Save Folders Would Benefit Fallout 4

Post » Sat Nov 28, 2015 7:07 am

Attempting to identify individual saves for each of my characters got a tad bit tedious in 3 and New Vegas. Since there was no way to actually separate saves by character, I just decided to have one save for each character and then simply rewrite each save as I progress with each due to me eventually getting tired of looking through dozens of saves to identify the correct one. However, this lead to moments where I accidentally wrote over a save file with one character, and ended up deleting my progress I had with another. Then there was one instance where a save file got corrupted and I had to restart the character within that file all over again.

I was very fond of the save folders that were used in Mass Effect. It formed save folders for each character instead of lumping all save files into one slot. This made it easier to select the characters I wanted to use and I never had to worry about writing over the wrong file as the folders provided a reason to make multiple saves per character.

I believe PC players could already do this with 3 and New Vegas, but it would be nice if a console junkie such as I could utilize the same organized save method. The exclusion of folders won't be a dealbreaker at all, as I would still get the game. I just thought having such a feature to sort out save files would only make the save system more convenient. For a game that encourages players to experience multiple playthroughs and create many different characters, it seems as if this feature would only make sense.

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Batricia Alele
 
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Post » Sat Nov 28, 2015 1:08 am

Impossible to separate by character? It displayed the name of the character when you highlighted a save. Name, level, and karma rank.
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Steve Fallon
 
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Post » Sat Nov 28, 2015 5:57 am

I think... there is a fine line between wanting improvement... and wanting something so negligible that wasting time implementing it is ridiculous.
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Ash
 
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Post » Fri Nov 27, 2015 7:40 pm

It does seem a bit ridiculous. One of those things that can easily be solved without developer involvement by using a little patience and elbow grease.

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Angel Torres
 
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Post » Sat Nov 28, 2015 12:08 am


Yes, by manipulating the ini file. The functionality exists, so they should be able to easily add the functionality to the game's User Interface. Along with naming the save file, that is possible with a console command on PC.

However, these have been requested for every game since Oblivion, so don't go expecting them to happen :meh:
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Horror- Puppe
 
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Post » Fri Nov 27, 2015 10:19 pm

Never had a problem with that, but I guess it could be useful *shrug*.

Also, your avatar is super annoying.

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Melissa De Thomasis
 
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Post » Sat Nov 28, 2015 4:25 am

It did. However, the only way to figure out which save is which is by highlighting. My point is that for people who create a different file each time they save with each character, finding the right save to reload could take a minute since one would have to go through multiple files.

This was mainy a sugestion to make things more convenient. You know, like how smartphones started allowing users to make app folders to make locating specific apps easier.

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Richard Dixon
 
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Post » Fri Nov 27, 2015 7:57 pm

I am not so sure if you know where that fine line is. What is wrong with wanting a very basic and convenient feature to be included in the game? Many programs and electronics have ways to organize apps and content, so I don't know what makes it bad for a video game to have similar organization.

Besides, isn't it the small details of a game that make it amazing?

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Adam
 
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Post » Sat Nov 28, 2015 4:15 am

The way saves are 'foldered' such as in Dragon Age, are really nicely done.

But if it's one list, I'll live...

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Sammygirl500
 
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Post » Fri Nov 27, 2015 7:50 pm

If you play on PC, a simple ini edit will fix ya right up. You can have as many save paths as you want in the ini, just go in, comment out the ones you don't want to use, leave the one you do want to use active. (basically, add/remove a semicolon to change your save path.)

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JD bernal
 
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Post » Sat Nov 28, 2015 3:21 am

There is a fine line between convenience, and laziness.

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carly mcdonough
 
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Post » Fri Nov 27, 2015 10:37 pm

With that logic, you should have similar feeling towards phones when they started allowing users to create app folders. Or any other device that allows such sorting. While we are at discussing it, lets get rid of folders for computers. Instead, every single document, video, application, and software program should be displayable only on the desktop with no way to organize them. You know, since only lazy people admire convenience.

I was attempting to be constructive with my suggestions, and I get nonsense responses shouting "laziness" which hilariously describes your reply. If you disagree with my opinion, how about explaining why you feel that way and maybe come up with a better idea.

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Andrea Pratt
 
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Post » Fri Nov 27, 2015 8:43 pm

I agree with OP, it would be convenient. But like He-Who-Remains mentioned. Each save has its own Name/level/Karma status.

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Imy Davies
 
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Post » Sat Nov 28, 2015 2:23 am


Argeed ,I am a pc guy

i like HL2's way since big picture came up on all of them of current location ,but fallout that does not work

i think a save folder system is much better then saves everywhere (like i open said folder then i can delete and load them from there )

since a big paragraph of text vs afew clicks
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Alexandra walker
 
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Post » Sat Nov 28, 2015 8:55 am

Honestly, I'm kind of surprised by the backlash on this from some people.... it seems like a really good "quality of life" improvement, that would require very little in the way of programming time. :shrug:

(and it's clearly a feature that's of interest to players, since there are, I believe, PC mods or two that'll automate it. It's also a common feature in other companies' games. Bioware, for instance.)

edit: personally, I think this should be a standard feature of any game that encourages both 1. multiple characters, and 2. multiple saves for those characters.

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Donald Richards
 
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Post » Fri Nov 27, 2015 11:33 pm

You can manually go into your save file and move all the data to a different folder and begin a new character as well.

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lillian luna
 
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Post » Fri Nov 27, 2015 6:06 pm


Well, seeing all the i-word threads, i've come to to the conclusion that many people here hate convenience :hehe:
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lucile davignon
 
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Post » Sat Nov 28, 2015 5:12 am

Agreed, and you are correct, there are several mods/utilities that add just such a feature. Including different load lists of mods.

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amhain
 
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Post » Sat Nov 28, 2015 5:24 am

I agree. Like with you, I believe having save folders only makes sense with games that allow multiple playthroughs with various characters. Considering the risk of saves being corrupted or overwritten, it would be nice to have a system that promotes creating mutiple saves and makes sorting through files easier.

I suppose I happened to pitched this idea to people who aren't morning folks.... or are just generally crabby. :shrug:

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Symone Velez
 
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Post » Sat Nov 28, 2015 2:28 am

It seems like it would be fairly easy to implement. I might go a lot easier on Bethesda than I probably should, but there isn't really an excuse to not use this feature imho

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xxLindsAffec
 
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Post » Sat Nov 28, 2015 4:56 am

And that is why I said it would not make or break the game for me at all. I would even be fine with just simply being able to rename saves so that I know what files they are without having to highlight them.

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Angelina Mayo
 
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Post » Sat Nov 28, 2015 7:33 am

Late to the party on this response.

@ArchaengelX: I honestly don't think there needs to be a "better" idea, as the way they had it with Fallout 3 and New Vegas worked just fine for me, listing the character names, level, location and whatnot to determine which save I was selecting. All it took was me paying attention to ensure I wasn't loading my brothers file, or running the risk of accidentally saving over his file. A little diligence.

The reason I disagree with you, is because to me, it's a non-issue. I honestly don't see it as a problem, the way it's been handled. The way I see it, the game isn't going anywhere. I can spare less than a minute to make sure I'm loading up the proper save file from the log.

That's not to say I'd pitch a fit if they implemented a profile save system. I've seen it done, and I've seen it work. But it's not something I'm an advocate or in any kind of opposition for. It's a non-issue to me, and isn't a necessity. So long as I can save and load my games, I'm happy.

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Samantha Wood
 
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Post » Sat Nov 28, 2015 9:34 am

I use Mod Organizer and for a PC player I prefer how it uses a Folder Save system. It allows me to test mods without pulling mods from my load order and I can test them safely. Plus I can have completely different set ups, between characters. One may focus on Guns, another Melee and so forth. A lore friendly playthrough or a character who uses a Gecko flamer in another game. So yes I do agree this can be very useful.

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Raymond J. Ramirez
 
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