Scorpions and Scorpion mounts

Post » Sat May 28, 2011 6:48 pm

It was bound to happen. They make a film, they put monsters in it. Some people hide behind the cushion, some say "as if", some wonder if it will taste like crab when cooked. And yet others, those with a far seeing eye, say "That'd look cool in Oblivion."

Well basically I'd love em. Giant Scorpions, fighty ones, ridey ones, ones with a tenty thing on the back just like the Djinn get to ride on, oh joy!

Anyway, enough of my blathering. Anyone want to collaborate on making some of these beasties? Is it possible?

This model looks good and is wonderfully FREEEEE http://www.turbosquid.com/FullPreview/Index.cfm/ID/160987

And a video of me fighting one. (Its not really me by the way. you wouldnt find me hiding behind a shield, the big wuss) http://www.youtube.com/watch?v=pcRdVQBgdfs&feature=related

I dont use Max, I'm a Blender kinda guy, but if someone can convert it to a Blender readable format then we can work together on it.
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Emzy Baby!
 
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Post » Sat May 28, 2011 5:48 pm

Bump
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Emmie Cate
 
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Post » Sat May 28, 2011 10:15 pm

And another bump
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Tessa Mullins
 
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Post » Sun May 29, 2011 3:26 am

Unfortunately I can't help you at all with this - I don't have max, and I'm almost useless at modelling anyway. I think there already exist some scorpions for oblivion in one of the Midas Magic planes, but they aren't as nice looking as that one. You could probably rig it to the mudcrab skeleton, as are Midas' scorpions, but that would mean that the tail wouldn't be used in combat. :/
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Anthony Rand
 
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Post » Sat May 28, 2011 8:21 pm

This would be so awesome in the Elsweyr: Deserts of Anekyna mod! :lightbulb:
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Sweets Sweets
 
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Post » Sat May 28, 2011 12:59 pm

Actually i saw scorpion creature in midas magic mod if i am not wrong

contact the author of the mod maybe he can help you
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Rachie Stout
 
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Post » Sun May 29, 2011 1:37 am

No, no scorpions in Midas Magic. Anyone have any ideas?
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Causon-Chambers
 
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Post » Sat May 28, 2011 8:16 pm

That Model is not really usable it carries nearly 800K polies, it would take less time to make a new Scorp Model from scratch then to cull that one down to a reasonable Poly Count, it also does not have any textures its all just Max Materials, Shaders and good Lightning.
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Spaceman
 
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