[RELz] ScreenEffects v1.0 - In-game Visual Enhancement Enabl

Post » Thu Dec 26, 2013 7:28 am


I can't say that I am any better /smile.gif' class='bbc_emoticon' alt=':)' />. I have a PCI-e card myself: 8800gts OC, which is why I was confused that it was enabled.

I am not near my desktop right now, but if you run dxdiag, I believe the setting was on the display tab. There were three settings: direct draw, direct 3d, and agp texture acceleration. I left the first two enabled, and disabled the last one. I then rebooted (don't know if it was necessary, but it couldn't hurt.)

Thanks
A
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Angela
 
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Post » Thu Dec 26, 2013 5:43 pm

Yeah, I found it there not long after posting. I was off on Google looking for exactly what it's supposed to do, but so far all the posts I've found are years old and mainly requests for help in why theirs is disabled. No real explanation I can find so far about what it was/is for and why it seems to be so desirable. At least in 2003 anyway. /smile.gif' class='bbc_emoticon' alt=':)' />
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Taylah Haines
 
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Post » Thu Dec 26, 2013 7:02 am


Hmm, I guess that means Kalendra doesn't intend to try and re-create the last version of the mod from just before his crash? That seems a shame and I am sad to hear it.

On the other hand I am very glad that someone will pick up where he left off and continue a mod that I considered to be excellent and pretty much irreplacable once I had started using it. I still am using it, in fact, bugs and all: it's too good an addition to my game's atmosphere!

Thanks for this!

Vac
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lolli
 
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Post » Thu Dec 26, 2013 2:18 am

wrinklyninja released it, I've updated the mod list in the first post with the link.
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Saul C
 
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Post » Thu Dec 26, 2013 5:05 pm


I'm calling this one confirmed. I just ran 10 complete circuits around the Market District and then went on a psychotic killing spree at random in and out of interiors like mad, killing everything in sight, and not a peep about crashing. I'd say we have a winner and the information should probably be posted in the OP.
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Hannah Whitlock
 
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Post » Thu Dec 26, 2013 1:51 pm

Fantastic news! Thanks for testing it out!

Thanks
A
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R.I.P
 
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Post » Thu Dec 26, 2013 5:46 pm

Hallelujah! Updating post as we speak.

As a side note, AGP is the old graphics card port that was used prior to PCI-E. Honestly anything capable of running Oblivion + ScreenEffects is likely using a PCI-E card. The AGP acceleration setting must conflict with something somewhere with OBGE.
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Amiee Kent
 
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Post » Thu Dec 26, 2013 2:07 am

This mod sounds really good, but I'm having some trouble...

I installed the mod and everything went smooth, but I dont get any item to modify the effects =\
It says in the readme that I will recieve an item, but I didn't get anything..

Please help me fast, I really want to try it out !
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Teghan Harris
 
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Post » Thu Dec 26, 2013 10:58 am


now this cant be true, because i run 2 mods that use screeneffects
and my video card uses the old AGP slot. i have 0 issues
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Spencey!
 
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Post » Thu Dec 26, 2013 5:07 pm


Someone please help fast ?
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Samantha Mitchell
 
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Post » Thu Dec 26, 2013 9:12 am

@ qzilla: Unofficial Ambient Dungeons is now just straight Ambient Dungeons, though the thread is still named otherwise. You may wish to update your list of mods to reflect this.
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Mel E
 
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Post » Thu Dec 26, 2013 5:27 pm


Yep. Only thing I can figure is if you're not using a PCI-E card having AGP texture acceleration active is causing some kind of a problem. I'm quite happy to have confirmed it since I can have my Enhanced Seasons back, and give Ambient Dungeons a shot too.


If your card is AGP, then it probably won't be an issue for you. As I said above, it's probably a conflict that arises from having the setting on while using a PCI-E card. All I can say is with my 8800GTX turning that off resolved the issue.
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lolli
 
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Post » Thu Dec 26, 2013 7:54 am

ohh i see, never mind then /biggrin.gif' class='bbc_emoticon' alt=':D' />
but that doesnt make sense either, why would that setting be needed if you use PCI-E
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Tessa Mullins
 
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Post » Thu Dec 26, 2013 7:00 am


Well that's the real issue, isn't it? /smile.gif' class='bbc_emoticon' alt=':)' />

Logic says PCI-E shouldn't need it. So why would DX9 still have it enabled? And if having it enabled causes instability with one mod, might it also be causing general instability elsewhere? It's probably not easily tested for but I suppose someone with an unstable game could try checking that and seeing what happens.
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Queen of Spades
 
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Post » Thu Dec 26, 2013 11:38 am

The AGP thing probably doesn't cause problems in general, but PCs are fickle mutts and you never really know what can cause a problem.


There are two components: Screen Effects, which does the work, and Screen Controls, which is the mod which adds the control item. In order to use Screen Controls you will need to have the latest version of pluggy installed (link to that is in the first post).

If you're not getting the control item, then you need to make sure that
1) you have pluggy properly installed
2) you have ScreenControls.esp enabled
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Amanda Furtado
 
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Post » Thu Dec 26, 2013 10:31 am

I have it installed, and the screencontrols loaded.
Isn't there a console code to bring it up ?
I really want to add some more shadow intensity, as they are really weak =\
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brian adkins
 
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Post » Thu Dec 26, 2013 10:48 am


There's no console code because if its not showing up then you haven't installed it right. I would recommend uninstalling, then following the instructions exactly.
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Lily Evans
 
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Post » Thu Dec 26, 2013 2:54 am


*sigh* Unfortunately the problem cropped back up again on a different character over in Crucible while questing in SI. More or less the same deal, made about 5 transitions and then bam. Desktop. So I'm not sure what the deal is there since the guy I've been using in the IC still has zero problems.
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Etta Hargrave
 
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Post » Thu Dec 26, 2013 6:09 am

A little comment here to let you know I uploaded this mod: http://www.gamesas.com/bgsforums/index.php?showtopic=874497 using ScreenEffect. It's a shame I only use brightness and blur controls but from what I have tested with the ScreenControl.esp I'm sure to use other tweaking soon /smile.gif' class='bbc_emoticon' alt=':)' />

Thanks for this awesome mod /thumbsup.gif' class='bbc_emoticon' alt=':thumbsup:' />
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Erika Ellsworth
 
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Post » Thu Dec 26, 2013 11:55 am

Thanks, link added to first post as well as TESNexus page.
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Kevin Jay
 
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Post » Thu Dec 26, 2013 5:00 am

ok...so ithe problem is still same... (don't feal like -retyping everything im lazy ) http://www.gamesas.com/bgsforums/index.php?showtopic=884161&st=0&gopid=12924969&#entry12924969
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{Richies Mommy}
 
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Post » Thu Dec 26, 2013 12:07 pm


Are you using screen effects by itself or are you using it because it is required by another mod? If so, which other mod or mods are you using it for?
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Robert
 
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Post » Thu Dec 26, 2013 11:19 am

Ambient Dungeons
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Fiori Pra
 
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Post » Thu Dec 26, 2013 5:47 pm

Are you using the latest version of Ambient Dungeons? I remember I fixed a bug causing that sort of thing a bit ago, can't remember which version.
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Marine x
 
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Post » Thu Dec 26, 2013 7:48 am

ill re-search that when i get back to my pc..
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Romy Welsch
 
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