Download:
from TESNexus http://www.tesnexus.com/downloads/file.php?id=16323
Installation
If you are downloading ScreenEffects in order to use a mod that is dependent on it, make sure to install ScreenEffects first.
The ScreenEffects readme.txt file contains clear instructions on what to do if you were previously using version 0.90 (AKA the only other version). Failure to follow those instructions will result in Very Bad ThingsTM! YOU HAVE BEEN WARNED.
Description:
Requires http://obse.silverlock.org/ or higher!
Requires http://karamail.nerim.net/elys/Pluggy/ 089 or higher! (Only for optional ScreenControls UI)
ScreenEffects allows modders to easily control eight visual effects via script:
- Brightness
- Shadows Intensity
- Highlights Intensity
- Contrast
- Saturation
- Graduated Filter Magnitude
- Posterization
- Fullscreen Blur
Also included is an example mod, which also serves as a handy utility: ScreenControls. ScreenControls provides a simple UI for manually adjusting the eight values controlled by ScreenEffects. Mess with them for fun, or use it to preview and tweak the graphic effects you want to add to your own mod! Version 1.0 adds the ability to save up to 4 presets for easy customization of different areas (dungeon, castle, daylight, nighttime, just as examples).
Make sure to check the screenshots on the TESNexus page for some examples of what can be done, and upload your own!
Mods that use ScreenEffects:
http://www.gamesas.com/bgsforums/index.php?showtopic=856141
http://www.gamesas.com/bgsforums/index.php?showtopic=848100
http://www.gamesas.com/bgsforums/index.php?showtopic=873604
http://www.gamesas.com/bgsforums/index.php?showtopic=874497
Modders please post here with links to any mods that use ScreenEffects!
Important Notes for Modders:
I forgot to add the specific names of all the ControlStack containers to the readme. Please scroll down to see the list of control stack container EditorIDs! Also see below for important installation instructions!
How to Solve Your Problems:
If you are getting CTDs when moving from exterior to interior cells and back try the following:
1) go to Start->Run, type in 'dxdiag' and hit OK
2) Cick the Display tab at the top of the dxdiag window
3) Under DirectX Features you will see something labeled 'AGP Texture Acceleration: Enabled'
4) Click Disable. When it asks you to confirm, click OK again.
5) Click Exit and then run oblivion again.
If you are having problems with black or grey screens appearing after installing ScreenEffects do the following:
1) disable ScreenEffects.esm, ScreenControls.esp, as well as any other mods that use ScreenEffects.esm
2) Start Oblivion, load any saves you wish to continue using and resave them.
3) Quit oblivion, then re-enable the files you previously disabled
4) If you are using the optional ScreenControls.esp, you will need to make sure that you have the latest version of pluggy installed for it to work correctly.
If your problem persists after following the above steps, you will need to take your problem to the thread for the ScreenEffects-dependent mod and/or mods that you are using.
For Modders:
The EditorIDs of the control stack containers to which you need to add your control items are:
SCBrightnessStack
SCShadowsStack
SCHighlightsStack
SCContrastStack
SCSaturationStack
SCGFMagStack
SCPosterizeStack
SCBlurMagStack
Items must be added to the appropriate stack in order for them to work in your mods!