: Added nordic silver weapons compilation screenshot
  • Update - March 8th: Nordic silver weapons are finished and so are their icons, moving on to stahlrim weapons
  • Update - February 22nd: Added up-to-date full set screens of all Skyrim clothing and robes
  • Update - February 19th: Added up-to-date full set screens of the stahlrim armor - also updated the shield compilation screen
  • Update - February 17th: Added up-to-date full set screens of the wolf armor - also updated the shield compilation screen
  • Update - February 16th: Updated all screenshots - also modified and finished the nordic mail armor
  • Update - February 8th: Added up-to-date full set screens of the bear, deerskin and nordic mail armors and shields
  • Update - February 5th: Added up-to-date full set screens of the bear and deerskin armors
  • Update - February 1st: Added WIP screens of some deerskin armor pieces

If you have any questions, impressions or suggestions, don't hesitate to post. I'll try to answer everyone as time allows. You can find the SSA 1 release thread with screenshots http://www.gamesas.com/bgsforums/index.php?showtopic=820611.

Regards,
Sage Rime



II. Mod Facts:
What I aim to do with Skyrim Armory 2 is to merge both the Skyrim Armory and Skyrim Weapons projects, and have SSA 2 offer both Skyrim themed weapons and armor/clothing for the discerning Oblivion player.

The upcoming weapons will divide as follows:
Nordic Silver = Daggers, Battle Axes, War Axes, Claymores, Longswords, Shortswords, Maces, Warhammers
Stahlrim = Daggers, Battle Axes, War Axes, Claymores, Longswords, Shortswords, Maces, Warhammers
Trollbone = Daggers, Battle Axes, War Axes, Claymores, Clubs, Maces, Warhammers, Bows


III. Background:
Like some of you know by now, I ended my Oblivion modding career in September last year. I had planned to play Fallout 3 to the finish first, and then most likely start modding for it. I find myself disinterested in modding for FO3 though, as I enjoyed modding Oblivion much more for many reasons.

So I find myself in a situation where I have games to play as usual, but nothing to mod. I found out that no modding doesn't really cut it for me... I just like creating stuff too much, so I'm returning to the Oblivion modding scene.


IV. Development:
Here you can follow the SSA 2 development as it progresses. The development is done in three phases [shown below]. The screenshots posted don't necessarily represent the final textures or meshes and are to be treated as WIP material, whether they are full set screenshots or not.

I. Revise armor statistics Done
II. Revise existing armors and clothing Done
III. Add weapon sets


I. This bit has been done. You can find the new values for the affected sets http://img11.imageshack.us/img11/171/armorstatsps1.jpg.


II. This part will eventually show all the revisions made to the existing armors and clothing. There's also also a compilation shot of the shields available for viewing below.

Revisions - Completed:

http://img10.imageshack.us/img10/2940/shieldscomp.jpg

http://img6.imageshack.us/img6/9888/bfcy4.jpg
http://img27.imageshack.us/img27/5064/bmjh7.jpg

http://img23.imageshack.us/img23/4346/dfqg8.jpg
http://img22.imageshack.us/img22/7499/dmsz7.jpg

http://img17.imageshack.us/img17/3585/nfhc6.jpg
http://img33.imageshack.us/img33/6213/ncmailmale.jpg

http://img10.imageshack.us/img10/2076/wfei3.jpg
http://img9.imageshack.us/img9/7264/wmdy0.jpg

http://img15.imageshack.us/img15/5414/sfro5.jpg
http://img14.imageshack.us/img14/5404/smyu7.jpg

http://img182.imageshack.us/img182/7629/trollbonefemale.jpg
http://img6.imageshack.us/img6/3851/trollbonemale.jpg

http://img10.imageshack.us/img10/7692/wcfaj3.jpg
http://img21.imageshack.us/img21/107/wcmpc8.jpg

http://img9.imageshack.us/img9/6716/wlfky1.jpg
http://img18.imageshack.us/img18/4796/wlmea7.jpg

http://img17.imageshack.us/img17/5222/dofpl4.jpg
http://img183.imageshack.us/img183/8456/deerskinmale.jpg

http://img16.imageshack.us/img16/6179/bofpl1.jpg
http://img24.imageshack.us/img24/3594/bomvk1.jpg

http://img7.imageshack.us/img7/2065/wsfep9.jpg
http://img23.imageshack.us/img23/6889/wsmzx8.jpg

http://img413.imageshack.us/img413/159/defh.jpg
http://img22.imageshack.us/img22/4536/demcc2.jpg


III. This part will eventually showcase all the new content in SSA 2.

Weapon Sets - Completed:

http://img4.imageshack.us/img4/25/ncsilverweaponscomp.jpg
http://img232.imageshack.us/img232/2738/stahlrimweaponscomp.jpg


That's all for now. Watch this space.
User avatar
CHangohh BOyy
 
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Post » Fri May 27, 2011 7:12 am

Never was a fan of your first in the series, texture replacers like that never caught my eye much.

But that Bear Armor, good stuff.

Will probably download this, even if it's just for that armor.

Great job man.
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April
 
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Post » Thu May 26, 2011 11:22 pm

Never was a fan of your first in the series, texture replacers like that never caught my eye much.

But that Bear Armor, good stuff.

Will probably download this, even if it's just for that armor.

Great job man.

Thanks for the comments! :)
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Kerri Lee
 
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Post » Fri May 27, 2011 3:07 am

Thanks SS, the armour looks much butter now!
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Inol Wakhid
 
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Post » Fri May 27, 2011 9:04 am

I'm working on the deerskin armor right now, it'll get changed a lot.

Thanks SR, the armour looks much better now! <-- Fixed typos. Sorry, couldn't resist...

Thanks. :)
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Alex [AK]
 
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Post » Fri May 27, 2011 4:37 am

I'm working on the deerskin armor right now, it'll get changed a lot.


Thanks. :)


The original was

Thans SS the armour loos much butter now!
:facepalm:
I fixed 2, you fixed 2, now we are even :D

Can`t wait for the pics!
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Manny(BAKE)
 
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Post » Fri May 27, 2011 5:43 am

February 1st update. Here are some WIP screens of the deerskin armor. I'm mix'n'matching buckskin and doeskin textures, so we'll have to see how that works out in the end.

I'll post the full set screens once I get there.

Edit: Moved links to the first post.
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Pete Schmitzer
 
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Post » Fri May 27, 2011 12:20 am

Part 1 was/ is great - I hope you keep up the excellent work and would like to request a vanilla version (I don't use MOBS) of the weapons you're planning to add in part 2.
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joannARRGH
 
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Post » Fri May 27, 2011 10:27 am

The new Bear Armor is very very impressive. And the Deerskin Armor looks really good as well... however, I don't think I could ever use that one. Poor Bambi :sad:

Really looking forward to more excellent armor. And I really hope I'll be able to see them on NPCs somehow... however, that's nothing you should worry about, but the guys from TES IV: Skyrim and other similar mods.
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Amysaurusrex
 
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Post » Fri May 27, 2011 3:19 am

The new Bear Armor is very very impressive. And the Deerskin Armor looks really good as well... however, I don't think I could ever use that one. Poor Bambi :sad:

Really looking forward to more excellent armor. And I really hope I'll be able to see them on NPCs somehow... however, that's nothing you should worry about, but the guys from TES IV: Skyrim and other similar mods.

Thanks! :)

As for the usage on NPCs, I believe dev_akm has that on his to-do list at some point after FCOM 1.0. I can't remember the details right now, but maybe he'll fill them in if he drops by.
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Josh Lozier
 
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Post » Fri May 27, 2011 8:31 am

Huh, pretty nice, I like the bear armor. I can actually differentiate this armor from most other armored fur mods that this is actual bear fur. I'd prefer a furry armor over just the animal's skin for the deer armor, but samething with the bear armor, better than most other mods. ^_^
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Alexandra Ryan
 
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Post » Fri May 27, 2011 5:19 am

Part 1 was/ is great - I hope you keep up the excellent work and would like to request a vanilla version (I don't use MOBS) of the weapons you're planning to add in part 2.

Well, you're in luck - vanilla weapons is all I'm going to add anyway. :)

Huh, pretty nice, I like the bear armor. I can actually differentiate this armor from most other armored fur mods that this is actual bear fur. I'd prefer a furry armor over just the animal's skin for the deer armor, but samething with the bear armor, better than most other mods. ^_^

Thanks. The deerskin armor actually has fur on it, but it's less visible since deers have short fur. Plus the full set isn't done yet.
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Lizbeth Ruiz
 
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Post » Fri May 27, 2011 3:20 am

The deerskin armor is just about done, it's just missing some fine tuning and the new icon set. Screenshots for that and finished version of bear armor will be up later this week.

I'll be tackling the wolf and nordic mail armor revisions next, expected changes for those aren't as expansive, so they'll probably get done faster.

I'm still looking for a better model for the trollbone cuirass though, so if anyone is interested in creating a similar cuirass model to the one used in Morrowind [see http://img220.imageshack.us/img220/6940/trollbonearmoruy8.jpg], please send me a PM or post here.

Regards,
Sage Rime
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Harry Leon
 
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Post » Thu May 26, 2011 9:33 pm

February 5th update. Added up-to-date full set screens of bear and deerskin armors. See the first post for details.

Edit: Changed wording.
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Kay O'Hara
 
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Post » Fri May 27, 2011 4:07 am

February 8th update. Added up-to-date full set screens of bear, deerskin and nordic mail armors and shields. See the first post for details.

I'm going to work on the wolf armor next, but I'm a bit unsure how to go about it. Should I just change it to something akin to the bear armor or leave it as it is, with some fixes? And if I'm going to change it into a fur variant, how about the color scheme, should I go for grey or black?

Opinions on this are welcomed.

Edit: Changed wording.
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Amber Hubbard
 
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Post » Fri May 27, 2011 8:12 am

Hey Sage Rime! I like your new armours, but I want to suggest something that might improve the Nordic Mail Armour - Can you add the kilt from the fur armour, so he is not so thin at the upper leg region, kinda looks like a supermodel is wearing that armour.. Needs a bit of bulk is what I am saying.

Um, isn`t the Wolf armour already akin to the bear armour? Anyway, I think the colours should be bit lighter than your old armour. :)
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glot
 
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Post » Thu May 26, 2011 8:35 pm

I got Sage's Skyrim Armory 1 and I can't wait for this one
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Oscar Vazquez
 
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Post » Fri May 27, 2011 6:36 am

OH! I am so happy that you are continuing to MOD for Oblivion.
I still use your Mountain tower. I Know this may not mean much, but when this comes out will give you a 10 on Nexus.
:bigsmile:
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MISS KEEP UR
 
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Post » Thu May 26, 2011 9:13 pm

OH! I am so happy that you are continuing to MOD for Oblivion.
I still use your Mountain tower. I Know this may not mean much, but when this comes out will give you a 10 on Nexus.
:bigsmile:


Oh you briber you :P
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Chad Holloway
 
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Post » Fri May 27, 2011 7:23 am

Hey Sage Rime! I like your new armours, but I want to suggest something that might improve the Nordic Mail Armour - Can you add the kilt from the fur armour, so he is not so thin at the upper leg region, kinda looks like a supermodel is wearing that armour.. Needs a bit of bulk is what I am saying.

Um, isn`t the Wolf armour already akin to the bear armour? Anyway, I think the colours should be bit lighter than your old armour. :)

I can always take a look at the nordic mail armor, but I'm not making any promises.

I was actually talking about the wolf armor textures and normal maps in comparison to the bear armor, not the actual meshes.

Thanks for your opinion. :)

I got Sage's Skyrim Armory 1 and I can't wait for this one

Thanks. :)

OH! I am so happy that you are continuing to MOD for Oblivion.
I still use your Mountain tower. I Know this may not mean much, but when this comes out will give you a 10 on Nexus.
:bigsmile:

Thanks, it's always good to hear that from someone who finds my mods worthwhile. :)

Oh you briber you :P

Maybe it works... ;)
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Bryanna Vacchiano
 
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Post » Fri May 27, 2011 7:23 am

I think your mod is great. I'am a Nord man through and through. Can't wait for the rest of it. Keep up the good work.
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Dustin Brown
 
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Post » Fri May 27, 2011 8:03 am

I think your mod is great. I'am a Nord man through and through. Can't wait for the rest of it. Keep up the good work.

Thanks. :)

Tune in next week for some updates.
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Mizz.Jayy
 
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Post » Fri May 27, 2011 12:50 am

Can't wait. You make being a Nord barbarian kewl looking.
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Craig Martin
 
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Post » Fri May 27, 2011 9:41 am

Would you consider adding http://www.gamesas.com/bgsforums/index.php?showtopic=939153&hl=Ashandarei?
The link provides sublinks to lore and pics.

I would consider it huge favor, and in all the fanous Wheel Of Time there is mo more famous weapon than Ashandarei - black spearlike 2H melee weapon, belongs to class blade with raven stamped on blade and haft.
Gives immunity to magic and is deadly to shadowspawn, in the realm of Tamriel its equivalent are daedra.
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JaNnatul Naimah
 
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Post » Fri May 27, 2011 11:14 am

Erm, I might consider it if this was a generic fantasy armory mod, but since the theme is Skyrim, I'm going to have to decline your request.
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Facebook me
 
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