Scenen's aren't ending. NPCs still say 'busy'

Post » Sun Jun 19, 2016 8:54 pm

Always one problem after the other.



for some reason my scene isnt ending. I have a scene where 2 npcs are talking to eachother. the scene starts and works fine, but i have it set so you cant interrupt them. only problem is that after the last phase finishes... they just stand there and cant be interrupted. I even set a setstage commend at the "Completion papyrus fragment tab" and the stage isnt changing.. the fragment isnt even running and i dont understand why.

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Emily Jeffs
 
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Post » Sun Jun 19, 2016 5:21 pm

welp if this happens to anyone else, I found a workaround by adding a Myscenepropertyname.Stop() command to a fragment script in dialogue. after this the scene stops successfully.



Bui if anyone knows why the scenes arent stopping on their own I'd love to know

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Alada Vaginah
 
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