Saving points could be a great idea for ES, it could make the game hard for hardcoe players that enjoys challenges, this encourages players to play tactical and make every decision count, making stealth players to make every stealth attack count or mess up and enter combat or warriors paying attention to their health or gear before they rush into combat, at the start of the game it can ask you do you want to use this feature or add it into hardcoe mode if there is one.
What do you guys think?
Given the consistent CTD rate of pretty much anything Bethesda has released in "vanilla" form plus the emphasis on modding which often adds to the "crash-prone-ness," I think save points belong on the "Top Ten Worst Ideas Possible for a Bethesda Game" list. If not top 5.
Save when I hit the save button, to protect myself from the evil crashes and glitches, thank you very much.
EDIT: I thought this looked familiar: http://www.gamesas.com/index.php?/topic/1167328-game-saving-mechanics/