On a scale of 1 to 10, how buggy do you predict this game wi

Post » Fri Jun 24, 2011 3:18 am

A 1 being Tabletop D&D, aka no bugs at all, and a 10 being Daggerfall.


Myself, I think it will fall around 6 or 7
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Darian Ennels
 
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Post » Fri Jun 24, 2011 4:41 pm

5, although I'm pretty lucky when it comes to Beth RPGs, minus Dagger.
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Hella Beast
 
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Post » Fri Jun 24, 2011 6:46 am

At least 5 or 6 for sure. Open world games, especially in the style that Bethesda makes them, always have some major bugs that are just hard to pick out, since the world is so big and the instance may only happen 1 out of 10 times. I just hope they don't have that end-game bug in Fallout 3, where you could hardly play for 5 minutes without it crashing (on 360, anyway).
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El Khatiri
 
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Post » Fri Jun 24, 2011 8:45 am

I think it will be around 3-4 but patches will hopefully fix most problems within a week of it's release.

I doubt there will be any game breaking bugs that cause quests to become impossible to complete, such as an NPC character who doesn't appear where they are suppossed to or have the correct speech options. I fully expect them to test every quest in the game mulitple times to make sure they are working correct.

I think there may be things like clipping issuses or the odd rotating head maybe but nothing that will kill the game.

I think it's important to remember with a game this size there are always going to be things that slip through the net, but these things can be fixed (hopefully)
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Inol Wakhid
 
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Post » Fri Jun 24, 2011 1:07 am

4 i tend to keep my Xbox cleaned when ever Bethesda releases a new game. I wipe out my memory files like black ops and arcade games :3
Edit:Supposedly M E H is a bad word XD
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luke trodden
 
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Post » Fri Jun 24, 2011 2:14 am

around a 6 I'd say
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ashleigh bryden
 
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Post » Fri Jun 24, 2011 8:27 am

Five or six, its an open world RPG so there will no doubt be a good amount of bugs.
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Naughty not Nice
 
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Post » Fri Jun 24, 2011 10:12 am

3-4
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Harry-James Payne
 
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Post » Fri Jun 24, 2011 1:43 am

Bugs in Bethesda game are classical feature :biggrin: but in Skyrim many classical features already diminished if not axed so perhaps bugs become redundant also?
If set 10 as perfect and 1 as worst
5/10 at release 7/10 after few official patches 9/10 after unofficial patches although mods have random variable for bugs :biggrin:
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rae.x
 
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Post » Fri Jun 24, 2011 12:09 pm

Chances are there will be some sort of exploitable glitch or bug in the game. Infinite money perhaps, or duplication. It happens.
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Carys
 
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Post » Fri Jun 24, 2011 11:14 am

3 I never seen to encounter these bugs in games, maybe a few, but nothing that breaks my game or makes me rage. Im not worried.
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john palmer
 
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Post » Fri Jun 24, 2011 2:41 pm

4 i tend to keep my Xbox cleaned when ever Bethesda releases a new game. I wipe out my memory files like black ops and arcade games :3
Edit:Supposedly M E H is a bad word XD


meh is a bad word?

About a six, I would say
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Brian Newman
 
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Post » Fri Jun 24, 2011 2:17 am

6-7 maybe, I don't have that great experience with beth games, morrowind was very buggy in-game while Oblivion and Fallout 3 crashed a lot.

Though it is a new engine so hopefully it'll be more stable.
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Dale Johnson
 
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Post » Fri Jun 24, 2011 11:09 am

6.

If I'm buying the game, I'm waiting till the final edition with all DLC and patches released on it.
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Andy durkan
 
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Post » Fri Jun 24, 2011 10:50 am

I'm optimistic, 2-3.
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saharen beauty
 
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Post » Fri Jun 24, 2011 11:59 am

Maybe I am just lucky, though the increase in bugs from FO3 to FO:NV was quite noticeable, which I suppose bodes well now we are with BGS again. There will be some, it's almost like the gaming equivalent of background radiation, can't be avoided.
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Victor Oropeza
 
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Post » Fri Jun 24, 2011 9:45 am

1 - 10 isn't really an objective scale. Some people might say that the game is a '5' because of three bugs. While other might think this at more or fewer bugs.

Personally I think I will be 2-3 annoyed by them.
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Maria Leon
 
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Post » Fri Jun 24, 2011 3:57 am

I can live with the small bugs but what I don't want are game killers - mostly notably sudden crashes to desktop - which plagued Oblivion and Fallout 3 for me.
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Mike Plumley
 
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Post » Fri Jun 24, 2011 4:05 pm

7.75
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sarah taylor
 
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Post » Fri Jun 24, 2011 1:51 pm

Bugginess on a scale of 1 to 10.

1. Perfection
2.
3.
4.
5. Skyrim
6.
7.
8.
9.
10. BioWare quality

Personally I never had any problems wit Bethesda games so I'm giving it a 5, because you never know.
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Katharine Newton
 
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Post » Fri Jun 24, 2011 11:41 am

Maybe I am just lucky, though the increase in bugs from FO3 to FO:NV was quite noticeable, which I suppose bodes well now we are with BGS again. There will be some, it's almost like the gaming equivalent of background radiation, can't be avoided.


It's funny, I experienced less bugs in NV than Oblivion and Fallout 3 combined, hell it was even less buggy than Morrowind. Am I the only one that had no problems with NV? :mellow:
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Rex Help
 
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Post » Fri Jun 24, 2011 10:02 am

New Vegas definitely worked best for me when compared to FO3 and OB.

It may have had MORE bugs, but it definitely seems to have way less big, clearly noticable or gamebreaking bugs.
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Verity Hurding
 
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Post » Fri Jun 24, 2011 8:22 am

I'll optimistically stick with a solid two - Bethesda's had a lot of time to polish their baby and I can't see anything major really slipping past them. At this point, they've likely had people play through the game enough to catch the hostile bugs.

As far as duplication glitches go, that's just users being nosy and having WAY too much time on their hands. Game developers can't foresee every glitch like that.

I say two because no game has ever been perfect, but Skyrim should be as close to perfection as it gets. Now, if I could just get them to have more love for thieves, then I'd be completely satisfied.
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Krystal Wilson
 
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Post » Fri Jun 24, 2011 1:10 am

5


123456
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Krystina Proietti
 
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Post » Fri Jun 24, 2011 9:50 am

They are making their first next-gen engine. The one, they did the whole engine, Daggerfall was very buggy. The ones with Gamebryo engine were less buggy.

Now they are doing the renderer and game engine, like in Daggerfall. The 11/11/11 thing isn't conforming about bugs either.

I will be optimistic and give it a 9. :P
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Kevan Olson
 
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