Yeah, come to think of it, I don't think I've ever been in a complete RP either. Though I do remember a couple that at least finished a story arc. Eh, finishing an RP around here is like hunting for the proverbial unicorn.
Approved.
Char Sheet
Name: J'Inji
Nickname: Bosscat J'Inji
Race: Khajiit
Age: 32
Gender: Male
Birthsign: The Tower
Class: Gentleman Thief
Class Description: A step above your run-of-the-mill pickpocket, the Gentleman Thief will rob you with a charming smile and a fine-print-ridden contract. These thieves are shrewd when it comes to investing their stolen goods, and can turn a profit out of almost any bad situation... up to and including arrest and incarceration.
Skills: Major:Sneak [80]
Mercantile [65]
Acrobatics [60]
Unarmored [55]
Marksman [50]
Minor:Security [45]
Speechcraft [35]
Illusion [30] -Light, Rally/Calm Creature, Charm, Silence
Misc:Also has Beggar's Nose and Tower Key Birthsign abilites
General Appearance: Unfortunately, J'Inji
has no general appearance: due to a curse put on him by Nocturnal, J'Inji is completely and permanently invisible. He occasionally activates a Light spell around himself which allows others to see him in a ghostly glowing green outline, but that's as clear as he gets anymore.
Height: - 5'9"
Weight: - 150 lbs
Build: - Leanly muscled, built for agility
Fur: - Under the invisibility, its a black-to-white gradiant: black down his back and white down his front.
Hair: - Kept short, except for a single thin braid down his back
Eyes: - Yellow
Mentality: J'Inji is a bit on the bitter and snarky side. He is an ambitious, business-minded Khajiit who enjoys having things simply for the sake of having them. He thinks in terms of profit and gain, even when interacting with people. Right now, however, most of his focus is on finding a way to reverse his Daedric curse, rather than on making money.
Artifacts: Skeleton Key and Bow of Shadows (see Biography)
Weapons: The Bow of Shadows and a quiver of 30 silver arrows.
Clothing/Armor: A green velvet doublet over a white silk shirt and black breeches, no shoes. He keeps a set of soft leather gloves handy strapped to his belt, for when he's pulling a heist.
Other Gear: Hidden in his jacket, he keeps the Skeleton Key, probes, various maps and documents, a handkerchief, money (500 gold) and a filled soul gem. He has a backpack specifically for this journey filled with food, water, a bedroll, and 3 healing potions.
Biography: J'Inji started his life as a household slave on mainland Morrowind. His master was a suspiciously prosperous noble in House Dres who made a living in shipping and planting. J'Inji was one of those slaves trained to keep his household tidy and see to the comfort of guests. From early on, J'Inji showed a tendency to steal bits of silverware and jewelry from his master, and hoard it, seeing his collection as an expression of the freedom he longed for. In the mean time, he was constantly in the background while his master conducted his business, and picked up a number of tricks from the Dunmer, although neither of them were aware of that at the time.
Then, one day, there came a guest who was secretly a Morag Tong assassin. That night, J'Inji found his master dead in his quarters. He activated his Birthsign ability, Beggar's Nose, hoping to find the keys to his shackles. Instead, he sniffed out the secret to his master's success: the Skeleton Key. He used the Skeleton Key to unlock his shackles, then fled off into the night with the Artifact. The next day, he'd hopped a caravan out of Morrowind altogether.
In the 9 years since his escape, J'Inji has made something of a name for himself in High Rock, Skyrim, and Hammerfell. He used the Skeleton Key to amass a hoard of stolen goods, sold them for a profit, hired people to do the stealing for him for more profit, and continued the cycle ad infinitum. As of a year ago, he was the center of a massive tri-provincial racket of smuggling, drug dealing, thievery, and information gathering. He rubbed the fur of the Thieves' Guild the wrong way, until he offered to give the Guild a cut of his profits, just so they wouldn't "buy him out" (read: steal everything he had). Working in tandem with the Thieves' Guild, his racket prospered, and he ran it like a business. All the while, he gladly participated in any major scores himself as a thief, his urge to collect netting him better and better prizes.
Then, a year ago, he bit off more than he could chew by orchestrating a job on a small settlement in High Rock said to be housing a Daedric Artifact. The thieves successfully pulled off the job, robbing most of the settlement of everything they had; J'Inji himself found the rumored Daedric Artifact--the Bow of Shadows--hanging like a trophy on one man's wall. What J'Inji didn't know was that the man he robbed was a priest of Nocturnal, and most of those in the settlement were members of her coven.
In punishment for robbing one of hers, Nocturnal cursed J'Inji, binding the Bow of Shadows permanently to him until such a time as he made amends. What's more, the bow's invisibilty and speed fortifying enchantment became permanent, and J'Inji was unable to take the bow off (even while sleeping), any other weapon burning his hands on contact. This also meant that anything equipped to him also became invisible (although equipped items lost that property when he stopped touching them).
At first, J'Inji was delighted with his new vanishment, and took advantage of the mobility and opportunity it afforded. However, the novelty quickly soured as his own employees kept sitting on him, running into him, stepping on his tail, and even forgetting he was in a room.
After a couple weeks enduring this, J'Inji left his organization in the hands of a trusted lieutenant and headed back to the Nocturnal coven. There, he was told that the curse would be lifted only when he 'returned to her the equal of that which was taken.' Having no idea what that meant, he's been wandering Tamriel, uncertain what to do, but trying anything he could think of to appease the Night Mistress, ever since. He's literally vanished from his racket--failing to contact them for eight months now--and his employees have been steadily running it into the ground without him.