» Mon Dec 12, 2011 4:40 pm
Been messing about for a while, definitely a LOT more stable than SB2, more streamlined as well. The new terrain texture business is confusing at first but I figured out how to assign materials now:
Open Material editor first, then go to Texture, highlight your texture and go back to the Material editor, select material then BACK in Texture box - click 'Assign Material'. Sheesh.
Other than that, the same stock textures are in from SB2 which is a little annoying, you have to dig a little to find the decent ones.
Guess it's time to make my own textures again, the Photoshop plugin I haven't tested yet. Anyone?